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* Add SPV_NV_bindless_texture support (#8534)Lujin Wang2025-09-26
| | | | | | | | | | | | | Treat DescriptorHandle as uint64_t instead of uint2. Implement target-specific SPIR-V emission with the bindless texture support. For OpImageTexelPointer, Image must have a type of OpTypePointer with Type OpTypeImage. Fix the issue by using [constref] in __subscript. Add a test coverage for various texture/sampler handle types. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Enhance SPIRV-Headers update instructionsJay Kwak2025-09-23
| | | Added instructions to retrieve the hash value of spirv-headers.
* Revise SPIRV-Headers update instructions in documentation (#8488)Jay Kwak2025-09-20
| | | | | | It turned out that SPIRV-Headers update has to be done after building SPIRV-Tools Co-authored-by: Gangzheng Tong <tonggangzheng@gmail.com>
* Update SPIRV-{Tools,Headers} (#8415)Jay Kwak2025-09-10
| | | | | | | | | This updates SPIRV submodules. Unfortunately we cannot use the latest because one of PRs in SPIRV-Tools causes VVL errors on our slang-tests. The issue is tracked in - https://github.com/KhronosGroup/SPIRV-Tools/issues/6316 - https://github.com/shader-slang/slang/issues/8414 This PR also updates/simplifies the document of updating SPIRV process.
* Relax restriction on using link-time types for shader parameters. (#8387)Yong He2025-09-05
| | | | | | | | | This change relaxes a previous restriction on link-time types and constants, so that we now allow them to be used to define shader parameters. Doing so will result in a parameter layout that is incomplete prior to linking. The PR added a test to call the reflection API on a fully linked program and ensure that we can report correct binding info.
* Remove unnecessary check and adust server count etc. in CI (#8374)Gangzheng Tong2025-09-05
| | | | | | | | | | | | | | | | - This PR removes "wasm" check from the test job, since there is no test job for "wasm" yet. - Also, move the check for slang-rhi and slangpy test to the job level to skip the setup etc. if no run is needed. - Update the macos compiler version in building.md to match the clang compiler used in CI. - Reduce the server count in Linux and Mac when running slang-test to ease the machine load - Run slangpy test with `-n auto --maxprocesses=4` to speed up --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Remove ForceUnroll attribute from link-time specialization documentation (#8225)Copilot2025-09-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The link-time specialization documentation contained an incorrect example that used `[ForceUnroll]` with a link-time type method call, which would cause a compilation error. The issue was that `[ForceUnroll]` requires loop bounds to be known at compile time, but `sampler.getSampleCount()` is a method call that returns a value at runtime. **Problem:** The documentation example showed: ```csharp Sampler sampler; [ForceUnroll] for (int i = 0; i < sampler.getSampleCount(); i++) output[tid] += sampler.sample(i); ``` This would fail with error: `loop does not terminate within the limited number of iterations, unrolling is aborted.` **Solution:** Removed the `[ForceUnroll]` attribute entirely, leaving a simple loop: ```csharp Sampler sampler; for (int i = 0; i < sampler.getSampleCount(); i++) output[tid] += sampler.sample(i); ``` Since the loop bounds come from a runtime method call, there's no way for the loop to be unrolled regardless of the directive used, so the simplest solution is to remove the unroll attribute completely. - [x] Remove ForceUnroll attribute from documentation example - [x] Remove explanatory note about unroll vs ForceUnroll - [x] Remove test cases for the removed functionality - [x] Fix missing closing backticks in code block Fixes #8161. <!-- START COPILOT CODING AGENT TIPS --> --- 💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more [Copilot coding agent tips](https://gh.io/copilot-coding-agent-tips) in the docs. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: bmillsNV <163073245+bmillsNV@users.noreply.github.com> Co-authored-by: expipiplus1 <857308+expipiplus1@users.noreply.github.com>
* [CBP] Pointer frontend changes + groupshared pointer support (#7848)ArielG-NV2025-08-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Resolves #7628 Resolves: #8197 Primary Goals: 1. Add `Access` to pointer 2. AddressSpace::GroupShared support for pointers (SPIR-V) 3. Add `__getAddress()` to replace `&` * `&` is not updated to `require(cpu)` since slangpy uses `&`. This means we must: (1) merge PR; (2) replace `&` with `__getAddress()`; (3) add `require(cpu)` to `&` Changes: * Added to `Ptr` the `Access` generic argument & logic (for `Access::Read`). * Moved the generic argument `AddressSpace` from `Ptr` to the end of the type. * Added pointer casting support between any `Ptr` as long as the `AddressSpace` is the same * Disallow globallycoherent T* and coherent T* * Disallow const T*, T const*, and const T* * Fixed .natvis display of `ConstantValue` `ValOperandNode` * Support generic resolution of type-casted integers * Added `VariablePointer` emitting for spirv + other minor logic needed for groupshared pointers Breaking Changes: * Anyone using the `AddressSpace` of `Ptr` will now have to account for the `Access` argument * we disallow various syntax paired with `Ptr` and `T*` --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* [Documentation] optix test coverage #463 (#8311)Harsh Aggarwal (NVIDIA)2025-08-28
| | | | Update docs/shader-execution-reordering.md with additional intrinsics Add correct capability `LoadLocalRootTableConstant`
* Introduce CDataLayout & -fvk-use-c-layout (#8136)Julius Ikkala2025-08-21
