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path: root/source/slang/type-layout.h
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* Merge https://github.com/shader-slang/slangYong He2018-01-03
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| * Fix bug around arrays of structs of resources (#352)Tim Foley2018-01-03
* | Add API for querying TypeLayout from a TypeYong He2018-01-03
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* no-codegen compile flag and global generics reflection (#347)Yong He2018-01-02
* More fixups for Vulkan parameter block bindings (#309)Tim Foley2017-12-14
* Fix parameter block binding for Vulkan (#308)Tim Foley2017-12-13
* Add API to query stage of varying parameter (#302)Tim Foley2017-11-29
* fixup global generic parametersYong He2017-11-20
* Add support for global generic parameters (#285)Yong He2017-11-17
* Parameter block work (#276)Tim Foley2017-11-13
* Parameter blocks (#245)Tim Foley2017-11-06
* Reflection: allow querying of semantics on varying input/output (#224)Tim Foley2017-10-19
* Get IR working for `AdaptiveTessellationCS40/Render` testTim Foley2017-09-12
* Add an explicit `Name` typeTim Foley2017-08-14
* Major naming overhaul:Tim Foley2017-08-09
* Make the "hack" sampler explicit for nowTim Foley2017-07-22
* Handle `Buffer` types more like texturesTim Foley2017-07-17
* Adjust type layout when parameter block constains member using the same resourceTim Foley2017-07-14
* Don't assign a `binding` to a `push_constant` bufferTim Foley2017-07-14
* Add basic reflection query for checking if entry point is "sample-rate"Tim Foley2017-07-12
* Try to be more robust against un-checked types during lowering, etc.Tim Foley2017-07-10
* Start handling system-value semantics during loweringTim Foley2017-07-10
* Pick layout rules based on target languge, not source.Tim Foley2017-07-09
* Start to support cross-compilation via "lowering" passTim Foley2017-07-06
* Replace `DeclRef` approachTim Foley2017-06-15
* Rename `Slang::Compiler` -> `Slang`Tim Foley2017-06-15
* Initial import of code.Tim Foley2017-06-09