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path: root/source/slang/slang-emit-c-like.cpp
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* Remove KernelContext wrapper from CPU/CUDA emit (#1440)Tim Foley2020-07-15
* Dynamic code gen for generic local variables. (#1434)Yong He2020-07-10
* Emit pointers for CPU target. (#1418)Yong He2020-07-03
* Partial fixes to code review commentsYong He2020-06-25
* Fix `lowerFuncType` and small bug fixes.Yong He2020-06-24
* Fixes.Yong He2020-06-24
* Dynamic dispatch for generic interface requirements.Yong He2020-06-24
* Dynamic dispatch for static member functions of associatedtypes. (#1404)Yong He2020-06-19
* Prelude is associated with SourceLanguage (#1398)jsmall-nvidia2020-06-18
* Generate dynamic C++ code for the minimal test case. (#1391)Yong He2020-06-17
* Generate IRType for interfaces, and reference them as `operand[0]` in IRWitne...Yong He2020-06-15
* Bug fix problem with ray tracing from fragment shader (#1362)jsmall-nvidia2020-05-29
* Feature/ast syntax standard (#1360)jsmall-nvidia2020-05-29
* Improvements around hashing (#1355)jsmall-nvidia2020-05-26
* Add support for generic load/store on byte-addressed buffers (#1334)Tim Foley2020-04-27
* Replace /* unhandled */ in source emit with a real error (#1313)Tim Foley2020-04-08
* Fix a bug in exiting SSA form for loops (#1293)Tim Foley2020-03-25
* Unroll target improvements (#1291)jsmall-nvidia2020-03-25
* Clean-ups related to expanded standard library coverage (#1269)Tim Foley2020-03-11
* Move definitions of simple vector/matrix builtins to stdlib. (#1247)Tim Foley2020-03-03
* Renamed UnownedStringSlice::size to getLength to make match String. (#1254)jsmall-nvidia2020-03-02
* Fix for GCC C++ target - remove warning for int literal value. (#1244)jsmall-nvidia2020-02-26
* * Fix for unary - on glsl (#1222)jsmall-nvidia2020-02-13
* Fixes to make all CPU compute shaders work on CUDA (#1211)jsmall-nvidia2020-02-08
* Literal handling improvements (#1202)jsmall-nvidia2020-02-06
* Support for 64 bit integer types (#1191)jsmall-nvidia2020-01-30
* Feature/target intrinsic fold (#1190)jsmall-nvidia2020-01-29
* Feature/fix cuda function preamble (#1187)jsmall-nvidia2020-01-29
* Texture Sample available in CUDA (#1176)jsmall-nvidia2020-01-24
* Matrix indexing (#1172)jsmall-nvidia2020-01-22
* HLSL intrinsic coverage (#1169)jsmall-nvidia2020-01-21
* WIP CUDA source emit (#1157)jsmall-nvidia2019-12-19
* getStringHash on string literals (#1140)jsmall-nvidia2019-12-03
* Feature/obfuscate improvements (#1107)jsmall-nvidia2019-11-06
* Don't use mangled names when emitting code (#1096)Tim Foley2019-10-25
* Address review comments on IR layout PR (#1091)Tim Foley2019-10-24
* User IR-based layout for all IR steps (#1084)Tim Foley2019-10-22
* Initial work on representing layout at IR level (#1079)Tim Foley2019-10-17
* Add ability to obfuscate name when generating GLSL/HLSL source (#1075)Robert Stepinski2019-10-11
* Feature/decor entry point name (#1073)jsmall-nvidia2019-10-09
* Remove EntryPointLayout* use in emit logic. (#1071)jsmall-nvidia2019-10-08
* Feature/remove entry point layout flags (#1069)jsmall-nvidia2019-10-08
* IR types for subset of Attributes (#1067)jsmall-nvidia2019-10-04
* Clean up some behavior of operator% (#1060)Tim Foley2019-09-18
* WIP: Preliminary Slang -> C++ code generation (#1009)jsmall-nvidia2019-08-08
* Revise new COM-lite API (#1007)Tim Foley2019-08-08
* Fix issue with outputting "static" in GLSL (#1006)Tim Foley2019-07-29
* Add back a notion of IR global constants (#1002)Tim Foley2019-07-18
* Change how global-scope constants are handled (#1001)Tim Foley2019-07-17
* WIP: slang to C++ code generation (#997)jsmall-nvidia2019-07-09