summaryrefslogtreecommitdiff
path: root/source/slang-glslang
AgeCommit message (Expand)Author
2021-10-27SPIR-V fixes (#1992)jsmall-nvidia
2021-10-26SPIR-V optimization diagnostics (#1989)jsmall-nvidia
2021-09-01Improving glslang -O1 passes (#1926)jsmall-nvidia
2021-07-29Improvements around glslang optimization (#1916)jsmall-nvidia
2021-01-20Update glslang to 11.1.0 (#1662)Tim Foley
2020-12-04Projects in 'build' and Slang API separation (#1624)jsmall-nvidia
2020-08-27Removed use of pthreads in glslang (#1517)jsmall-nvidia
2020-08-11Bugfix: WaveActiveCountBits on glsl output. (#1488)jsmall-nvidia
2020-08-10Glslang texel offset bug fix (#1485)jsmall-nvidia
2020-07-31Upgrade to Glslang 11.0.0 (#1466)jsmall-nvidia
2020-03-05Safer binary compatibilty betwee 1.0 and 1.1 versions, without using struct e...jsmall-nvidia
2020-03-05Feature/glslang spirv version (#1256)jsmall-nvidia
2019-10-17Enable spriv-opt on spirv (#1076)Robert Stepinski
2019-09-04Allow multiple threads to call glslang (#1046)jsmall-nvidia
2018-11-21Feature/early depth stencil (#727)jsmall-nvidia
2018-11-12Add callable shader support for Vulkan ray tracing (#718)Tim Foley
2018-10-04 Support cross-compilation of ray tracing shaders to Vulkan (#663)Tim Foley
2018-09-21Remove the "hack sampler" workaround (#648)Tim Foley
2018-05-11Generate Visual Studio projects using Premake (#557)Tim Foley
2018-04-02Update to top-of-tree glslang (2018-04-02). (#470)Tim Foley
2017-11-04fixes x64 warningsYong He
2017-09-29Get tests running/passing under Linux (#194)Tim Foley
2017-09-27First attempt at a Linux build (#193)Tim Foley
2017-07-20Translate NV single-pass stereo extension from Slang to GLSLTim Foley
2017-07-19Build a dynamic library for SlangTim Foley