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authorTim Foley <tfoley@nvidia.com>2017-06-15 13:24:25 -0700
committerTim Foley <tfoley@nvidia.com>2017-06-15 13:24:25 -0700
commit205187b561c3b31fa931e73e8f7263f0c4b1de41 (patch)
tree7bd2cd5ae3c14416b71ef8319ff02ace429d1132 /source/slang/compiler.h
parent517513645afb8eaf4841e7b7035f1ba3a9c7cd57 (diff)
Rename `CoreLib::*` to `Slang`
Getting rid of more namespace complexity and stripping things down to the basics. This also gets rid of some dead code in the "core" library.
Diffstat (limited to 'source/slang/compiler.h')
-rw-r--r--source/slang/compiler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/slang/compiler.h b/source/slang/compiler.h
index fe69a7bf8..3b6696647 100644
--- a/source/slang/compiler.h
+++ b/source/slang/compiler.h
@@ -154,7 +154,7 @@ namespace Slang
#if 0
- class ShaderCompiler : public CoreLib::Basic::Object
+ class ShaderCompiler : public Slang::Object
{
public:
virtual void Compile(