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path: root/source/slang/slang-type-layout.h
AgeCommit message (Expand)Author
2021-06-14Improve comments around -Xarg and C++/CUDA layout (#1884)jsmall-nvidia
2021-06-02Fix cyclic reference in `ExtendedTypeLayout`. (#1868)Yong He
2021-04-29Update gfx back-ends to handle static specialization (#1826)Tim Foley
2021-04-20Various fixes to make `model-viewer` example almost working. (#1801)Yong He
2020-12-03Add shader object parameter binding to renderer_test. (#1622)Yong He
2020-11-19Unify handling of static and dynamic dispatch for interfaces (#1612)Tim Foley
2020-09-03Rework type layout for ExistentialSpecializedType (#1531)Yong He
2020-06-05ASTNodes use MemoryArena (#1376)jsmall-nvidia
2020-05-28WIP: ASTBuilder (#1358)jsmall-nvidia
2020-04-08Remove static struct members from layout and reflection (#1310)jsmall-nvidia
2020-02-10Add attributes to enable dual-source blending on Vulkan (#1210)Tim Foley
2020-01-28Synthesizing CUDA tests (#1183)jsmall-nvidia
2019-12-04Feature/string hash review (#1142)jsmall-nvidia
2019-12-03getStringHash on string literals (#1140)jsmall-nvidia
2019-11-13* Added getCStr(Name*) (#1121)jsmall-nvidia
2019-10-22User IR-based layout for all IR steps (#1084)Tim Foley
2019-10-17Initial work on representing layout at IR level (#1079)Tim Foley
2019-08-08WIP: Preliminary Slang -> C++ code generation (#1009)jsmall-nvidia
2019-08-08Revise new COM-lite API (#1007)Tim Foley
2019-06-19Start exposing a new COM-lite API (#987)Tim Foley
2019-05-31Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia