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Making it easier to work with shaders
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2017-07-13
Add support for dumping intermediates for debugging.
Tim Foley
2017-07-10
Removed spGetTranslationUnitCode; Unified EntryPointResult/TranslationUnitRes...
Kai-Hwa Yao
2017-07-10
Refactored compile output to work with raw data instead of Strings
Kai-Hwa Yao
2017-07-10
Cleanups for test cases:
Tim Foley
2017-07-09
Pick layout rules based on target languge, not source.
Tim Foley
2017-06-30
Add meta-definitions for AST types
Tim Foley
2017-06-26
Check for re-import at translation-unit level
Tim Foley
2017-06-26
Make `#import` work with preprocessor macros
Tim Foley
2017-06-26
Replace "auto-import" with `#import`
Tim Foley
2017-06-26
Include imported code when generating reflection data
Tim Foley
2017-06-20
Overhaul handling of entry points and translation units.
Tim Foley
2017-06-19
Make sure that semantic checks always apply to Slang files
Tim Foley
2017-06-19
Allow for automatic importing of Slang code
Tim Foley
2017-06-15
Remove more "core" code that isn't used.
Tim Foley
2017-06-15
Rename `CoreLib::*` to `Slang`
Tim Foley
2017-06-15
Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-13
First pass at support for cross-compilation
Tim Foley
2017-06-09
Initial import of code.
Tim Foley