index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
source
/
slang
/
slang-type-layout.h
Age
Commit message (
Expand
)
Author
2021-06-14
Improve comments around -Xarg and C++/CUDA layout (#1884)
jsmall-nvidia
2021-06-02
Fix cyclic reference in `ExtendedTypeLayout`. (#1868)
Yong He
2021-04-29
Update gfx back-ends to handle static specialization (#1826)
Tim Foley
2021-04-20
Various fixes to make `model-viewer` example almost working. (#1801)
Yong He
2020-12-03
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-11-19
Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-09-03
Rework type layout for ExistentialSpecializedType (#1531)
Yong He
2020-06-05
ASTNodes use MemoryArena (#1376)
jsmall-nvidia
2020-05-28
WIP: ASTBuilder (#1358)
jsmall-nvidia
2020-04-08
Remove static struct members from layout and reflection (#1310)
jsmall-nvidia
2020-02-10
Add attributes to enable dual-source blending on Vulkan (#1210)
Tim Foley
2020-01-28
Synthesizing CUDA tests (#1183)
jsmall-nvidia
2019-12-04
Feature/string hash review (#1142)
jsmall-nvidia
2019-12-03
getStringHash on string literals (#1140)
jsmall-nvidia
2019-11-13
* Added getCStr(Name*) (#1121)
jsmall-nvidia
2019-10-22
User IR-based layout for all IR steps (#1084)
Tim Foley
2019-10-17
Initial work on representing layout at IR level (#1079)
Tim Foley
2019-08-08
WIP: Preliminary Slang -> C++ code generation (#1009)
jsmall-nvidia
2019-08-08
Revise new COM-lite API (#1007)
Tim Foley
2019-06-19
Start exposing a new COM-lite API (#987)
Tim Foley
2019-05-31
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia