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path: root/source/slang/type-layout.h
AgeCommit message (Expand)Author
2019-02-15Split front- and back-ends (#846)Tim Foley
2019-02-11* Use LayoutResourceKind for calcing total num regs used (#838)jsmall-nvidia
2019-01-31Initial support for uniform parameters on entry points (#815)Tim Foley
2019-01-16Initial support for dynamic dispatch using "tagged union" types (#772)Tim Foley
2019-01-11Fix some subtle bugs in D3D constant buffer layout (#771)Tim Foley
2018-12-07Change how buffers are emitted (#741)Tim Foley
2018-11-30Add support for Vulkan raytraicng "shader record" (#735)Tim Foley
2018-11-21Add support for unbounded arrays as shader parameters (#725)Tim Foley
2018-11-12Add callable shader support for Vulkan ray tracing (#718)Tim Foley
2018-10-04 Support cross-compilation of ray tracing shaders to Vulkan (#663)Tim Foley
2018-09-21Remove the "hack sampler" workaround (#648)Tim Foley
2018-09-20Improve support for non-32-bit types. (#643)Tim Foley
2018-05-31Add options to control matrix layout rules (#583)Tim Foley
2018-02-23Initial support for cross-compilation of geometry shaders to GLSL (#423)Tim Foley
2018-01-03Merge https://github.com/shader-slang/slangYong He
2018-01-03Fix bug around arrays of structs of resources (#352)Tim Foley
2018-01-03Add API for querying TypeLayout from a TypeYong He
2018-01-02no-codegen compile flag and global generics reflection (#347)Yong He
2017-12-14More fixups for Vulkan parameter block bindings (#309)Tim Foley
2017-12-13Fix parameter block binding for Vulkan (#308)Tim Foley
2017-11-29Add API to query stage of varying parameter (#302)Tim Foley
2017-11-20fixup global generic parametersYong He
2017-11-17Add support for global generic parameters (#285)Yong He
2017-11-13Parameter block work (#276)Tim Foley
2017-11-06Parameter blocks (#245)Tim Foley
2017-10-19Reflection: allow querying of semantics on varying input/output (#224)Tim Foley
2017-09-12Get IR working for `AdaptiveTessellationCS40/Render` testTim Foley
2017-08-14Add an explicit `Name` typeTim Foley
2017-08-09Major naming overhaul:Tim Foley
2017-07-22Make the "hack" sampler explicit for nowTim Foley
2017-07-17Handle `Buffer` types more like texturesTim Foley
2017-07-14Adjust type layout when parameter block constains member using the same resourceTim Foley
2017-07-14Don't assign a `binding` to a `push_constant` bufferTim Foley
2017-07-12Add basic reflection query for checking if entry point is "sample-rate"Tim Foley
2017-07-10Try to be more robust against un-checked types during lowering, etc.Tim Foley
2017-07-10Start handling system-value semantics during loweringTim Foley
2017-07-09Pick layout rules based on target languge, not source.Tim Foley
2017-07-06Start to support cross-compilation via "lowering" passTim Foley
2017-06-15Replace `DeclRef` approachTim Foley
2017-06-15Rename `Slang::Compiler` -> `Slang`Tim Foley
2017-06-09Initial import of code.Tim Foley