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* Rename some symbols related to pointers types (#8592)Theresa Foley2025-10-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Note that while this change touched a large numer of files, there are no changes to functionality being made here. The only things being done are renaming various symbols and, in a few cases, updating or adding comments for consistency with the new names. The core of the naming changes are: * Most things named to refer to `OutType` (e.g., `IROutType`, `IRBuilder::getOutType()`, etc.) have been consistently renamed to refer to `OutParamType`, to emphasize that the relevant AST/IR node types are only intended for use to represent `out` parameters. * The same change as described above for `OutType` is also made for `RefType`, which becomes `RefParamType` in most cases. One mess that this exposes is the way that the `ExplicitRef<T>` type in the core module currently lowers to `IRRefParamType`. This change sticks to the rule of not making functional changes, so that mess is left as-is for now. * Names referring to `InOutType` have been changed to instead refer to `BorrowInOutType`. The intention with this naming change is to emphasize that the Slang rules for `inout` are semantically those of a borrow (or at least our interpretation of what a borrow means). * Names referring to `ConstRefType` have been changed to instead refer to `BorrowInType`. This change starts work on clarifying that the existing `__constref` modifier was never intended to be a read-only analogue of `__ref`, and instead is the input-only analogue of `inout`. * The `ParameterDirection` enum type has been changed to `ParamPassingMode`, to reflect the fact that the concept of "direction" fails to capture what is actually being encoded, particularly once we have modes beyond simple `in`/`out`/`inout`. While this change does not alter behavior in any case (the user-exposed Slang language is unchanged), it is intended to set up subsequence changes that will work to make the handling of these types in the compiler more nuanced and correct. Breaking this part of the change out separately is primarily motivated by a desire to minimize the effort for reviewers. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Split overloaded uses of RefType in front-end (#8427)Theresa Foley2025-09-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Overview ======== This change is the start of an attempt to address how the Slang compiler codebase has ended up conflating two similar, but semantically distinct, concepts: * The long-standing notion of `ref` parameters (only allowed for use in the builtin modules), which are encoded using a wrapper `Type` in the AST as part of the representation of the parameters of a `FuncType`. * A recently-introduced notion of explicit reference types that mirror the built-in `Ptr` type, with a relationship comparable to that between pointer and reference types in C++. The change splits the `Ref<T>` type in the core module into two distinct types, with one for each of the two use cases. Similarly, the `RefType` class in the compiler's AST is split into two distinct classes, to represent the two cases. Background ========== The `Ref<T>` type in the core module (hidden and not intended for users to ever see or use) was originally introduced to encode the `ref` parameter-passing mode, comparable to the hidden `Out<T>` and `InOut<T>` types used to encode `out` and `inout` parameter-passing modes. The `Ref<T>` type in the core module was encoded as a instance of the `RefType` class in the Slang AST (similar to how `Out<T>` mapped to an `OutType`). These AST classes were *only* intended to be used by the compiler front-end as part of its encoding of function types. The `FuncType` class needed a way to distinguish an `inout int` parameter from a plain (implicitly `in`) `int` parameter, so these wrapper like `RefType` and `OutType` were introduced to encode both the parameter type (`T`) and the parameter-passing mode in a form that could be passed around as a `Type`. Notably, the `Ref<T>` type (and `Out<T>`, etc.) were *not* intended to be type names that ever get uttered in Slang code (not even in the builtin modules), and the vast majority of the compiler code was not supposed to ever encounter them. They were an implementation detail of `FuncType`, and nothing else. (In hindsight it may have been a mistake to use a nominal type declared in the core module to implement these wrappers; it might have been a good idea to use an entirely separate class of `Type` for this case...) Recent changes to the builtin modules introduced functions that wanted to *return* a reference (so that the parameter-passing-mode modifiers like `ref` could not trivially be used), and as part of those changes the appealingly-named `Ref<T>` type in the core module was re-used for this new case. Builtin operations were declared with an explicit `Ref<T>` return type, and parts of the compiler front-end that had previously been blissfully unaware of the AST's `RefType` (and `InOutType`, etc.) had to start accounting for the possibility that an explicit `Ref<T>` would show up. Related changes also introduced a comparable conflation of the (unfortunately-named) `constref` parameter-passing modifier and builtin operations that wanted to return an explicit reference that is read-only. Both use cases were mapped to the core-module `ConstRef<T>` type, which appeared in the AST as an instance of the `ConstRefType` class. The overlapping use of `ConstRef<T>`` is actually significantly more troublesome than the `Ref<T>` case because, despite what its name implies, `constref` was not really supposed to be the read-only analogue of `ref`, but rather it is closer to the "immutable value borrow" analogue to `inout`'s "mutable value borrow." The semantics of a "value borrow" vs. a "memory reference" in Slang have not been very carefully codified, and the conflation around `ConstRef<T>` has contributed to things becoming increasingly muddy in the compiler back-end. Main Changes ============ Core Module ----------- The `Ref<T>` type has been replaced with two distinct types, with one for each use case: * `RefParam<T>` is intended for use when encoding a `ref` parameter in a function type * `ExplicitRef<T>` is intended for use when an operation in a builtin module wants to return a reference The other types used to represent parameter-passing modes (e.g., `InOut<T>`) were renamed to better indicate that their role in defining parameter types (e.g., `InOutParam<T>`). The `ExplicitRef<T>` type was given additional generic parameters for the allowed access and the address space, akin to what `Ptr<T>` now supports. The pointer dereference operator (prefix `*`) in the core module should now properly propagate the access and address space of the pointer over to the reference that gets returned. The two distinct use cases of `ConstRef<T>` were not split in the way as `Ref<T>`, instead the case for the `constref` parameter-passing mode uses `ConstParamRef<T>`, while cases that previously used `ConstRef<T>` to represent a read-only explicit reference instead now use `ExplicitRef<T, Access.Read>`. Prior to this change there were two subscripts declared on pointers: one in the `Ptr` type itself, and another in an `extension` for pointers with `Access.ReadWrite`. The comments on the code seemed to indicate that the catch-all subscript used to only have a `get` accessor, while the `ref` was only available on read-write pointers, but it seems that subsequent changes converted the default subscript to support `ref`. This change eliminates the subscript added via `extension`, since it is redundant. AST and Front-End ================= Similar to the changes in the core module, the AST `RefType` class was split into: * `RefParamType` for the case of encoding `ref` parameters * `ExplicitRefType` for the case where the user meant an explicit reference type All the other classes that represent wrappers for encoding parameter-passing modes (e.g., `OutType`) were similarly renamed (e.g., `OutParamType`). The `ConstRefType` class was simply renamed to `ConstRefParamType`, because any use cases of `ConstRefType` that intended an explicit reference type will now use `ExplicitRefType` with `Acccess.Read`. For convenience, this change includes type aliases to map the old names for these types over to the new ones (e.g., `using OutType = OutParamType`) so that the change doesn't need to affect quite so many lines of code. The `RefType` and `ConstRefType` names are intentionally left undefined, since it woudl be unsafe to assume that existing use sites should default to either of the two possible interpretations. All use cases of `RefType` and `ConstRefType` (and their former shared base class `RefTypeBase`) were audited and updated to refer to either `RefParamType`/`ConstRefParamType` or `ExplicitRefType`, as appropriate (based on whether the context of the code indicated it was working with parameter-passing mode wrapper types, or explicit reference types). In many (many) cases comments were added to the code that was updated (and some unrelated code that needed to be audited along the way) to note cases where there appears to be something fishy going on in the compiler and/or there are obvious opportunities for next-step improvement. The `QualType` constructor used to infer l-value-ness when passed a `RefType` or `ConstRefType`; that code was introduced to support explicit reference types. The code was updated to consult the access argument of an `ExplicitRefType` to try and determine the right l-value-ness to use. There is some ambiguity about what should be done in the case where the value of the generic argument representing the access cannot be statically determined; a better solution may be needed. Many other cases in the front-end that were working with `RefType` and `ConstRefType` for explicit references also need to figure out l-value-ness, and these were changed to rely on the logic already added to `QualType` so that it wouldn't have to be duplicated. It isn't clear if this structure is the best way to tackle the problem, but it seems to at least be an upgrade over the more strictly ad-hoc logic that was in place before. Future Work =========== IR-Level Work ------------- The most obvious next step to take is that the split that was made in the compiler front-end needs to be properly plumbed through all of the back-end. There appears to be a lot of code in the back end of the compiler that has made the same conflation of `ref` parameters and explicit reference types that the front-end did. In practice, any uses of `ExplicitRef<T>` in the front-end should desugar into plain pointer-based code in the IR. Clean Up Parameter-Passing Modes -------------------------------- The code that handles different parameter-passing modes (`ParameterDirection`s) and their wrapper types is somewhat scattered and messy (as found while auditing use cases of `RefType`). A cleanup pass is warranted to ensure that most code only needs to think about `ParameterDirection`s. There should ideally be only a single operation in the front-end that handles determining the `ParameterDirection` of a parameter based on its modifiers. Similarly, there should be one operation to wrap a value type based on a parameter direction, and one operation to derive a `ParameterDirection` from the wrapper type. Ideally, the accessors for `FuncType` should not provide unrestricted access to the potentially-wrapped parameter types, and should instead return some kind of `ParamInfo` struct that encodes both a `ParameterDirection` and the unwrapped `Type` of the parameter. Clean Up `QualType` ------------------- A significant piece of future work that appears required is to drastically clean up and improve the way that `QualType`s are represente and handled in the front-end. There are currently various distinct `bool` flags in `QualType` (some with very unclear meaning) and differnet parts of the codebase consult/modify only subsets of them; a clear enumeration of the "value categories" (to use the C++ terminology) that Slang supports could be quite helpful. Naively, a `QualType` should at least encode the basic information that a `Ptr` type encodes: * A value type * Allowed access (read-only, read-write, etc.) * Address space The main additional thing that a `QualType` needs is a way to distinguish cases where an expression evaluates to: * A reference to a memory location, where all the information from a `Ptr` is relevant * A simple value, such that the access and address space are irrelevant * A reference to an abstract storage location (a `property`, `subscript`, or an implicit conversion that needs to support being an l-value), in which case address space is irrelevant and the "allowed access" basically amounts to a listing of the accessors the storage location supports Eliminate Explicit Reference Types ---------------------------------- Finally, twe should eventually eliminate the `ExplicitRef<T>` type from the core module (and all of the supporting code from the front-end), since the feature is not a good fit for the Slang language. We should find some other way to decorate operations in the builtin module that need to returns a reference rather than a value (note how `ref` accessors already avoided exposing explicit reference types, by design). --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Added __magic_enum (#8436)Ronan2025-09-17
| | | | | | | | | | | | | | | | | | | | | Fixes #8406 (and #8410). `AddressSpace`, `MemoryScope` and `AccessQualifier` are no longer `BaseType`. I added a new `__magic_enum` (very similar to `__magic_type`) syntax to be able to easily create values or these enums from the compiler. (I don't know if it was the right way to do it, but it works and the changes are small enough?). I had a weird bug: `tests/language-feature/capability/address-of.slang` was failing in `IRBuilder::_findOrEmitConstant(IRConstant& keyInst)`. When needing a new `u64(0)`, it did not find it in the `ConstantMap` first, but then failed to add it right after because it already existed in the map! But this was triggered by `IRPtrType* IRBuilder::getPtrType(IROp op, IRType* valueType, AccessQualifier accessQualifier, AddressSpace addressSpace)`, which is a strange coincidence... but I could not find the issue in what I did. I ended up bumping unordered_dense, and it solved the issue (so there was a bug in there).
