| Commit message (Expand) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Enable spriv-opt on spirv (#1076) | Robert Stepinski | 2019-10-17 | |
| * | Allow multiple threads to call glslang (#1046) | jsmall-nvidia | 2019-09-04 | |
| * | Feature/early depth stencil (#727) | jsmall-nvidia | 2018-11-21 | |
| * | Add callable shader support for Vulkan ray tracing (#718) | Tim Foley | 2018-11-12 | |
| * | Support cross-compilation of ray tracing shaders to Vulkan (#663) | Tim Foley | 2018-10-04 | |
| * | Remove the "hack sampler" workaround (#648) | Tim Foley | 2018-09-21 | |
| * | Generate Visual Studio projects using Premake (#557) | Tim Foley | 2018-05-11 | |
| * | Update to top-of-tree glslang (2018-04-02). (#470) | Tim Foley | 2018-04-02 | |
| * | fixes x64 warnings | Yong He | 2017-11-04 | |
| * | Get tests running/passing under Linux (#194) | Tim Foley | 2017-09-29 | |
| * | First attempt at a Linux build (#193) | Tim Foley | 2017-09-27 | |
| * | Translate NV single-pass stereo extension from Slang to GLSL | Tim Foley | 2017-07-20 | |
| * | Build a dynamic library for Slang | Tim Foley | 2017-07-19 | |
