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Making it easier to work with shaders
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slang.h
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Author
2024-05-17
Add `-minimum-slang-optimization` to favor compile time. (#4186)
Yong He
2024-05-10
Fix race-condition and visual artifacts issues (#4152)
kaizhangNV
2024-05-03
Add host shared library target. (#4098)
Yong He
2024-04-30
Add option -disable-short-circuit (#4054)
kaizhangNV
2024-04-30
Metal: Vertex/Fragment builtin and layouts. (#4044)
Yong He
2024-04-24
Parameter layout and reflection for Metal bindings. (#4022)
Yong He
2024-04-23
Switch to direct-to-spirv backend as default. (#4002)
Yong He
2024-04-21
Flag to prevent packing of cbuffer elements in HLSL backend. (#3993)
Pema Malling
2024-04-19
Add metal downstream compiler + metallib target. (#3990)
Yong He
2024-04-19
add `-ignore-capabilities` flag (#3984)
ArielG-NV
2024-04-17
Add skeleton for metal backend. (#3971)
Yong He
2024-04-15
[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)
Yong He
2024-04-09
Allow COM based API to discover and check entrypoints without [shader] attrib...
Yong He
2024-04-03
Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
2024-04-01
Support SM6.6 keyword "WaveSize" (#3871)
Jay Kwak
2024-03-23
Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)
Yong He
2024-03-11
Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shad...
Yong He
2024-03-07
Link-time constant and linkage API improvements. (#3708)
Yong He
2024-03-07
Uniformity analysis. (#3704)
Yong He
2024-03-04
Add `IGlobalSession::getSessionDescDigest`. (#3669)
Yong He
2024-02-29
Fix various crashes when generating debug info. (#3650)
Yong He
2024-02-26
Allow default values for `extern` symbols. (#3632)
Yong He
2024-02-23
Add slangc interface to compile and use ir modules. (#3615)
Yong He
2024-02-22
Add API for querying and reusing precompiled binary modules. (#3614)
Yong He
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2024-02-15
Support loading serialized modules. (#3588)
Yong He
2024-02-02
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2023-12-08
WIP: CMake (#3326)
Ellie Hermaszewska
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-14
Add GLSL Compatibility. (#3321)
Yong He
2023-11-01
Parameter binding and gfx fixes. (#3302)
Yong He
2023-10-17
Type layouts for structured buffers with counters (#3269)
Ellie Hermaszewska
2023-10-09
Run curated spirv-opt passes through slang-glslang. (#3266)
Yong He
2023-08-29
s/depreciated/deprecated/ (#3153)
Ellie Hermaszewska
2023-08-28
Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)
Ellie Hermaszewska
2023-08-16
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-08-15
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-14
Support per field matrix layout (#3101)
Yong He
2023-08-07
Add spirv-dis as a downstream compiler (#3059)
Ellie Hermaszewska
2023-07-18
nsight Aftermath crash example (#2984)
jsmall-nvidia
2023-07-11
Add perf benchmark utility. (#2977)
Yong He
2023-06-27
Pointer layout support (#2930)
jsmall-nvidia
2023-05-23
Add API for querying total compile time. (#2898)
Yong He
2023-05-10
Add slangc options for reporting downstream compile time. (#2878)
Yong He
2023-05-02
Various dxc/fxc compatibility fixes. (#2863)
Yong He
2023-04-29
vkd3d and dxvk integration (#2823)
Ellie Hermaszewska
2023-04-29
Minor tidyings around d3d usage (#2854)
Ellie Hermaszewska
2023-04-26
Fix most of the disabled warnings on gcc/clang (#2839)
Ellie Hermaszewska
2023-04-25
Bump glm and stb + small neatenings (#2831)
Ellie Hermaszewska
2023-04-20
Improvements outputting containers (#2815)
jsmall-nvidia
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