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Making it easier to work with shaders
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slang-emit.cpp
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Author
2022-04-12
Support `[DllImport]` (#2181)
Yong He
2022-04-11
Refactor: eliminate BackEndCompileRequest (#2178)
Theresa Foley
2022-03-28
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-02-25
Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...
Yong He
2022-02-17
Add target option to force `scalar` layout for storage buffers. (#2135)
Yong He
2022-02-16
Various gfx fixes. (#2132)
Yong He
2021-12-07
Output of IR ids as command line option (#2043)
jsmall-nvidia
2021-09-09
`reinterpret` and 16-bit value packing. (#1933)
Yong He
2021-08-12
Further implementation of SPIRV direct emit. (#1920)
Yong He
2021-08-11
Fix a few issues around opaque types as outputs (#1918)
Theresa Foley
2021-08-10
Enable reading OptiX SBT records via uniform parameters on ray tracing entry ...
Nathan V. Morrical
2021-07-21
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-06-02
Various Fixes to gfx, reflection and emit. (#1867)
Yong He
2021-05-28
Glslang refactor bugfix (#1863)
jsmall-nvidia
2021-05-27
Fix a bug in struct inheritance (#1861)
T. Foley
2021-05-21
[gfx] Support StructuredBuffer<IInterface>. (#1851)
Yong He
2021-04-16
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-01
Added compiler-core project (#1775)
jsmall-nvidia
2021-03-02
Add command-line control over SPIR-V version (#1730)
Tim Foley
2021-02-17
More #line improvements (#1713)
jsmall-nvidia
2021-02-12
Support `bit_cast` between complex types. (#1702)
Yong He
2021-01-05
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2020-12-18
Heterogeneous Flag Error Visibility (#1642)
Dietrich Geisler
2020-12-11
Add first steps toward a "capability" system (#1636)
Tim Foley
2020-11-19
Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-11-10
Use integer RTTI/witness handles in existential tuples. (#1598)
Yong He
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-17
Initial attempt to enable CUDA dynamic dispatch codegen (#1549)
Yong He
2020-09-10
Add a pass to support resource return values (#1537)
Tim Foley
2020-09-04
Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-08-28
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-13
IR support for Tuple types. (#1492)
Yong He
2020-08-05
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-07-28
Change parameter passing convention for CUDA (#1463)
Tim Foley
2020-07-24
Ensure labels are dumped in `lower-to-ir` (#1459)
Yong He
2020-07-23
Run array specialization in a sperate pass. (#1449)
Yong He
2020-07-20
Multiple Entry Point Backend (#1437)
Dietrich Geisler
2020-07-15
Remove KernelContext wrapper from CPU/CUDA emit (#1440)
Tim Foley
2020-07-10
CUDA/CPU varying compute inputs as IR pass (#1438)
Tim Foley
2020-07-08
Add support for global uniform shader parameters (#1433)
Tim Foley
2020-07-07
Multiple Entry Point Cleanup (#1427)
Dietrich Geisler
2020-07-01
Fix bug in slang-dxc-support where it didn't get the source path correctly (#...
jsmall-nvidia
2020-06-29
Backend for Multiple Entry Points (#1411)
Dietrich Geisler
2020-06-24
Fix `lowerFuncType` and small bug fixes.
Yong He
2020-06-18
Prelude is associated with SourceLanguage (#1398)
jsmall-nvidia
2020-06-18
Fix and improvements around repro (#1397)
jsmall-nvidia
2020-06-18
Associate a downstream compiler for prelude lookup even if output is source. ...
jsmall-nvidia
2020-06-17
Generate dynamic C++ code for the minimal test case. (#1391)
Yong He
2020-06-15
Generate IRType for interfaces, and reference them as `operand[0]` in IRWitne...
Yong He
2020-06-10
Add compiler flag to disable specialization pass.
Yong He
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