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Making it easier to work with shaders
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Author
Age
*
Update spirv-tools (#3445)
kaizhangNV
2024-01-16
*
Add abseil_cpp to spirv-tools-generated instructions.
jsmall-nvidia
2024-01-04
*
WIP: CMake (#3326)
Ellie Hermaszewska
2023-12-08
*
Use designated compiler ID in SPIRV backend. (#3261)
Yong He
2023-10-05
*
Add Mesh and Task shader support to GFX (#3190)
Ellie Hermaszewska
2023-09-11
*
Update glslang (#3185)
Yong He
2023-09-06
*
Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)
Ellie Hermaszewska
2023-08-28
*
Support SPIRV Capability declaration on intrinsic functions. (#3150)
Yong He
2023-08-25
*
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-08-16
*
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-15
*
Make sure glsl source in spirv is included when compiling with -g3 (#3099)
Yong He
2023-08-11
*
Upgrade to glslang 12.3.1 (#3095)
Yong He
2023-08-10
*
Update to DXC binaries 2023_03_01 (#2920)
jsmall-nvidia
2023-06-07
*
Bump glm and stb + small neatenings (#2831)
Ellie Hermaszewska
2023-04-25
*
Enable SLANG_ENABLE_DXIL_SUPPORT on non-Windows platforms (#2750)
Ellie Hermaszewska
2023-04-14
*
Upgrade GLSLANG 12.0.0 (#2651)
jsmall-nvidia
2023-02-15
*
Use gmake2 as a premake target over gmake (#2587)
Ellie Hermaszewska
2023-02-01
*
glslang: 11.10.0-16-g42398c93 -> 11.12.0-32-gf74f37c5 (#2507)
Ellie Hermaszewska
2022-11-14
*
Upgrade slang-binaries (#2479)
jsmall-nvidia
2022-11-01
*
Add getVersionString() to IDownstreamCompiler (#2446)
lucy96chen
2022-10-13
*
Split debug-layer into smaller files (#2344)
lucy96chen
2022-08-04
*
Updated slang-binaries (#2341)
jsmall-nvidia
2022-07-27
*
Update Slang binaries (#2339)
jsmall-nvidia
2022-07-25
*
Upgrade SPIR-V Tools and GLSLANG (#2335)
jsmall-nvidia
2022-07-21
*
Upgrade to glslang 11.10.0+ (#2306)
jsmall-nvidia
2022-07-01
*
Update SPIR-V Headers (#2246)
Theresa Foley
2022-05-23
*
Move to shader-slang SPIRV-Tools (#2243)
jsmall-nvidia
2022-05-19
*
Split render-d3d12.h/cpp into a set of smaller files (#2231)
lucy96chen
2022-05-17
*
Upgrade to glslang 11.9.0 binaries (#2240)
jsmall-nvidia
2022-05-17
*
Update SPIR-V generated (#2238)
jsmall-nvidia
2022-05-16
*
Glslang upgrade (#2228)
jsmall-nvidia
2022-05-10
*
Add OSX LLVM JIT support (#2130)
jsmall-nvidia
2022-02-15
*
Add glslang OSX (#2128)
jsmall-nvidia
2022-02-10
*
Upgrade glslang (#1995)
jsmall-nvidia
2021-10-28
*
Update glslang binaries (#1991)
jsmall-nvidia
2021-10-27
*
SPIR-V fixes (#1992)
jsmall-nvidia
2021-10-27
*
SPIR-V optimization diagnostics (#1989)
jsmall-nvidia
2021-10-26
*
Enabling slang-llvm for host-callable (#1975)
jsmall-nvidia
2021-10-25
*
Feature/update slang binaries (#1988)
jsmall-nvidia
2021-10-22
*
Upgrade slang-binaries (#1986)
jsmall-nvidia
2021-10-21
*
Updated glslang binaries (#1977)
jsmall-nvidia
2021-10-13
*
Update spirv/glslang generated files (#1976)
jsmall-nvidia
2021-10-13
*
Upgrade to GLSLANG 11.16.0+ (#1962)
jsmall-nvidia
2021-10-09
*
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-29
*
Upgrade glslang to 11.5.0 (#1910)
jsmall-nvidia
2021-07-16
*
Enable testing with Swiftshader. (#1906)
Yong He
2021-07-09
*
Update VS projects to 2019. (#1901)
Yong He
2021-07-08
*
Update Vulkan headers (#1896)
Yong He
2021-06-25
*
Update binaries (#1758)
Tim Foley
2021-03-16
*
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-03-04
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