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Making it easier to work with shaders
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hlsl.meta.slang
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Author
2021-03-05
Add Vulkan/SPIR-V support for TraceRayInline() (#1737)
Tim Foley
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-02-24
Add support for GetAttributeAtVertex for D3D (#1725)
Tim Foley
2021-01-20
Update glslang to 11.1.0 (#1662)
Tim Foley
2021-01-05
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2020-12-11
Add first steps toward a "capability" system (#1636)
Tim Foley
2020-10-06
InterlockedExchangeU64 support on RWByteAddressBuffer (#1572)
jsmall-nvidia
2020-10-06
Added [__requiresNVAPI] to functions missing it (#1571)
jsmall-nvidia
2020-10-05
Small fixes for CUDA code emit (#1564)
Tim Foley
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-02
Add support for (undocumented) HLSL 16-bit bit-cast ops (#1528)
Tim Foley
2020-09-01
Mark f32tof16 and f16tof32 as HLSL intrinsics (#1526)
Tim Foley
2020-08-28
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-26
Added more Atomic support for int64 types on RWByteAddressBuffer (#1515)
jsmall-nvidia
2020-08-24
RWByteAddressBuffer::InterlockedCompareExchangeU64 (#1513)
jsmall-nvidia
2020-08-21
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-19
Remove IncludeHandler. (#1505)
jsmall-nvidia
2020-08-19
Int64 atomic add RWByteAddressBuffer support (#1504)
jsmall-nvidia
2020-08-18
Support for float atomics on RWByteAddressBuffer (#1502)
jsmall-nvidia
2020-08-11
Bugfix: WaveActiveCountBits on glsl output. (#1488)
jsmall-nvidia
2020-08-04
Sampler Feedback improvements (#1475)
jsmall-nvidia
2020-08-03
First pass support for Sampler Feedback (#1470)
jsmall-nvidia
2020-07-31
Fix issues arising around DXR 1.1 RayQuery usage (#1468)
Tim Foley
2020-07-03
Emit pointers for CPU target. (#1418)
Yong He
2020-06-30
Initial work on property declarations (#1410)
Tim Foley
2020-05-26
Synthesize "active mask" for CUDA (#1352)
Tim Foley
2020-05-11
Add GLSL translation for HLSL fmod() (#1342)
Tim Foley
2020-05-04
Make stdlib WaveActive* call WaveMask* (#1336)
Tim Foley
2020-04-27
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-21
Small Improvements around Wave Intrinsics (#1328)
jsmall-nvidia
2020-04-21
WaveMask remaining intrinsics and tests (#1327)
jsmall-nvidia
2020-04-20
Fix stdlib definitions of half<->float conversion (#1326)
Tim Foley
2020-04-20
Feature/wave mask review (#1325)
jsmall-nvidia
2020-04-15
First support for 'WaveMask' intrinsics (#1321)
jsmall-nvidia
2020-04-08
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-04-02
Fix WaveGetLaneIndex for glsl (#1306)
jsmall-nvidia
2020-03-30
CUDA version handling (#1301)
jsmall-nvidia
2020-03-27
WaveBroadcastAt/WaveShuffle (#1299)
jsmall-nvidia
2020-03-27
Adds WaveShuffle intrinsic (#1298)
jsmall-nvidia
2020-03-27
Support for WaveReadLaneAt with dynamic (but uniform across Wave) on Vk by en...
jsmall-nvidia
2020-03-17
Improve CUDA Wave intrinsics documentation. (#1276)
jsmall-nvidia
2020-03-16
CUDA support of MultiPrefix Wave intrinsics. (#1275)
jsmall-nvidia
2020-03-16
Define compound intrinsic ops in the standard library (#1273)
Tim Foley
2020-03-12
Vector & Matrix Prefix Sum & Product (#1272)
jsmall-nvidia
2020-03-11
Clean-ups related to expanded standard library coverage (#1269)
Tim Foley
2020-03-10
Wave Prefix Product (#1270)
jsmall-nvidia
2020-03-10
WIP Prefix Sum for CUDA (#1268)
jsmall-nvidia
2020-03-10
CUDA Wave intrinsic vector/matrix support (#1267)
jsmall-nvidia
2020-03-09
CUDA support for vector/matrix Wave intrinsics (#1266)
jsmall-nvidia
2020-03-09
Yet more definitions moved into the stdlib (#1263)
Tim Foley
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