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slang-ir-spirv-legalize.cpp
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2024-03-15
Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...
ArielG-NV
2024-03-14
Mesh shader refactoring and bugfixes (#3702)
Ellie Hermaszewska
2024-03-14
Fix lowering of glsl builtin globals. (#3767)
Yong He
2024-03-13
Implement glsl atomic's [non image or memory scope] with optional extension(s...
ArielG-NV
2024-03-12
Fix `sessionDesc.defaultMatrixLayoutMode` being ineffective. (#3753)
Yong He
2024-03-12
Make type names spec-conformant in SPIRV reflect. (#3748)
Yong He
2024-03-08
[SPIRV] fix code gen for `SV_Coverage`. (#3718)
Yong He
2024-03-03
Fix SPIRV pointer codegen. (#3664)
Yong He
2024-03-01
Various SPIRV fixes. (#3655)
Yong He
2024-02-29
Fix various crashes when generating debug info. (#3650)
Yong He
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2024-02-10
Fix spirv legalization of nested ararys. (#3567)
Yong He
2024-02-08
Support pointers in SPIRV. (#3561)
Yong He
2024-02-02
GLSL Passthrough support for SSBO types (#3446)
Ellie Hermaszewska
2024-01-25
Fix spirv legalization generating duplicate array types. (#3517)
Yong He
2024-01-23
SPIRV Legalization fixes. (#3479)
Yong He
2024-01-19
Add `-fspv-reflect` support. (#3464)
Yong He
2023-12-15
Add ConstBufferPointer::subscript. (#3415)
Yong He
2023-11-21
Add SPIRV intrinsics for texture footprint query. (#3345)
Yong He
2023-11-16
GLSL/SPIRV Fixes. (#3337)
Yong He
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-01
Parameter binding and gfx fixes. (#3302)
Yong He
2023-10-04
SPIRV compiler performance fixes. (#3258)
Yong He
2023-10-02
More direct-SPIRV fixes. (#3257)
Yong He
2023-10-02
Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)
Yong He
2023-09-28
[Direct SPIRV]: ray tracing pipeline intrinsics. (#3244)
Yong He
2023-09-27
WIP Mesh shaders for SPIR-V (#3226)
Ellie Hermaszewska
2023-09-27
Various SPIRV fixes. (#3231)
Yong He
2023-09-21
Misc SPIRV fixes. (#3220)
Yong He
2023-09-21
Emit loads for array resources correctly (#3214)
Ellie Hermaszewska
2023-09-20
Direct SPIRV: Rasterization pipeline tests. (#3216)
Yong He
2023-09-19
Direct SPIRV ParameterBlock fix. (#3212)
Yong He
2023-09-18
Use target-dependent pointer size in natural layout. (#3210)
Yong He
2023-09-13
Add all RayQuery SPIRV Intrinsics. (#3204)
Yong He
2023-09-12
Direct SPIRV for RayTracing Inline. (#3201)
Yong He
2023-09-05
SPIR-V image operations (#3163)
Ellie Hermaszewska
2023-08-31
Add SPIRV atomics intrinsics and fix buffer layout lowering. (#3170)
Yong He
2023-08-28
Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)
Ellie Hermaszewska
2023-08-24
Misc. SPIRV Fixes, Part 2. (#3147)
Yong He
2023-08-23
Misc. SPIRV Fixes. (#3146)
Yong He
2023-08-18
SPIRV: Fix matrix layout tests. (#3137)
Yong He
2023-08-17
Be more careful about merge blocks during loop inversion (#3136)
Ellie Hermaszewska
2023-08-17
Create storage types of different layouts for SPIRV emit. (#3116)
Yong He
2023-08-15
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-14
Support per field matrix layout (#3101)
Yong He
2023-08-07
Diagnostic improvements for direct spirv (#3053)
Ellie Hermaszewska
2023-08-08
sv_groupindex support for spirv (#3060)
Ellie Hermaszewska
2023-04-25
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-02-16
Remove `SharedIRBuilder`. (#2657)
Yong He
2022-12-07
Rename IR opcodes to unify style. (#2556)
Yong He
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