* [CBP] Pointer frontend changes + groupshared pointer support (#7848)ArielG-NV2025-08-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Resolves #7628 Resolves: #8197 Primary Goals: 1. Add `Access` to pointer 2. AddressSpace::GroupShared support for pointers (SPIR-V) 3. Add `__getAddress()` to replace `&` * `&` is not updated to `require(cpu)` since slangpy uses `&`. This means we must: (1) merge PR; (2) replace `&` with `__getAddress()`; (3) add `require(cpu)` to `&` Changes: * Added to `Ptr` the `Access` generic argument & logic (for `Access::Read`). * Moved the generic argument `AddressSpace` from `Ptr` to the end of the type. * Added pointer casting support between any `Ptr` as long as the `AddressSpace` is the same * Disallow globallycoherent T* and coherent T* * Disallow const T*, T const*, and const T* * Fixed .natvis display of `ConstantValue` `ValOperandNode` * Support generic resolution of type-casted integers * Added `VariablePointer` emitting for spirv + other minor logic needed for groupshared pointers Breaking Changes: * Anyone using the `AddressSpace` of `Ptr` will now have to account for the `Access` argument * we disallow various syntax paired with `Ptr` and `T*` --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Make sizeof(T) & alignof(T) of generic types work as compile-time constants ↵Julius Ikkala2025-05-22
| | | | | | | | | | | (#7213) * Make sizeof(generic) work as compile-time constant * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* support specialization constant sized array (#6871)kaizhangNV2025-05-14
| | | | | | | | | | | | | | | | | | | | | Close #6859 Goal of this PR We want to support an array whose size can be specialization constant for shared/global variable e.g. layout (constant_id = 0) const uint BLOCK_SIZE = 64; shared float buf_a[(BLOCK_SIZE + 5) * 4]; Overview of the solution: During IndexExpr check, we will loose the restriction to allow SpecConst passing, but the size parameter will not be a constant value because it cannot be folded into a constant, so we will make it follow the same logic as generic parameter value, and the size will be represented by FuncCallIntVal/PolynomialIntVal/DeclRefIntVal. During IR lowering, we will detect whether there is spec constant in the IntVal, and wrap the IRInst with a SpecConstRateType, and propagate the type though the lowering logic, such that the IntVal representing the array size will have SpecConstRateType. During spirv emit stage, if we detect that a IRInst has SpecConstRateType, we will emit it as SpecConstantOp. We have to implement new logic to emit OpSpecConstantOp, the existing emit logic doesn't support emitting OpSpecConstantOp, especially this op can embed arithmetic operation at global scope, where we can only emit arithmetic instruct at local. But there are only few instructs we need to support. Overview of the solution: This PR doesn't support generic, and we will create a separate PR to extend that, tracked in #6840.
* Fixed name mangling of generic extensions (#6671)Ronan2025-05-09
| | | | | | | | | | | | | * Fixed name mangling of generic extensions * Added tests for generic extensions linking. - Disabled bugs/gh-6331.slang since it now triggers an assertion error revealed by the new version of the mangler. * Re-enabled test gh-6331 (fixed by a5efbb1b775afb2f6b29b37d39947c41744bb005) --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Added getCanonicalGenericConstraints2 (sorts constraints and allows more ↵Ronan2025-04-26
| | | | generic expressions) (#6787)
* A new approach to AST serialization (#6854)Theresa Foley2025-04-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * A new approach to AST serialization This change completely overhauls the way that AST nodes are being serialized, and the offline source-code generation steps that enable that serialization. In practice, this ends up being a complete overhaul of the way that *modules* are being serialized (not just the AST part), although things like the serialization format for the Slang IR and for source locations are not affected. The rest of this commit message is broken down in to sections, in an attempt to help guide anybody looking at the code in how to make sense of all the changes. The Old C++ Extractor --------------------- AST serialization used to be driven by information scraped using the `slang-cpp-extractor` tool, which did an ad hoc parse of the C++ declarations of the AST node types and then generated a set of "X macros" that could be for macro-based code generation within the rest of the compiler. While the existing approach was functional, it wasn't easy to understand or maintain, and it has been getting in the way of forward progress on other features we'd like to work on in the language and compiler. This change removes the `slang-cpp-extractor` tool entirely. Marking Up the AST Declarations ------------------------------- The most notable change that contributors to the compiler may notice is the large number of invocations of a macro `FIDDLE()` on the declarations of the AST node types. The basic idea is that only declarations (namespaces, types, fields) that are preceded by `FIDDLE()` are visible to the code generator tool. So if somebody is working with the AST and wondering why a new node type isn't working, or why a field they added isn't being serialized correctly, it is probably because they need to add `FIDDLE()` in front of it. Generating the Boilerplate Code ------------------------------- The file `slang-ast-boilerplate.cpp` provides a good example of how the information extracted from the marked-up AST declarations gets used. In that file, the `FIDDLE TEMPLATE` construct is used to generate type information for each of the AST node types. Similar logic is used in `slang-ast-forward-declarations.h` to generate the declaration of the `ASTNodeType` enumeration, and forward-declare all the AST node classes. For many parts of the code, simply including that file replaces the need for the old `slang-generated-*.h` files. Replacing Visitors and Related Logic ------------------------------------ The old visitor types for the AST used the macros that were generated by `slang-cpp-extractor`, so something new was needed to replace them. The same goes for the `SLANG_AST_NODE_VIRTUAL_CALL` macros. The core of the solution implemented here is in `slang-ast-dispatch.h`. Given a "dispatchable" AST node type (say, `Expr`), a call like: ``` ASTNodeDispatcher<Expr,R>(expr, [&](auto e) { return doSomething(e); }) ``` is an expression of type `R`, which does the equivalent of something like: ``` switch(expr->getTag()) { case ASTNodeType::VarExpr: return doSomething(static_cast<VarExpr*>(expr)); // ... } ``` The `SLANG_AST_NODE_VIRTUAL_CALL` macro is now implemented in terms of `ASTNodeDispatcher`. The implementation of the visitor types is more involved. The code in this change retains some of the macro names from the original version, just to try and make the parallels more clear. The visitor types are all implemented on top of the `ASTNodeDispatcher` approach, and use `FIDDLE TEMPLATE` to generate all the boilerplate `visit*()` method declarations. Refactoring of `Linkage` Module Loading --------------------------------------- Needing to revisit all the places where modules get deserialized made it clear that there is a lot of complexity and apparent duplication in the core routines on the `Linkage` that get used for loading modules. This change tries to clean up some of that logic, but it is worth noting that there are two legacy features that get in the way of making things as clean as they should be: * The `LoadedModuleDictionary` type that gets passed around a lot exists entirely to handle the corner case where somebody uses the Slang API to perform a compilation with multiple `TranslationUnitRequest`s in the same `FrontEndCompileRequest`, and one of the translation units `import`s the module defined by another of the translation units. * There are a lot of special-case behaviors and routines entirely there to support the `ModuleLibrary` feature, although that feature should be considered deprecated (or at least subject to getting entirely re-designed down the line). The basic idea of the cleanup is that all of the (non-deprecated) ways load a module from a serialized binary, or compile one from source should now bottleneck through `loadModuleImpl`, which then bifurcates into `loadSourceModuleImpl` for the compilation case and `loadBinaryModuleImpl` for the deserialization case. High-Level Serialization Approach --------------------------------- The old serialization logic used the [RIFF](https://en.wikipedia.org/wiki/Resource_Interchange_File_Format) format to encode the high-level structure of things, and this change retains that usage (and actually doubles down on the RIFF usage). The old serialization system relied on the idea that for any given type `Foo` that wants to support serialization, there should be something like a `SerialFooData` type in C++, that can represent the state of a `Foo`, and then the actual serialization applied to that `SerialFooData`. This means that in most cases there are four pieces of code written: * During serialization: * Copying the data of a `Foo` in memory over to a `SerialFooData` in memory * Writing the state of a `SerialFooData` into the serialized data stream * During deserialization: * Reading the state of a `SerialFooData` from a serialized data stream * Copying the data of the `SerialFooData` in memory over to a `Foo` The new logic gets rid of the intermediate `SerialFooData`. In the serialization direction, we take a `Foo` and write it to the `RIFFContainer` directly, or using some other utilities layered on top of it. In the deserialization direction, we have additional flexibility. Given a `RIFFContainer::Chunk*` that represents a serialized `Foo`, we often navigate through the in-memory representation of the RIFF data to get to the parts of the serialized value that we actually want/need, without needing to deserialize the entire `Foo`. To support this kind of operation, this change introduces a few helper types like `ContainerChunkRef` an `ModuleChunkRef`, that are little more than typed wrappers around a `RIFFContainer::Chunk*`. The Module "Container" Part --------------------------- A serialized `Module` is encoded as a RIFF chunk, using logic in `slang-serialize-container.cpp` - both before and after this change. This change reorganizes a lot of the code in that file, to account for the way that eliminating the intermediate `SerialContainerData` type streamlines the overall task of writing out the parts of the module. In the deserialization logic... there isn't really much to do in `slang-serialize-container.cpp`. Most of the logic in `slang.cpp` and `slang-module-library.cpp` that pertains to deserializing modules uses the `ModuleChunkRef`-based approach, and simply extracts the pieces of the serialized module that it needs. The Actual Serialization of the AST ----------------------------------- The actual AST serialization logic is in `slang-serialize-ast.cpp`. The basic approach in both the writing and reading directions is: * Use the `FIDDLE TEMPLATE` system to generate a set of functions, one for each AST node type, that recursively invoke the read/write logic on each field of that node (after recursively invoking the case for its direct superclass) * Use the `ASTNodeDispatcher` system to dispatch out to those functions whene reading or writing anything derived from `NodeBase` * For now, handle all types *not* derived from `NodeBase` by hand. There's a lot of room for improvement around that last item: it should be just as easy to generate the serialization and deserialization logic for other types that don't inherit from `NodeBase`, but the current change tries to err on the side of making the logic as explicit and simplistic as possible, rather than trying to get too clever too soon. The actual serialization *format* used for the AST is almost comically simplistic: the code uses hierarchical RIFF chunks to emulate a JSON-like structure. This is a very wasteful representation (e.g., a `bool` or a null pointer each take up *8 bytes*), but the goal for now is to start with the simplest thing that could possibly work, and only add more cleverness once we are sure it won't get in the way of important future improvements (like lazy/on-demand deserialization or IR and AST, to improve compiler startup times). The files `slang-serialize.