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* Fix generic IInteger `mod` implementation. (#5037)Yong He2024-09-09
* Support specialization constants. (#4963)Yong He2024-08-30
* Make sure `NullDifferential` and its witness are removed after autodiff. (#4958)Yong He2024-08-28
* Fix partial inference of variadic generic functions. (#4956)Yong He2024-08-28
* Metal: Mesh Shaders (#4280)Dynamitos2024-08-28
* Add functor syntax support. (#4926)Yong He2024-08-27
* Document notable `__ref` uss in stdlib. Remove user docs use of '__ref'. (#4799)ArielG-NV2024-08-27
* Adds a warning for using `[PreferRecompute]` on methods that may contain side...Sai Praveen Bangaru2024-08-27
* Make variadic generics work with interfaces and forward autodiff. (#4905)Yong He2024-08-23
* Tuple swizzling, concat, comparison and `countof`. (#4856)Yong He2024-08-19
* Variadic Generics Part 2: IR lowering and specialization. (#4849)Yong He2024-08-18
* Warn when inout parameter is never written (#4777)venkataram-nv2024-08-12
* Support an Upper-case variant of [NumThreads] and [Shader] (#4780)Jay Kwak2024-08-06
* Allow passing sized array to unsized array parameter. (#4744)Yong He2024-07-26
* Overhaul IR lowering of pointer types. (#4710)Yong He2024-07-25
* Allow implicitly casting enum types to bool. (#4739)Yong He2024-07-25
* Support 1-dimensional matrix for HLSL (#4728)Jay Kwak2024-07-24
* Change IDefaultInitializableType to IDefaultInitializable (#4620)ArielG-NV2024-07-12
* Add vector overloads for or and and (#4529)Ellie Hermaszewska2024-07-05
* Implement HLSL resource bindings and default type `float4` to `SubpassInput<T...ArielG-NV2024-06-28
* Added float2x2 cast to float4 (and vise versa) (#4432)ArielG-NV2024-06-24
* Add slangc flag to `-zero-initialize` all variables (#3987)ArielG-NV2024-06-12
* Partial implementation of static_assert (#4294)Jay Kwak2024-06-10
* RasterizerOrder resource for spirv and metal. (#4175)Yong He2024-05-16
* Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)Yong He2024-05-14
* Add LoadAligned and StoreAligned methods to ByteAddressBuffers (#4066)Sriram Murali2024-05-13
* Support `[__ref]` attribute to make `this` pass by reference. (#4139)Yong He2024-05-08
* Support Metal math functions (#4118)Jay Kwak2024-05-07
* Fix `Ptr::__subscript` to accept any integer index. (#4100)Yong He2024-05-03
* Add ParamDecl as the attribute target (#4067)kaizhangNV2024-05-01
* Change stdlib to not depend on short-circuit (#4056)kaizhangNV2024-04-30
* Replace __target_intrinsics and __specialize_for_target, part 1 (#4050)Jay Kwak2024-04-29
* WIP: Force Inline If RefType (#4005)ArielG-NV2024-04-26
* Support derivative functions in compute & capabilities adjustments (#4014)ArielG-NV2024-04-25
* Implement 8.14-8.19 of OpenGL-GLSL specificationArielG-NV2024-04-03
* Allow enum values to be used as generic arguments. (#3874)Yong He2024-04-02
* Support SM6.6 keyword "WaveSize" (#3871)Jay Kwak2024-04-01
* Support `[RequirePrelude]` attribute on types. (#3867)Yong He2024-04-01
* Allow bit operators on enum types. (#3862)Yong He2024-04-01
* Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...ArielG-NV2024-03-26
* Changes to make UE TSR working with Slang. (#3815)Jay Kwak2024-03-22
* Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...ArielG-NV2024-03-15
* Mesh shader refactoring and bugfixes (#3702)Ellie Hermaszewska2024-03-14
* Support unscoped enums. (#3771)Yong He2024-03-14
* Uniformity analysis. (#3704)Yong He2024-03-07
* SPIRV Fixes. (#3622)Yong He2024-02-23
* Fix parsing of literals in stdlib. (#3610)Yong He2024-02-21
* Support pointers in SPIRV. (#3561)Yong He2024-02-08
* Unify GLSL and HLSL buffer block parsing. (#3552)Yong He2024-02-06
* Capability type checking. (#3530)Yong He2024-02-02