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#ifndef SLANG_TYPE_SYSTEM_SHARED_H
#define SLANG_TYPE_SYSTEM_SHARED_H
#include "slang.h"
namespace Slang
{
#define FOREACH_BASE_TYPE(X) \
X(Void) \
X(Bool) \
X(Int8) \
X(Int16) \
X(Int) \
X(Int64) \
X(UInt8) \
X(UInt16) \
X(UInt) \
X(UInt64) \
X(Half) \
X(Float) \
X(Double) \
X(Char) \
X(IntPtr) \
X(UIntPtr) \
X(CountOfPrimitives) \
/* end */
enum class BaseType
{
#define DEFINE_BASE_TYPE(NAME) NAME,
FOREACH_BASE_TYPE(DEFINE_BASE_TYPE)
#undef DEFINE_BASE_TYPE
CountOf,
};
enum class SamplerStateFlavor : uint8_t
{
SamplerState,
SamplerComparisonState,
};
const int kCoreModule_ResourceAccessReadOnly = 0;
const int kCoreModule_ResourceAccessReadWrite = 1;
const int kCoreModule_ResourceAccessWriteOnly = 2;
const int kCoreModule_ResourceAccessRasterizerOrdered = 3;
const int kCoreModule_ResourceAccessFeedback = 4;
const int kCoreModule_ShapeIndex1D = 0;
const int kCoreModule_ShapeIndex2D = 1;
const int kCoreModule_ShapeIndex3D = 2;
const int kCoreModule_ShapeIndexCube = 3;
const int kCoreModule_ShapeIndexBuffer = 4;
const int kCoreModule_TextureShapeParameterIndex = 1;
const int kCoreModule_TextureIsArrayParameterIndex = 2;
const int kCoreModule_TextureIsMultisampleParameterIndex = 3;
const int kCoreModule_TextureSampleCountParameterIndex = 4;
const int kCoreModule_TextureAccessParameterIndex = 5;
const int kCoreModule_TextureIsShadowParameterIndex = 6;
const int kCoreModule_TextureIsCombinedParameterIndex = 7;
const int kCoreModule_TextureFormatParameterIndex = 8;
enum class AddressSpace : uint64_t
{
Generic = 0x7fffffff,
// Corresponds to SPIR-V's SpvStorageClassPrivate
ThreadLocal = 1,
Global,
// Corresponds to SPIR-V's SpvStorageClassWorkgroup
GroupShared,
// Corresponds to SPIR-V's SpvStorageClassUniform
Uniform,
// specific address space for payload data in metal
MetalObjectData,
// Corresponds to SPIR-V's SpvStorageClassInput
Input,
// Same as `Input`, but used for builtin input variables.
BuiltinInput,
// Corresponds to SPIR-V's SpvStorageClassOutput
Output,
// Same as `Output`, but used for builtin output variables.
BuiltinOutput,
// Corresponds to SPIR-V's SpvStorageClassTaskPayloadWorkgroupEXT
TaskPayloadWorkgroup,
// Corresponds to SPIR-V's SpvStorageClassFunction
Function,
// Corresponds to SPIR-V's SpvStorageClassStorageBuffer
StorageBuffer,
// Corresponds to SPIR-V's SpvStorageClassPushConstant,
PushConstant,
// Corresponds to SPIR-V's SpvStorageClassRayPayloadKHR,
RayPayloadKHR,
// Corresponds to SPIR-V's SpvStorageClassIncomingRayPayloadKHR,
IncomingRayPayload,
// Corresponds to SPIR-V's SpvStorageClassCallableDataKHR
CallableDataKHR,
// Corresponds to SPIR-V's SpvStorageClassIncomingCallableDataKHR
IncomingCallableData,
// Corresponds to SPIR-V's SpvStorageClassHitObjectAttributeNV,
HitObjectAttribute,
// Corresponds to SPIR-V's SpvStorageClassHitAttributeKHR,
HitAttribute,
// Corresponds to SPIR-V's SpvStorageClassShaderRecordBufferKHR,
ShaderRecordBuffer,
// Corresponds to SPIR-V's SpvStorageClassUniformConstant,
UniformConstant,
// Corresponds to SPIR-V's SpvStorageClassImage
Image,
// Represents a SPIR-V specialization constant
SpecializationConstant,
// Corresponds to SPIR-V's SpvStorageClassNodePayloadAMDX,
NodePayloadAMDX,
// Default address space for a user-defined pointer
UserPointer = 0x100000001ULL,
};
// https://registry.khronos.org/SPIR-V/specs/unified1/SPIRV.html#_scope_id
// must be 32 bit to match SPIR-V
enum class MemoryScope : int32_t
{
CrossDevice = 0,
Device = 1,
Workgroup = 2,
Subgroup = 3,
Invocation = 4,
QueueFamily = 5,
ShaderCall = 6,
};
// Represents the access qualifier of a pointer type.
enum class AccessQualifier : uint64_t
{
ReadWrite = 0,
// The data being pointed to by a pointer can only be read through the pointer.
// This is to be distinguished from `Immutable`, which means the data being pointed to
// won't be changed by any means. In contrast, data pointed to by a `Read` pointer
// may still be changed through another pointer that is not read-only.
// This means that a pointer with `Read` access is meaningful only to the front-end
// type system, and is not expected to provide any optimization opportunities to
// the back-end.
Read = 1,
// The data being pointed to by a pointer is known to be immutable and won't
// be changed by any means during the execution of the program. It is UB if
// the data is changed during the program execution. This is a stronger
// qualifier than `Read`, and may allow the backend to perform more aggresive
// optimizations.
Immutable = 2,
};
} // namespace Slang
#endif
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