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Making it easier to work with shaders
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Author
2022-04-13
Callable shader fix and explicit payload locations for GLSL (#2185)
Alexey Panteleev
2022-04-12
Support `[DllImport]` (#2181)
Yong He
2022-04-11
Added GLSL extensions for 8-bit types (int8_t, uint8_t) (#2182)
Alexey Panteleev
2022-04-11
Refactor: eliminate BackEndCompileRequest (#2178)
Theresa Foley
2022-04-06
Fixed the mapping of the ray tracing instance functions to GLSL (#2177)
Alexey Panteleev
2022-04-05
Fix issue with multiple namespace openings (#2176)
jsmall-nvidia
2022-04-05
Handling static const variables in generics (#2171)
jsmall-nvidia
2022-04-01
Improved type printing (#2172)
Alexey Panteleev
2022-03-28
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-03-24
Fix for default initialization with generic field (#2168)
jsmall-nvidia
2022-03-18
Fix type truncation during SCCP. (#2163)
Yong He
2022-03-16
Add -depfile option to save dependency info (#2161)
Alexey Panteleev
2022-03-09
Initial support for documentation extraction in C++ (#2156)
jsmall-nvidia
2022-03-08
Slangc improvements: help message, downstream error passthrough (#2152)
Alexey Panteleev
2022-03-02
Small fix to use SlangResult (#2149)
jsmall-nvidia
2022-03-01
Fix folding of no-arg constructs in SCCP pass (#2148)
Theresa Foley
2022-02-28
Use GLSL scalar layout for constant buffers. (#2147)
Yong He
2022-02-25
Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...
Yong He
2022-02-17
Add target option to force `scalar` layout for storage buffers. (#2135)
Yong He
2022-02-16
Various gfx fixes. (#2132)
Yong He
2022-02-11
Add interface for querying downstream compiler time (#2127)
Yong He
2022-02-10
gfx: support shader record overwrite and fix QueryPool. (#2123)
Yong He
2022-02-10
gfx: support d3d12 root parameters (#2122)
Yong He
2022-02-09
Various fixes to gfx. (#2120)
Yong He
2022-02-03
Fixed naming conflicts in heterogeneous-hello-world (#2114)
David Siher
2022-01-31
Revise entrypoint renaming interface. (#2113)
Yong He
2022-01-25
Add support for HLSL unorm/snorm (#2095)
Theresa Foley
2022-01-21
Add entry-point name override feature. (#2089)
Yong He
2022-01-18
Fix for issue #2069 (#2082)
jsmall-nvidia
2021-12-17
Cleanup refactoring work around the IR builder (#2061)
Theresa Foley
2021-12-07
Output of IR ids as command line option (#2043)
jsmall-nvidia
2021-12-06
Fix shader-toy example. (#2047)
Yong He
2021-12-03
Improvements to repro diagnostics (#2039)
jsmall-nvidia
2021-12-01
Fix reinterpret lowering not done for generic functions. (#2037)
Yong He
2021-11-30
Fix issue around constant folding/bool (#2036)
jsmall-nvidia
2021-11-19
Improvements to JSON/RTTI (#2022)
jsmall-nvidia
2021-11-16
Added 8/16/64 bit int/unsigned int texture formats support for glsl shaders (...
Alexander Weinrauch
2021-11-11
Fix a bug in CUDA source emit (#2010)
Theresa Foley
2021-11-10
Interprocess communication via pipes (#2009)
jsmall-nvidia
2021-11-10
Fix a bug with CUDA entry-point params (#2007)
Theresa Foley
2021-11-03
Fix an infinite-recursion bug in type-checking (#2004)
Theresa Foley
2021-10-27
SPIR-V fixes (#1992)
jsmall-nvidia
2021-10-26
Runs all gfx unit tests through a 'test proxy' (#1981)
jsmall-nvidia
2021-10-21
Passing associated type arguments to existential parameters + packing for `bo...
Yong He
2021-10-21
Diagnostic for no type conformance + bug fix. (#1985)
Yong He
2021-10-20
Selecting downstream compiler on code gen transition (#1980)
jsmall-nvidia
2021-10-19
Generalize heterogenous code emit (#1968)
David Siher
2021-10-14
Fix a crash in `specializeDynamicAssociatedTypeLookup`. (#1979)
Yong He
2021-10-11
Update stdlib docs/small fixes (#1972)
jsmall-nvidia
2021-10-11
Support for GL_NV_ray_tracing_motion_blur vk extension (#1964)
jsmall-nvidia
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