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Making it easier to work with shaders
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type-layout.h
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Author
Age
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Merge https://github.com/shader-slang/slang
Yong He
2018-01-03
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Fix bug around arrays of structs of resources (#352)
Tim Foley
2018-01-03
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Add API for querying TypeLayout from a Type
Yong He
2018-01-03
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no-codegen compile flag and global generics reflection (#347)
Yong He
2018-01-02
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More fixups for Vulkan parameter block bindings (#309)
Tim Foley
2017-12-14
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Fix parameter block binding for Vulkan (#308)
Tim Foley
2017-12-13
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Add API to query stage of varying parameter (#302)
Tim Foley
2017-11-29
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fixup global generic parameters
Yong He
2017-11-20
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Add support for global generic parameters (#285)
Yong He
2017-11-17
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Parameter block work (#276)
Tim Foley
2017-11-13
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Parameter blocks (#245)
Tim Foley
2017-11-06
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Reflection: allow querying of semantics on varying input/output (#224)
Tim Foley
2017-10-19
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Get IR working for `AdaptiveTessellationCS40/Render` test
Tim Foley
2017-09-12
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Add an explicit `Name` type
Tim Foley
2017-08-14
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Major naming overhaul:
Tim Foley
2017-08-09
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Make the "hack" sampler explicit for now
Tim Foley
2017-07-22
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Handle `Buffer` types more like textures
Tim Foley
2017-07-17
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Adjust type layout when parameter block constains member using the same resource
Tim Foley
2017-07-14
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Don't assign a `binding` to a `push_constant` buffer
Tim Foley
2017-07-14
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Add basic reflection query for checking if entry point is "sample-rate"
Tim Foley
2017-07-12
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Try to be more robust against un-checked types during lowering, etc.
Tim Foley
2017-07-10
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Start handling system-value semantics during lowering
Tim Foley
2017-07-10
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Pick layout rules based on target languge, not source.
Tim Foley
2017-07-09
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Start to support cross-compilation via "lowering" pass
Tim Foley
2017-07-06
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Replace `DeclRef` approach
Tim Foley
2017-06-15
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Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-15
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Initial import of code.
Tim Foley
2017-06-09