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* Immutable access qualifier for pointers and use `__ldg` on cuda. (#8710)Yong He2025-10-16
* Clean up Slang IR representation of undefined values (#8708)Theresa Foley2025-10-15
* Handle SPIR-V aliases (#8704)Jay Kwak2025-10-14
* Fix segfault on arrays of structs containing parameter blocks (#8555)Ellie Hermaszewska2025-10-13
* Decouple debug level control from separate-debug-info (#8680)Jay Kwak2025-10-11
* Add diagnostic for cyclic #include. (#8679)Yong He2025-10-11
* Allow entry points with missing numthreads on CPU targets (#8678)Julius Ikkala2025-10-10
* Fix `specializeRTTIObject` to use non-zero RTTI value to work with `Optional<...Yong He2025-10-10
* Addition of `Load`/`Store` coherent operations (#8395)16-Bit-Dog2025-10-10
* implement dot products for 1 vectors (#8599)Ellie Hermaszewska2025-10-10
* Specialize interfaces in DebugFunction (#8617)Julius Ikkala2025-10-10
* 8503 wgsl depth texture (#8645)Sami Kiminki (NVIDIA)2025-10-10
* Update debug var when in-param proxy var is being updated. (#8671)Yong He2025-10-10
* Improve perf with `-separate-debug-info` (#8670)Jay Kwak2025-10-09
* Defer `IRCastStorageToLogicalDeref` in lowerBufferElementType pass. (#8668)Yong He2025-10-10
* Small fix to buffer load specialization pass to allow more specialization to ...Yong He2025-10-10
* Fix DerivativeGroupQuadsKHR workgroup size validation for texture sampling (#...Lujin Wang2025-10-08
* Allow 1D SV_DispatchThreadID in CPU targets (#8612)Julius Ikkala2025-10-08
* parser: Avoid dropping modifiers when splitting list (#8546)James Helferty (NVIDIA)2025-10-08
* Fix UnixPipeStream::read() not handling EOF (#8626)ncelikNV2025-10-08
* Improve texture loads and stores on CUDA (#8644)Simon Kallweit2025-10-08
* `ExprLoweringVisitorBase::getDefaultVal(Type*)` use `MakeVector/MatrixFromSca...Ronan2025-10-08
* Fix a bug that causes a struct field to be initialized twice. (#8619)Yong He2025-10-07
* Use symbol alias instead of wrapper synthesis to implement link-time types. (...Yong He2025-10-07
* Prefer IntegerType over LogicalType integer matrix mul() overloads (#8426)pdeayton-nv2025-10-06
* Matrix legalization for missing instructions & MakeMatrix of vectors (#8605)Julius Ikkala2025-10-05
* Respect isShadow() flag when setting depth type in SPIR-V backend (#8604)Nils Hasenbanck2025-10-04
* Add direct usage support for gl_DrawID (#8594)Copilot2025-10-03
* Fix legalization crash when processing metal parameter blocks. (#8591)Yong He2025-10-03
* Rename some symbols related to pointers types (#8592)Theresa Foley2025-10-03
* Relax the inst definition order rule (#8588)kaizhangNV2025-10-02
* Fix the missing derivative member check (#8569)kaizhangNV2025-10-02
* Fix incorrect binding index assignment for StructuredBuffer and ByteAddressBu...Copilot2025-10-01
* Misc parser improvements. (#8563)Yong He2025-10-01
* Use glslang public API (#8369)Jeremy Hayes2025-10-01
* Enhance buffer load specialization pass to specialize past field extracts. (#...Yong He2025-09-30
* Handle getEquivalentStructuredBuffer(castDynamicResource) in byte address leg...Yong He2025-09-30
* canonical type equality constraint (#8445)Ronan2025-09-30
* Rewriting the lower-buffer-element-type pass to avoid unnecessary packing/unp...Yong He2025-09-30
* Optimize CapabilitySet deserialization performance (#8552)Ellie Hermaszewska2025-09-29
* Update function type after inserting KernelContext parameter (#8551)Julius Ikkala2025-09-29
* Fix segfault when shader entry points return resource types (#8434)Copilot2025-09-29
* Add SPV_NV_bindless_texture support (#8534)Lujin Wang2025-09-26
* Diagnostic on use of unsupported entry point modifiers (#8487)James Helferty (NVIDIA)2025-09-26
* Prepare VulkanSDK release Oct 2025 (#8525)Jay Kwak2025-09-25
* Remove unnecessary Load and Store pair (#8433)Jay Kwak2025-09-24
* Legalize type as well in legalizeOperand (#8483)Gangzheng Tong2025-09-23
* Lookup refactor (#8467)kaizhangNV2025-09-23
* fix a crash when using type equality constaint (#8515)kaizhangNV2025-09-23
* Fix varying output structs in GLSL source (#8501)Julius Ikkala2025-09-23