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Making it easier to work with shaders
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lookup.cpp
Commit message (
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Author
Age
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Feature/casting tidyup (#822)
jsmall-nvidia
2019-02-04
*
Feature/as refactor review (#821)
jsmall-nvidia
2019-02-02
*
Feature/as refactor (#817)
jsmall-nvidia
2019-01-31
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Add basic support for [mutating] methods (#667)
Tim Foley
2018-10-11
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Introduce an IR-level type system (#481)
Tim Foley
2018-04-11
*
Overhaul implementation of [attributes] (#443)
Tim Foley
2018-03-16
*
bug fixes to get falcor example shader code to compile.
Yong He
2018-01-16
*
Allow extension on interface (#369)
Yong He
2018-01-16
*
Support transitive interfaces
Yong He
2018-01-15
*
Fixup field lookup from a member function defined in an extension
Yong He
2018-01-14
*
Support nested generics
Yong He
2018-01-12
*
bruteforce implementation of witness table resolution for associated (#358)
Yong He
2018-01-09
*
Add support for global generic parameters (#285)
Yong He
2017-11-17
*
Passing both assoctype-simple and assoctype-complex test cases.
Yong He
2017-11-04
*
in-progress work
Yong He
2017-11-03
*
work inprogress
YONGH\yongh
2017-11-02
*
Allow for implicit `this` expressions.
Tim Foley
2017-10-30
*
Initial work on support code generation for generics with constraints (#233)
Tim Foley
2017-10-27
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Bug fixing (#207)
Tim Foley
2017-10-11
*
Add an explicit `Name` type
Tim Foley
2017-08-14
*
Rename `Name` fields to `name`
Tim Foley
2017-08-14
*
Major naming overhaul:
Tim Foley
2017-08-09
*
Remove uses of global variables
Tim Foley
2017-08-07
*
Support texture `Gather*()` operations
Tim Foley
2017-06-21
*
Replace `DeclRef` approach
Tim Foley
2017-06-15
*
Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-15
*
Initial import of code.
Tim Foley
2017-06-09