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Making it easier to work with shaders
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glsl.meta.slang
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Author
Age
*
Add direct usage support for gl_DrawID (#8594)
Copilot
2025-10-03
*
Diagnose error when the function args can't satisfy constexpr parameter requi...
Gangzheng Tong
2025-09-16
*
Implement SV_VulkanSamplePosition (#8236)
davli-nv
2025-08-21
*
[Capability System] Fix bug where capabilities do not correctly propegate if ...
ArielG-NV
2025-08-14
*
Error if super-type capabilities are a super-set of sub-type (#7452)
ArielG-NV
2025-08-08
*
Implement SPV_EXT_fragment_invocation_density (SPV_NV_shading_rate) (#8037)
davli-nv
2025-08-05
*
Add WorkgroupCount function (#7734)
davli-nv
2025-07-12
*
Support the GLSL/SPIR-V Built-in variable `DeviceIndex` (#7552)
ArielG-NV
2025-06-29
*
Address issues with GLSL style global in/out vars (#6669) (#6998)
sricker-nvidia
2025-06-06
*
Add full support for SPV_NV_shader_subgroup_partitioned (#7103)
Darren Wihandi
2025-05-25
*
Map `SV_VertexID` to `gl_VertexIndex-gl_BaseVertex`, add `SV_Vulkan*ID` seman...
Darren Wihandi
2025-05-19
*
Add half-precision matrix type aliases in GLSL (#7066)
James Helferty (NVIDIA)
2025-05-13
*
cluster acceleration structure optix 6431 (#7028)
Harsh Aggarwal (NVIDIA)
2025-05-12
*
Add interger pack/unpack intrinsic to glsl (#6997)
kaizhangNV
2025-05-06
*
Add fwidth_coarse and fwidth_fine functions (#6941)
pdeayton-nv
2025-05-01
*
Implement shader subgroup rotate intrinsics (#6878)
Darren Wihandi
2025-04-22
*
Add SV_PointCoord to match gl_PointCoord (#6795)
Julius Ikkala
2025-04-14
*
Implement subgroup quad operations for Metal (#6745)
Darren Wihandi
2025-04-04
*
Add debugPrintfEXT support (#6659)
Darren Wihandi
2025-03-22
*
Add GLSL array length syntax support (#6665)
DarrelFW321
2025-03-22
*
Implement floating-point pack/unpack intrinsics for all targets (#6503)
Darren Wihandi
2025-03-18
*
Add WaveGetLane* support for Metal and WGSL (#6371)
Darren Wihandi
2025-02-28
*
Map `SV_InstanceID` to `gl_InstanceIndex-gl_BaseInstance` (#6468)
Yong He
2025-02-27
*
Add support for Metal subgroup/simd operations (#6247)
Darren Wihandi
2025-02-10
*
Support stage_switch. (#6311)
Yong He
2025-02-06
*
Add support for WGSL subgroup operations (#6213)
Darren Wihandi
2025-02-02
*
Add validation for destination of atomic operations (#6093)
Anders Leino
2025-01-22
*
Refactor _Texture to constrain on texel types. (#6115)
Yong He
2025-01-17
*
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
*
Add support for textureLod with sampler2DArrayShadow (#6009)
Julius Ikkala
2025-01-06
*
Fix GLSL mix(T,T,bool) SPIR-V output (#6006)
Julius Ikkala
2025-01-05
*
Add terminateRayEXT & ignoreIntersectionEXT (#5974)
Julius Ikkala
2024-12-31
*
Add base vertex and base instance system values (#5918)
Darren Wihandi
2024-12-19
*
Bit extract (#5847)
kaizhangNV
2024-12-12
*
Support nonuniformEXT for GLSL (#5695)
Jay Kwak
2024-11-29
*
Overhaul docgen tool and setup CI to generate stdlib reference. (#5232)
Yong He
2024-10-08
*
Emit errors when invalid capabilities are used (#4510)
ArielG-NV
2024-07-02
*
Supply SPIRV capability for textureQueryLod (#4522)
venkataram-nv
2024-07-01
*
fix `WorkgroupSize()` compiler failiure (#4505)
ArielG-NV
2024-06-28
*
Implement HLSL resource bindings and default type `float4` to `SubpassInput<T...
ArielG-NV
2024-06-28
*
Extend `countbits` intrinsic for vector types (#4499)
venkataram-nv
2024-06-27
*
Fix Texture2DMSArray (#4485)
Jay Kwak
2024-06-26
*
Fixed gl_LocalInvocationIndex being uvec3 instead of uint (#4403)
gan_
2024-06-17
*
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
*
Support integer typed textures for GLSL (#4329)
Jay Kwak
2024-06-11
*
Remove unnecessary call to __requireComputeDerivative (#4283)
Jay Kwak
2024-06-06
*
SPIR-V support for GLSL texture functions (#4184)
Jay Kwak
2024-05-17
*
Capabilities System, CapabilitySet Logic Overhaul (#4145)
ArielG-NV
2024-05-16
*
Support Metal math functions (#4118)
Jay Kwak
2024-05-07
*
Fix fmod behavior targetting GLSL and SPIR-V (#4080)
Jay Kwak
2024-05-02
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