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Making it easier to work with shaders
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lower.cpp
Commit message (
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Author
Age
*
Cleanups (#298)
Tim Foley
2017-11-27
*
Add support for global generic parameters (#285)
Yong He
2017-11-17
*
Revise type legalization so it can handle constant buffers (#282)
Tim Foley
2017-11-16
*
Parameter block work (#276)
Tim Foley
2017-11-13
*
Parameter blocks (#245)
Tim Foley
2017-11-06
*
cleanup useless code
Yong He
2017-11-04
*
fix warnings
Yong He
2017-11-04
*
merge
Yong He
2017-11-04
*
merge with fixWarnings branch
Yong He
2017-11-04
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\
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*
fixed all warnings
Yong He
2017-11-04
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*
fix all unreachable code warnings
Yong He
2017-11-04
*
|
bug fix
Yong He
2017-11-04
*
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associatedtypes: generating almost correct HLSL, but is not calling correctly...
Yong He
2017-11-03
*
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in-progress work
Yong He
2017-11-03
*
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Adding support for associated types.
Yong He
2017-11-01
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work in-progress: type checking associated types
Yong He
2017-10-31
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/
*
Initial work on support code generation for generics with constraints (#233)
Tim Foley
2017-10-27
*
Reflection: allow querying of semantics on varying input/output (#224)
Tim Foley
2017-10-19
*
Work on IR-based cross-compilation (#222)
Tim Foley
2017-10-18
*
Implement notion of a "container format" (#213)
Tim Foley
2017-10-16
*
Get rid of the `-slang-ir-asm` target (#212)
Tim Foley
2017-10-13
*
Bug fixing (#207)
Tim Foley
2017-10-11
*
IR: overhaul IR design/implementation (#195)
Tim Foley
2017-10-04
*
First attempt at a Linux build (#193)
Tim Foley
2017-09-27
*
Support IR-based codegen for a few more examples.
Tim Foley
2017-09-11
*
Move implicit conversion operations to stdlib
Tim Foley
2017-09-05
*
Fix some issues around cloned modifiers.
Tim Foley
2017-08-31
*
Fix some resources-in-structs bugs
Tim Foley
2017-08-25
*
Add a flag to control type splitting
Tim Foley
2017-08-17
*
Fixups for IR checkpoint
Tim Foley
2017-08-16
*
Add an explicit `Name` type
Tim Foley
2017-08-14
*
Rename `Name` fields to `name`
Tim Foley
2017-08-14
*
Data-driven parsing of modifiers
Tim Foley
2017-08-12
*
Look up declaration keywords using ordinary scoping.
Tim Foley
2017-08-11
*
Make source location lightweight
Tim Foley
2017-08-10
*
Major naming overhaul:
Tim Foley
2017-08-09
*
Fix use of "pseudo-syntax" in current lowering pass
Tim Foley
2017-08-09
*
Remove uses of global variables
Tim Foley
2017-08-07
*
Fixup for the glslang bug workaround
Tim Foley
2017-07-23
*
Work around glslang issue 988
Tim Foley
2017-07-23
*
Don't add `flat` qualifier to integer fragment output
Tim Foley
2017-07-21
*
Require extension when using `gl_Layer` in VS
Tim Foley
2017-07-20
*
Translate NV single-pass stereo extension from Slang to GLSL
Tim Foley
2017-07-20
*
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
*
Fix up translation of `GetDimensions()`
Tim Foley
2017-07-19
*
Add a compile-time loop construct to Slang
Tim Foley
2017-07-18
*
Support scalarization of varying input/output for GLSL
Tim Foley
2017-07-18
*
Handle arrays when scalarizing "resources in structs"
Tim Foley
2017-07-17
*
Pick correct GLSL version when `gl_Layer` used
Tim Foley
2017-07-17
*
Handle `flat` interpolation cases in cross compilation
Tim Foley
2017-07-17
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