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Making it easier to work with shaders
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parameter-binding.cpp
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2018-02-23
Initial support for cross-compilation of geometry shaders to GLSL (#423)
Tim Foley
2018-02-09
Handling of duplicate global shader parameter declarations (#405)
Tim Foley
2018-01-19
Make specialization presserve global parameter enumeration order in reflectio...
Yong He
2018-01-12
Refactor substitution representation in DeclRefBase (#363)
Yong He
2018-01-04
Bug fixes for Slang integration (#356)
Yong He
2018-01-03
Add API for querying TypeLayout from a Type
Yong He
2018-01-02
no-codegen compile flag and global generics reflection (#347)
Yong He
2017-12-15
Add sample-rate-input detection for HLSL. (#312)
Tim Foley
2017-12-15
More fixups for parameter block binding generation (#311)
Tim Foley
2017-11-29
Add API to query stage of varying parameter (#302)
Tim Foley
2017-11-28
Generate IR per-module for loaded modules (#299)
Tim Foley
2017-11-20
fixup global generic parameters
Yong He
2017-11-17
Add support for global generic parameters (#285)
Yong He
2017-11-13
Parameter block work (#276)
Tim Foley
2017-11-06
Parameter blocks (#245)
Tim Foley
2017-11-04
fix all unreachable code warnings
Yong He
2017-10-19
Reflection: allow querying of semantics on varying input/output (#224)
Tim Foley
2017-10-16
Implement notion of a "container format" (#213)
Tim Foley
2017-09-27
First attempt at a Linux build (#193)
Tim Foley
2017-08-15
Improve diagnostics for overlapping/conflicting bindings
Tim Foley
2017-08-15
Handle possibility of bad types in varying input/output signature.
Tim Foley
2017-08-14
Add an explicit `Name` type
Tim Foley
2017-08-14
Rename `Name` fields to `name`
Tim Foley
2017-08-09
Major naming overhaul:
Tim Foley
2017-08-07
Remove uses of global variables
Tim Foley
2017-07-22
Make the "hack" sampler explicit for now
Tim Foley
2017-07-20
Translate NV single-pass stereo extension from Slang to GLSL
Tim Foley
2017-07-19
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
Fixes for how parameter block names are set up.
Tim Foley
2017-07-18
Support scalarization of varying input/output for GLSL
Tim Foley
2017-07-18
Don't allow varying parameters to be merged in reflection data
Tim Foley
2017-07-17
Make sure to treat imported modules as Slang
Tim Foley
2017-07-17
Skip unknown types during parameter-binding/-reflection step
Tim Foley
2017-07-14
Adjust type layout when parameter block constains member using the same resource
Tim Foley
2017-07-14
Don't assign a `binding` to a `push_constant` buffer
Tim Foley
2017-07-10
Start handling system-value semantics during lowering
Tim Foley
2017-07-10
More cross-compilation fixes
Tim Foley
2017-07-09
Pick layout rules based on target languge, not source.
Tim Foley
2017-07-06
Fix many warnings-as-errors issues.
Tim Foley
2017-07-06
Start to support cross-compilation via "lowering" pass
Tim Foley
2017-06-29
Overhaul `RefPtr` and `String`
Tim Foley
2017-06-28
Store integer literals at high precision in AST
Tim Foley
2017-06-26
Include imported code when generating reflection data
Tim Foley
2017-06-20
Overhaul handling of entry points and translation units.
Tim Foley
2017-06-15
Replace `DeclRef` approach
Tim Foley
2017-06-15
Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-09
Initial import of code.
Tim Foley