index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
source
/
slang
/
slang-emit-c-like.cpp
Commit message (
Expand
)
Author
Age
...
*
Remove KernelContext wrapper from CPU/CUDA emit (#1440)
Tim Foley
2020-07-15
*
Dynamic code gen for generic local variables. (#1434)
Yong He
2020-07-10
*
Emit pointers for CPU target. (#1418)
Yong He
2020-07-03
*
Partial fixes to code review comments
Yong He
2020-06-25
*
Fix `lowerFuncType` and small bug fixes.
Yong He
2020-06-24
*
Fixes.
Yong He
2020-06-24
*
Dynamic dispatch for generic interface requirements.
Yong He
2020-06-24
*
Dynamic dispatch for static member functions of associatedtypes. (#1404)
Yong He
2020-06-19
*
Prelude is associated with SourceLanguage (#1398)
jsmall-nvidia
2020-06-18
*
Generate dynamic C++ code for the minimal test case. (#1391)
Yong He
2020-06-17
*
Generate IRType for interfaces, and reference them as `operand[0]` in IRWitne...
Yong He
2020-06-15
*
Bug fix problem with ray tracing from fragment shader (#1362)
jsmall-nvidia
2020-05-29
*
Feature/ast syntax standard (#1360)
jsmall-nvidia
2020-05-29
*
Improvements around hashing (#1355)
jsmall-nvidia
2020-05-26
*
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-27
*
Replace /* unhandled */ in source emit with a real error (#1313)
Tim Foley
2020-04-08
*
Fix a bug in exiting SSA form for loops (#1293)
Tim Foley
2020-03-25
*
Unroll target improvements (#1291)
jsmall-nvidia
2020-03-25
*
Clean-ups related to expanded standard library coverage (#1269)
Tim Foley
2020-03-11
*
Move definitions of simple vector/matrix builtins to stdlib. (#1247)
Tim Foley
2020-03-03
*
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-03-02
*
Fix for GCC C++ target - remove warning for int literal value. (#1244)
jsmall-nvidia
2020-02-26
*
* Fix for unary - on glsl (#1222)
jsmall-nvidia
2020-02-13
*
Fixes to make all CPU compute shaders work on CUDA (#1211)
jsmall-nvidia
2020-02-08
*
Literal handling improvements (#1202)
jsmall-nvidia
2020-02-06
*
Support for 64 bit integer types (#1191)
jsmall-nvidia
2020-01-30
*
Feature/target intrinsic fold (#1190)
jsmall-nvidia
2020-01-29
*
Feature/fix cuda function preamble (#1187)
jsmall-nvidia
2020-01-29
*
Texture Sample available in CUDA (#1176)
jsmall-nvidia
2020-01-24
*
Matrix indexing (#1172)
jsmall-nvidia
2020-01-22
*
HLSL intrinsic coverage (#1169)
jsmall-nvidia
2020-01-21
*
WIP CUDA source emit (#1157)
jsmall-nvidia
2019-12-19
*
getStringHash on string literals (#1140)
jsmall-nvidia
2019-12-03
*
Feature/obfuscate improvements (#1107)
jsmall-nvidia
2019-11-06
*
Don't use mangled names when emitting code (#1096)
Tim Foley
2019-10-25
*
Address review comments on IR layout PR (#1091)
Tim Foley
2019-10-24
*
User IR-based layout for all IR steps (#1084)
Tim Foley
2019-10-22
*
Initial work on representing layout at IR level (#1079)
Tim Foley
2019-10-17
*
Add ability to obfuscate name when generating GLSL/HLSL source (#1075)
Robert Stepinski
2019-10-11
*
Feature/decor entry point name (#1073)
jsmall-nvidia
2019-10-09
*
Remove EntryPointLayout* use in emit logic. (#1071)
jsmall-nvidia
2019-10-08
*
Feature/remove entry point layout flags (#1069)
jsmall-nvidia
2019-10-08
*
IR types for subset of Attributes (#1067)
jsmall-nvidia
2019-10-04
*
Clean up some behavior of operator% (#1060)
Tim Foley
2019-09-18
*
WIP: Preliminary Slang -> C++ code generation (#1009)
jsmall-nvidia
2019-08-08
*
Revise new COM-lite API (#1007)
Tim Foley
2019-08-08
*
Fix issue with outputting "static" in GLSL (#1006)
Tim Foley
2019-07-29
*
Add back a notion of IR global constants (#1002)
Tim Foley
2019-07-18
*
Change how global-scope constants are handled (#1001)
Tim Foley
2019-07-17
*
WIP: slang to C++ code generation (#997)
jsmall-nvidia
2019-07-09
[prev]
[next]