{h,cpp}` have been co-opted to define a new pair of types `Encoder` and `Decoder` that are used for a more-or-less stream-oriented way or reading or writing RIFF chunks for the JSON-like structure. Almost everything related to the actual AST serialization could do with a cleanup pass, and some time spent on picking good/better names for everything. Smaller Stuff ------------- * Cleaned up a lot of code that was using bare `ASTNodeType` or the extractor's `ReflectClassInfo` type to consistently use `SyntaxClass`. * Fixed an apparent bug in how the destination-driven code genarator was handling `TryExpr`s * Fixed an apparent bug in how the GLSL legalization pass was handling translation of certain `SV_*` semantics. * format code * fixup: template errors caught by non-VS compilers * format code * fixup: more template errors * fixup: more stuff VS didn't catch * fixup: it's amazing VS doesn't catch these... * fixup: yet more template stuff VS ignores * fixup: more VS template nonsense * fixup: unreachable return macro usage * fixup: more unreacable returns * fixup: unused parameter * fixup: strict aliasing * fixup: allow missing entry point list chunk * fixup: wasm build script * fixup: AST changes since this PR was created --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
* Fixed generic interface specialization crashes (#6601): (#6688)Ronan2025-04-03
| | | | | | | | | | | | | | | | | | | | * Fixed generic interface specialization crashes: - Add an export decoration to specialized generic interfaces. * Fixed generic interface specialization crashes: - Add an export decoration to specialized generic interfaces. - Use getTypeNameHint(...) instead of a manual mangler. * In cloneInstDecorationsAndChildren: specialize all linkage decorations, not just the exports. - If a linkage decoration is already present, it is not specialized and replaced by the specialized one. - If a specialization uses the TypeNameHint, sanitize it to be used as an identifier. - Use the identifier name sanitizer from slang-mangle. * Added tests/generics/generic-interface-linkage.slang - See #6601 and #6688
* Make IRWitnessTable HOISTABLE (#6417)Jay Kwak2025-04-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Make `IRWitnessTable` Hoistable ## Intention of the PR This commit makes `IRWitnessTable` Hoistable so that we can avoid duplicated `IRWitnessTable`. ## Problems This commit tries to address the following issues arise after turning `IRWitnessTable` into Hoistable: 1. A Hoistable instance is immutable. 2. When tries to create a duplicated child, you will get a previously created instance of `IRWitnessTable`, instead of a new one. 3. We don't actually want to hoist `IRWitnessTable`. 4. There can be only one instance of Hoistable and it cannot appear as childs multiple times. 5. Different import/export mangled names were used for the same Witness-table when its type is "enum" interface. ## Implementation ### Solution for "1. A Hoistable instance is immutable." `IRWitnessTable::setConcreteType()` is removed, because when an `IRInst` is Hoistable, it is treated as immutable. Any `IRInst::setXXX()` methods don't work anymore. There were two places calling `setConcreteType()` and their logic had to change little bit. `DeclLoweringVisitor::visitInheritanceDecl()` in `source/slang/slang-lower-to-ir.cpp` was calling `setConcreteType()`. It had a little strange logic around `lowerType()`. The `IRWitnessTable` was added with `context->setGlobalValue()` first and its `concreteType` was changed later. This commit works around in a way that it sets the parent of `IRWitnessTable` temporarily and reset it with the correct `IRWitnessTable`. Without this logic, it went into an infinite recursion. `AutoDiffPass::fillDifferentialTypeImplementation()` in `source/slang/slang-ir-autodiff.cpp` was calling `setConcreteType()`. It was changing the concreteType of `innerResult.diffWitness`. This commit creates a new `IRWitnessTable` and copies its `IRWitnessTableEntry`. ### Solution for "2. When tries to create a duplicated child, you will get a previously created instance of IRWitnessTable, instead of a new one" After a call to `IRBuilder::createWitnessTable()`, this commit checks if the returned `IRWitnessTable` is a brand new or not. If it is not a new one, we have to avoid adding the decorations and children. This commit decides when to add decorations and children based on whether `IRWitnessTable` has any of decorations or children already. It doesn't seem like a proper way to check. But when I tried, it was difficult to find a bottleneck point where the decorations and children are added to `IRWitnessTable` first time. Note that we are not trying to find when `IRWitnessTable` is created for the first time; we need to find if the decorations and children were added once. It might be fine to have duplicated `IRWitnessTableEntry` in most of the cases, but I noticed that it fails an assertion check when `shouldDeepCloneWitnessTable()` returns false in `cloneWitnessTableImpl()`. ### Solution for "3. We don't actually want to hoist IRWitnessTable." The reason why this commit makes `IRWitnessTable` is to prevent the duplicated instances of `IRInst`. But we don't really want to "Hoist" them. When an `IRWitnessTable` gets Hoisted out, it causes unexpected problems and the specialization process fails due to the missing `IRWitnessTable` in the input. This commit prevent from hoisting `IRWitnessTable` in `_replaceInstUsesWith()`. The way this