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slang-ir-spirv-legalize.cpp
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Author
Age
*
Fix infinite loop in SPIRVLegalizationContext::processWorkList (#8712)
davli-nv
2025-10-17
*
Immutable access qualifier for pointers and use `__ldg` on cuda. (#8710)
Yong He
2025-10-16
*
Rename some symbols related to pointers types (#8592)
Theresa Foley
2025-10-03
*
Rewriting the lower-buffer-element-type pass to avoid unnecessary packing/unp...
Yong He
2025-09-30
*
[CBP] Pointer frontend changes + groupshared pointer support (#7848)
ArielG-NV
2025-08-29
*
Fix for mixed block/embedded usage of structs in SPIRV (#7608)
James Helferty (NVIDIA)
2025-07-03
*
[HLSL, SPIRV_1_3] Hoist OpSelect returning a composite into `if`/`else` (#7594)
ArielG-NV
2025-07-02
*
extend fiddle to allow custom lua splices in more places (#7559)
Ellie Hermaszewska
2025-07-01
*
Implement MapElement for CoopMat (#7159)
Jay Kwak
2025-05-29
*
Map `SV_VertexID` to `gl_VertexIndex-gl_BaseVertex`, add `SV_Vulkan*ID` seman...
Darren Wihandi
2025-05-19
*
Support Vulkan memory model (#7057)
Jay Kwak
2025-05-16
*
Support tensor addressing (#7060)
Jay Kwak
2025-05-15
*
Ensure to emit 32-bit type for bitfield operations for SPIRV (#7046)
kaizhangNV
2025-05-12
*
Add flag to hoist instructions (#6740)
jarcherNV
2025-04-11
*
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-03-06
*
Map `SV_InstanceID` to `gl_InstanceIndex-gl_BaseInstance` (#6468)
Yong He
2025-02-27
*
Add support for WGSL subgroup operations (#6213)
Darren Wihandi
2025-02-02
*
Add validation for destination of atomic operations (#6093)
Anders Leino
2025-01-22
*
Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)
Yong He
2025-01-10
*
Allow `Optional`, `Tuple` and `bool` to be used in varying input/output. (#5889)
Yong He
2024-12-18
*
WGSL: Fix issue where global calls are generated (#5768)
Anders Leino
2024-12-12
*
Add `IDifferentiablePtrType` support for arrays (#5576)
Sai Praveen Bangaru
2024-11-18
*
[WGSL] Enable arbitrary arrays in uniform buffers. (#5497)
Yong He
2024-11-06
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Replace the word stdlib or standard-library with core-module for source code ...
Jay Kwak
2024-10-28
*
Fix spirv codegen for pointer to empty structs. (#5355)
Yong He
2024-10-21
*
Move texture format inference to frontend and add reflection api for it. (#5155)
Yong He
2024-09-26
*
Support specialization constants. (#4963)
Yong He
2024-08-30
*
Remove using SpvStorageClass values casted into AddressSpace values (#4861)
Ellie Hermaszewska
2024-08-19
*
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-25
*
Specialize address space during spirv legalization. (#4600)
Yong He
2024-07-10
*
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
*
Fix duplicate SPIRV decorations. (#4346)
Yong He
2024-06-12
*
Fix global value inlining for spirv_asm blocks. (#4339)
Yong He
2024-06-11
*
Fix build warnings and treat warnings as error on CI (#4276)
Jay Kwak
2024-06-06
*
Support different SPIRV versions. (#4254)
Yong He
2024-06-01
*
RasterizerOrder resource for spirv and metal. (#4175)
Yong He
2024-05-16
*
Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)
Yong He
2024-05-14
*
Fix legalization of `kIROp_GetLegalizedSPIRVGlobalParamAddr`. (#4141)
Yong He
2024-05-08
*
Fix NonUniformResourceIndex legalization for SPIRV. (#4133)
Yong He
2024-05-08
*
SPIRV: Fix storage class for unwrapped pointers (#4068)
cheneym2
2024-05-01
*
Support derivative functions in compute & capabilities adjustments (#4014)
ArielG-NV
2024-04-25
*
Switch to direct-to-spirv backend as default. (#4002)
Yong He
2024-04-23
*
Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)
sriramm-nv
2024-04-19
*
Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...
ArielG-NV
2024-04-03
*
Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
2024-04-03
*
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-26
*
Partially implement vk_buffer_ref proposal. (#3814)
Yong He
2024-03-21
*
Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)
Yong He
2024-03-18
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