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path: root/source/slang/slang-type-system-shared.h
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* Immutable access qualifier for pointers and use `__ldg` on cuda. (#8710)Yong He2025-10-16
* Added __magic_enum (#8436)Ronan2025-09-17
* [CBP] Pointer frontend changes + groupshared pointer support (#7848)ArielG-NV2025-08-29
* Add Slang-specific intrinsics for integer pack/unpack (#6459)Darren Wihandi2025-02-28
* Support a storage class, NodePayloadAMDX, for SPIRV work-graphs (#6052)Jay Kwak2025-01-09
* Add packed 8bit builtin types (#5939)Darren Wihandi2024-12-26
* Allow `Optional`, `Tuple` and `bool` to be used in varying input/output. (#5889)Yong He2024-12-18
* Write only texture types. (#5454)Yong He2024-10-30
* formatEllie Hermaszewska2024-10-29
* Replace the word stdlib or standard-library with core-module for source code ...Jay Kwak2024-10-28
* Support specialization constants. (#4963)Yong He2024-08-30
* Remove using SpvStorageClass values casted into AddressSpace values (#4861)Ellie Hermaszewska2024-08-19
* Overhaul IR lowering of pointer types. (#4710)Yong He2024-07-25
* Move the file public header files to `include` dir (#4636)kaizhangNV2024-07-17
* Unify stdlib `Texture` types into one generic type. (#3327)Yong He2023-11-16
* Add GLSL Compatibility. (#3321)Yong He2023-11-14
* Language feature: pointer sized int types. (#2401)Yong He2022-09-15
* Use enums with backing types in Slang API (#2375)jsmall-nvidia2022-08-24
* Support `[DllImport]` (#2181)Yong He2022-04-12
* First pass support for Sampler Feedback (#1470)jsmall-nvidia2020-08-03
* Tidy up around AST nodes (#1353)jsmall-nvidia2020-05-22
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31