is implemented feel little hack but we discussed on Slack and decided to go with this. One of the proper approaches could be to add a new flag in `IROpFlags` and have a new one like `kIROpFlag_Deduplicate`, which is different from just `kIROpFlag_Hoistable`. ### Solution for "4. There can be only one instance of Hoistable and it cannot appear as childs multiple times." When `IRWitnessTable` is Hoistable, there can be only a unique set of instances. And we cannot have an instance as a duplicated childs. It is because `IRInst` has only one set of `IRInst* next` and `IRInst* prev`. Before this commit, an instance of `IRGeneral` could have duplicated instances of `IRWitnessTable`. As an example, `IInteger` interface inherits two other interfaces, `IArithmetic` and `ILogical`. And they both inherits from `IComparable`. ``` interface IInteger : IArithmetic, ILogical {} interface IArithmetic : IComparable {} interface ILogical : IComparable ``` When we specialize it in `specializeGenericImpl()`, an `IRBlock` gets the following list of children: - IRWitnessTable for IComparable, - IRWitnessTable for IArithmetic, - IRWitnessTable for IComparable, - IRWitnessTable for ILogical, For the cloning during the specialize, "IRWitnessTable for `IComparable`" must be cloned before the cloning of "IRWitnessTable for `IArithmetic`". Because "IRWitnessTable for `IArithmetic`" refers "IRWitnessTable for `IComparable`" as its `IRWitnessTableEntry`. The order they appear in the `IRBlock` as children decides which instances will be cloned first. And "IRWitnessTable for `IComparable`" must appear before "IRWitnessTable for `IArithmetic`". Note that "IRWitnessTable for `IComparable`" appears twice, The first one was added for "IRWitnessTable for `IArithmetic`". And the second one is added for "IRWitnessTable for `ILogical`". With this commit "IRWitnessTable for `IComparable`" can appear as a child only once in `IRBlock`. So it causes an error if it gets the following list: - IRWitnessTable for IArithmetic, - IRWitnessTable for IComparable, - IRWitnessTable for ILogical, In order to resolve the problem, "IRWitnessTable for `IComparable`" must appear before both "IRWitnessTable for `IArithmetic`" and "IRWitnessTable for `ILogical`" as following: - IRWitnessTable for IComparable, - IRWitnessTable for IArithmetic, - IRWitnessTable for ILogical, To address the problem, the instances of `IRWitnessTable` is always added to the end of the children list. If it is already added to the list, we don't move. This works out because the AST tree is built based on the dependencies. ### Solution for "5. Different import/export mangled names were used for the same Witness-table when its type is "enum" interface." This issue was found while testing with Falcor tests where it uses Conformance-type feature of Slang. We are using different import and export mangled names for a same Witness-table when the witness-table is for "Enum" interface. The way we simplify the implementation of "Enum" causes a problem when it comes to generate export/import for the witness-table. And the exact repro step is still unclear. There were two suggested solutions for the problem and this PR adopted the first option for now. Maybe we want to improve it with the second option later. option 1, when we produce mangled names for those witness-table, we can use a mangled name with the underlying "int" type instead of the name of the enum type. In this way, all witness-tables for enum types whose underlying type is same will get the same mangled name. It will allow us to deduplicate the witness-table during the linking. option 2, we can preserve type info for enum type when generating IR. We can still erase all other uses of the type info of enum types for now. But when we generate the witness-table, instead of filling the conforming type operand to IntType, we fill it as EnumType(IntType) where EnumType is a new global IROp code to represent all enum types (like InterfaceType/StructType). This way the operands for the two witness-tables will be different. "option 1" is more quick and dirty and "option 2" is more proper way to address it. I should go with "option 1" and improve it with "option 2" approach later.
* Add Slang-specific intrinsics for integer pack/unpack (#6459)Darren Wihandi2025-02-28
| | | | | | | | | | | | | | | | | | | | | * update hlsl meta * update test * use slang syntax in meta file * improve meta file * fix pack clamp u8 * remove builtin packed types, use typealias instead * fix wgsl pack clamp * fix formatting --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)Yong He2025-01-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Initial implementation of `ResourcePtr<T>`. * Update docs * Fix build error. * Add more discussion. * Update documentation. * Update TOC. * Fix. * Fix. * Add test case for custom `getResourceFromBindlessHandle`. * Add namehint to generated descriptor heap param. * Fix. * Fix. * format code * Rename to `DescriptorHandle`, and add `T.Handle` alias. * Fix compiler error. * Fix. * Fix build. * Renames. * Fix documentation. * Documentation fix. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Add packed 8bit builtin types (#5939)Darren Wihandi2024-12-26
| | | | | * Add packed bytes builtin type * fix test
* Don't treat StrcturedBuffer<IFoo> as a specializable param. (#5645)Yong He2024-11-22
| | | | | * Don't treat StrcturedBuffer<IFoo> as a specializable param. * Fix RHI.
* Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska2024-11-05
| | | | | | | | | * Move switch statement bodies to their own lines * format --------- Co-authored-by: Yong He <yonghe@outlook.com>
* formatEllie Hermaszewska2024-10-29
| | | | | | | * format * Minor test fixes * enable checking cpp format in ci
* Add stdlib documentation for attributes and interfaces. (#5297)Yong He2024-10-15
| | | | | | | * Add stdlib documentation for attributes and interfaces. * Fix name mangling to avoid collision of functions in different extensions. * Fix doc.
