diff options
| author | Tim Foley <tfoley@nvidia.com> | 2017-07-09 18:08:22 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-07-09 18:08:22 -0700 |
| commit | 064c28f58e845be67a31283cb885b22f32118f49 (patch) | |
| tree | 559cde481de3dc37ad0e571380367bb0a6ebc3ca /source/slang/parameter-binding.cpp | |
| parent | 54364eb1aef3fc6aa87b144ba91ca0a77818e4a4 (diff) | |
Pick layout rules based on target languge, not source.
The tricky bit here was that the `reflection-json` output format isn't really a code generation target like the others, and we need to be able to have multiple "targets" active to make sense of it. This needs cleaning-up.
Diffstat (limited to 'source/slang/parameter-binding.cpp')
| -rw-r--r-- | source/slang/parameter-binding.cpp | 40 |
1 files changed, 11 insertions, 29 deletions
diff --git a/source/slang/parameter-binding.cpp b/source/slang/parameter-binding.cpp index 5811fd9fa..228af7d99 100644 --- a/source/slang/parameter-binding.cpp +++ b/source/slang/parameter-binding.cpp @@ -137,9 +137,6 @@ struct SharedParameterBindingContext // The program layout we are trying to construct RefPtr<ProgramLayout> programLayout; - // The source language we are trying to use - SourceLanguage sourceLanguage; - // Information on what ranges of "registers" have already // been claimed, for each resource type UsedRanges usedResourceRanges[kLayoutResourceKindCount]; @@ -160,6 +157,9 @@ struct ParameterBindingContext // What stage (if any) are we compiling for? Stage stage; + + // The source language we are trying to use + SourceLanguage sourceLanguage; }; struct LayoutSemanticInfo @@ -398,7 +398,7 @@ getTypeLayoutForGlobalShaderParameter( ParameterBindingContext* context, VarDeclBase* varDecl) { - switch( context->shared->sourceLanguage ) + switch( context->sourceLanguage ) { case SourceLanguage::Slang: case SourceLanguage::HLSL: @@ -1167,6 +1167,7 @@ static void collectParameters( for( auto& translationUnit : request->translationUnits ) { context->stage = inferStageForTranslationUnit(translationUnit.Ptr()); + context->sourceLanguage = translationUnit->sourceLanguage; // First look at global-scope parameters collectGlobalScopeParameters(context, translationUnit->SyntaxNode.Ptr()); @@ -1189,31 +1190,13 @@ static void collectParameters( void generateParameterBindings( CompileRequest* request) { - // TODO: infer a language or set of language rules to use based on the - // source files and entry points given - auto language = SourceLanguage::Unknown; - for( auto& translationUnit : request->translationUnits ) - { - auto translationUnitLanguage = translationUnit->sourceLanguage; - if( language == SourceLanguage::Unknown ) - { - language = translationUnitLanguage; - } - else if( language == translationUnitLanguage ) - { - // same language: nothing to do... - } - else - { - // mismatch! - // TODO(tfoley): emit a diagnostic - } - } + // Try to find rules based on the selected code-generation target + auto rules = GetLayoutRulesFamilyImpl(request->Target); - // TODO(tfoley): We should really be picking layout rules - // based on the *target* language, and not the source... - auto rules = GetLayoutRulesFamilyImpl(language); - assert(rules); + // If there was no target, or there are no rules for the target, + // then bail out here. + if (!rules) + return; RefPtr<ProgramLayout> programLayout = new ProgramLayout; @@ -1222,7 +1205,6 @@ void generateParameterBindings( SharedParameterBindingContext sharedContext; sharedContext.defaultLayoutRules = rules; sharedContext.programLayout = programLayout; - sharedContext.sourceLanguage = language; // Create a sub-context to collect parameters that get // declared into the global scope |