* Move C interface from slang.h to slang-deprecated.h (#5301)Ellie Hermaszewska2024-10-15
| | | | | | | | | | | | | | | | | | | | | | | | | * Squash redundant move warnings * Move C interface from slang.h to slang-deprecated.h spGetBuildTagString remains, because it's useful to have before the global session exists. This C API is used quite pervasively in the C++ helpers (for example slang::UserAttribute. It's not trivial to move these to slang-deprecated.h as they're entangled with some enums which are themselves used elsewhere in the compiler. The fact that these helpers use the C API can be viewed as an implementation detail for now, and this usage moved to slang-deprecated in due course. Closes https://github.com/shader-slang/slang/issues/4758 * Squash warnings for our usage of our deprecated API --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Make variadic generics work with interfaces and forward autodiff. (#4905)Yong He2024-08-23
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* Variadic Generics Part 1: parsing and type checking. (#4833)Yong He2024-08-14
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* Fix the issue of name mangling (#4691)kaizhangNV2024-07-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | * Fix the issue of name mangle During our name mangling, we should add the direction of the parameter in the name, otherwise it could have the name collision which will result in invalid code generation: e.g. // in slang-module.slang export func(float a) { ...} // in test.slang extern func(inout float a); when we compile test.slang, slang will pass a pointer type to the 'func', however, in the slang-module.slang, `func` expects a value instead of pointer. This will lead the wrong spirv code. So we should add the parameter direction into the mangle name such that above two symbols will have the different mangled names, and we will catch this during IR-link stage. * Change to use to get param direction * Address few comments
* Do not mangle the name of identifiers when __extern_cpp is added (#4052)kaizhangNV2024-04-29
| | | | | | | | | | Do not mange the name of identifiers decorated by "__extern_cpp". For a slang files that are included by the library module and entry point module, slang could generated two different mangled names for the same functions, because the function with a struct parameter will make the mangled function name contains the file name. Therefore, we allow using "__extern_cpp" on such struct, such that no file name is associated in the mangled name.
* Fix name mangling and source file finding logic for precompiled module ↵Yong He2024-03-18
| | | | | | | | | validation. (#3784) * Fix name mangling. * Fix source validation. * Caching and search path fixes.
* Support link-time constants. (#3564)Yong He2024-02-09
| | | | | | | * Support link-time constants. * Fix. * Fix.
* Diagnose for invalid decl nesting + namespace lookup fixes. (#3397)Yong He2023-12-11
| | | | | | | | | | | | | | | | | | | | | | | * Diagnose for invalid decl nesting. * Fix. * Fix. * Fix. * Fix `namespace` lookup and `using` resolution. * fix project files. * revert project files. * Enhance namespace syntax, docs. * Fixes. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Support generic interfaces. (#3278)Yong He2023-10-25
| | | | | | | | | | | * Initial support for generic interfaces. * Cleanup. * Add generic syntax for interfaces. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska2023-08-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Correct namespace for getClockFrequency * missing const * Add missing assignment operator * Remove unused variables * Return correct modified variable * Use stable hash code for file system identity * terse static_assert * Structured binding for map iteration * Make (==) and getHashCode const on many structs * Add ConstIterator for LinkedList * Replace uses of ItemProxy::getValue with Dictionary::at * Extract list of loads from gradientsMap before updating it * Const correctness in type layout * Add unordered_dense hashmap submodule * Use wyhash or getHashCode in slang-hash.h * refactor slang-hash.h * Use ankerl/unordered_dense as a hashmap implementation Notable changes: - The subscript operator returns a reference directly to the value, rather than a lazy ItemProxy (pair of dict pointer and key) slang-profile time (95% over 10 runs): - Before: 6.3913906 (±0.0746) - After: 5.9276123 (±0.0964) * 64 bit hash for strings So they have the same hash as char buffers with the same contents * Narrowing warnings for gcc to match msvc * revert back to c++17 * Correct c++ version for msvc * Use path to unordered_dense which keeps tests happy * Do not assign to and read from map in same expression * Remove redundant map operations in primal-hoist * Split out stable hash functions into slang-stable-hash.h * 64 bit hash by default * regenerate vs projects * Correct return type from HashSetBase::getCount() * correct width for call to Dictionary::reserve * Use stable hash for obfuscated module ids * Signed int for reserve * clearer variable naming * Parameterize Dictionary on hash and equality functors * Allow heterogenous lookup for Dictionary * missing const * Use set over operator[] in some places * Remove unused function * s/at/getValue
* Various fixes in GLSL emit. (#3074)Yong He2023-08-09
| | | | | | | | | | | | | * Fix name mangling of modified types. * Add `InterlockedAdd(__ref uint, int)` overload. * Fix. * Fix type error in ImageStore legalization. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Redesign `DeclRef` and systematic `Val` deduplication (#3049)Yong He2023-08-04
| | | | | | | | | | | | | | | | | | | | | | | * Redesign DeclRef + Deduplicate Val. * Update project files * Fix warning. * Fix. * Fix. * Remove `Val::_equalsImplOverride`. * Rmove `Val::_getHashCodeOverride`. * Remove `semanticVisitor` param from `resolve`. * Cleanups. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Simplify Lookup and improve compiler performance. (#2996)Yong He2023-07-18
| | | | | | | | | | | | | | | | | | | | | | | | | * Simplify lookup. * Various bug fixes. * Report type dictionary size in perf benchmark. * Remove type duplication. * increase initial dict size. * Bug fix. * Fix bugs. * Fixup. * Revert type legalization looping. * Fix specialization pass. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Make DeclRefBase a Val, and DeclRef<T> a helper class. (#2967)Yong He2023-07-07
| | | | | | | | | | | | | | | | | | | | | * Make DeclRefBase a Val, and DeclRef<T> a helper class. * Fixes. * Workaround gcc parser issue. * Revert NodeOperand change. * Fix. * Fix clang incomplete class complains. * Fix code review. * Small cleanups and improvements. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Bottleneck DeclRef creation through ASTBuilder. (#2689)Yong He2023-07-05
| | | | | | | | | | | | | | | | | * Bottleneck DeclRef creation through ASTBuilder. * Fix clang error. * Fix. * Fix. * More fix. * Rebase on top of tree. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Fix generic param inference through TypeCastIntVal. (#2916)Yong He2023-06-02
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* MVP for higher order functions (#2849)Ellie Hermaszewska2023-05-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * MVP for higher order functions * Add shader subgroup partitioned glsl intrinsics * Implement parsing and checking for tuple types Currently there is no way to do anything useful with them from the source language however * neaten * Correct precedence of function type parsing * neaten * higher order function tests * function types of any arity * Inference for higher order functions * Add second test for unsynchronized params * regenerate vs projects * dx11 -> dx12 for saturated cooperations tests * Disable saturated cooperation tests on vulkan They fail on release builds in CI, not essential for the higher order function work however * remove saturated-cooperation tests * Remove unnecessary assert and clarify control flow in AddDeclRefOverloadCandidates * Add Tuple type name mangling * Use functype keyword to introduce function types * Add more inference tests for hof --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Fix most of the disabled warnings on gcc/clang (#2839)Ellie Hermaszewska2023-04-26
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* StringBuilder to lowerCamel (#2840)jsmall-nvidia2023-04-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP lowerCamel Dictionary. * WIP more lowerCamel fixes for Dictionary. * Add/Remove/Clear * GetValue/Contains * Fix tabs in dictionary. Count -> getCount * Fix fields with caps. * Key -> key Value -> value Use m_ for members where appropriate. Use lowerCamel in linked list. * Some small fixes/improvements to Dictionary. * Kick CI. * Small tidy on String. * Append -> append * ToString -> toString ProduceString -> produceString * Small fixes. * StringToXXX -> stringToXXX * Fix typo introduced by Append -> append. * Made intToAscii do reversal at the end. --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Dictionary using lowerCamel (#2835)jsmall-nvidia2023-04-25
| | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP lowerCamel Dictionary. * WIP more lowerCamel fixes for Dictionary. * Add/Remove/Clear * GetValue/Contains * Fix tabs in dictionary. Count -> getCount * Fix fields with caps. * Key -> key Value -> value Use m_ for members where appropriate. Use lowerCamel in linked list. * Some small fixes/improvements to Dictionary. * Kick CI.
* Fix name mangling of `FuncCallIntVal` in func signatures. (#2709)Yong He2023-03-16
| | | | | | | | | | | | | * Fix name mangling of `FuncCallIntVal` in func signatures. * Enhance the test. * Fix. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Support dynamic dispatch a backward differentiable function. (#2678)Yong He2023-02-24
| | | Co-authored-by: Yong He <yhe@nvidia.com>
* Make ArrayExpressionType a DeclRefType and define its autodiff extension in ↵Yong He2023-01-30
| | | | | | | | | | | | | | | | | stdlib. (#2615) * Allow array parameters in forward diff. * Use type canonicalization instead of coersion. * Reimplement array type. * Fix. * Update test case. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Split bwd_diff op into separate ops for primal and propagate func. (#2582)Yong He2023-01-06
| | | | | | | | | | | * Split bwd_diff op into separate ops for primal and propagate func. * Fix. * Download swiftshader with github actions instead of curl on linux. * Fix github action. Co-authored-by: Yong He <yhe@nvidia.com>
* Autodiff through simple dynamic dispatch. (#2527)Yong He2022-11-23
| | | | | | | | | * Autodiff through simple dynamic dispatch. * Revert changes. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
* Clean up type checking of higher order expressions. (#2519)Yong He2022-11-16
| | | | | | | | | | | | | | | | | * Clean up type checking of higher order expressions. * Replace `goto` with `break` to pacify clang. * Fix. * Fixes. * Fix more tests. * Fix lowerWitnessTable parameter error. * Exclude attributes from ast printing. Co-authored-by: Yong He <yhe@nvidia.com>
* Add `[ForwardDerivativeOf]` attribute. (#2501)Yong He2022-11-09
| | | | | | | | | | | * Add [ForwardDerivativeOf] attribute. * Fix handling around phi nodes. * Fixes. * Remove IR opcode for ForwardDerivativeOfDecoration. Co-authored-by: Yong He <yhe@nvidia.com>
* GFX: support D3D12EnableExperimentalFeatures. (#2424)Yong He2022-09-29
| | | | | | | * GFX: support D3D12EnableExperimentalFeatures. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
* Language feature: pointer sized int types. (#2401)Yong He2022-09-15
| | | | | | | | | | | | | | | | | | | | | * Language feature: pointer sized int types. * Fix. * small change to test. * Fix stdlib. * Fix. * Fix. * Add typedef for `size_t` in stdlib. * Fix test. * Add `intptr_t::size` constant. Co-authored-by: Yong He <yhe@nvidia.com>
* Deduplicate AST type nodes and cache lookup operations. (#2397)Yong He2022-09-13
| | | | | | | | | | | * wip: dedup AST type nodes and cache lookup. * Fix. * Remove profiling. * Fixes. Co-authored-by: Yong He <yhe@nvidia.com>
* More Language Server Improvements. (#2289)Yong He2022-06-22
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* Various vulkan/glsl fixes. (#2222)Yong He2022-05-05
| | | | | | | | | | | | * Various vulkan/glsl fixes. * Fix. * Fix. * Canonicalize type constraints for name mangling. Co-authored-by: Yong He <yhe@nvidia.com> Co-authored-by: Theresa Foley <10618364+tangent-vector@users.noreply.github.com>