| | | | | | | | | | | | | | | | Closes #8112. ~~The issue asks for a "C layout", but in this PR I use the term "CPU layout" because this naming was pre-existing in the codebase as `kCPULayoutRulesImpl_`. The primary purpose of this layout is to match CPU-side struct definitions with the shader side. I'm open to better naming suggestions, though.~~ Edit: switched back to using `CDataLayout` & `-fvk-use-c-layout`, as the CPU target depends on the object layout rules of existing CPU layout rules, but they're incompatible with actual shaders. So a new `kCLayoutRulesImpl_` was needed anyway. --------- Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
* Implement SV_VulkanSamplePosition (#8236)davli-nv2025-08-21
| | | | | | | | | | | | | | | | -Adds semantic SV_VulkanSamplePosition that emits corresponding gl_SamplePosition and SpvBuiltinSamplePosition -Adds gl_SamplePosition property to glsl.meta.slang -Adds SPIRV and GLSL tests for the semantic and property -Plan is to later implement SV_SamplePosition that follows HLSL range of -0.5 to +0.5, and emits GetRenderTargetSamplePosition(SV_SampleIndex) which needs more complicated IR manipulation for HLSL and Metal Fixes #7906 --------- Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
* Add multiple slang installations note to doc (#8231)Gangzheng Tong2025-08-19
| | | | | | | | | | | Added a note section under the Installation section that warns users about potential conflicts when multiple Slang installations are present on the system. The note specifically addresses: * The scenario where Slang from Vulkan SDK might conflict with a standalone installation * How LD_LIBRARY_PATH on Linux overrides the RUNPATH in the slangc executable Closes https://github.com/shader-slang/slang/issues/7405
* Update capability atoms reference page (#8138)Sam Estep2025-08-17
| | | | | | | | | This file is automatically overwritten by the build: https://github.com/shader-slang/slang/blob/b7df3c7aa27301f88e31ed0a7bbf230688adab6a/source/slang/CMakeLists.txt#L68-L78 It is currently out of date (running the build gives rise to unstaged changes), so this PR updates it.
* Error if super-type capabilities are a super-set of sub-type (#7452)ArielG-NV2025-08-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes: #7410 Changes: 1. super-type capabilities must be a super-set of sub-type capabilities (and support the same shader stages/targets) * InheritanceDecl visits super-type to inherit it's capabilities; validate InheritanceDecl capabilities against sub-type * visit all container decl's with a default case * clean up functionDeclBase visitor * Simplify `diagnoseUndeclaredCapability` by moving logic into capability checking (more correct*) 3. added changed behavior to documentation 4. fixed some incorrect capabilities 5. **we do not** diagnose capability errors on interface requirement-to-implementation if both lack explicit capability requirements. This change is to work around a slangpy regression (test case for the failing situation is in `tests\language-feature\capability\capability-interface-extension-1.slang`), Note: maybe for slang-2026 we don't do this? 6. requirement & implementation must support the same shader stage/target. This was changed because otherwise we can have cases where `X` inherits from `Y`, but `Y` is only expected to be used in `glsl` whilst `X` is expected to be used in `hlsl | glsl` 7. removed `tests/language-feature/capability/capabilitySimplification3.slang` because it tests nothing special (redundant) Note: not using rebase due to separate branches depending on this PR --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Update LLVM from 13.0.1 to 14.0.6 (#8031)Sam Estep2025-08-07
| | | | | | | | | | | | | | | | | Full set of mutually exclusive choices for upgrading LLVM: - #8031 (you are here) - #8035 - #8036 - #8034 - #8038 - #8039 - #8033 Alternative to #8028. Required some minor changes due to these upstream commits: - llvm/llvm-project@e463b69736da8b0a950ecd937cf990401bdfcdeb - llvm/llvm-project@89b57061f7b769e9ea9bf6ed686e284f3e55affe
* Add a new option to use hash for release-note script (#8096)Jay Kwak2025-08-07
| | | | | | | | | | | | | | | | | | | | | | | | This commit adds a new command-line argument for `docs/script/release-note.sh`, which is `--previous-release-hash`. It will allow us to generate the release note at more finer granularity. The current help message is following, ``` Usage: ./docs/scripts/release-note.sh [--since DATE | --previous-release-hash HASH] --since DATE Generate notes since the given date (e.g., 2025-08-06) --previous-release-hash HASH Generate notes since the given commit hash Legacy usage (deprecated): ./docs/scripts/release-note.sh DATE ``` Fixes - https://github.com/shader-slang/slang/issues/5188 - https://github.com/shader-slang/slang/issues/6887 --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
* Implement SPV_EXT_fragment_invocation_density (SPV_NV_shading_rate) (#8037)davli-nv2025-08-05
| | | | | | | | | | | | | | | | | | | | | * Implement SPV_EXT_fragment_invocation_density -Adds semantics SV_FragSize and SV_FragInvocationCount and implements them for SPIRV and GLSL using the appropriate target builtins from extensions. -Adds test case checking for expected target builtins from these semantics. -For future work, could implement SV_FragSize using pixel shader input SV_ShadingRate for HLSL, and SV_FragInvocationCount needs research. Fixes #7974 Generated with Claude Code * address review feedback https://github.com/shader-slang/slang/pull/8037#pullrequestreview-3084645845 * fixup format * review feedback https://github.com/shader-slang/slang/pull/8037#pullrequestreview-3086442819
* Clarify downstream and direct compilation paths in design overview doc (#8021)aidanfnv2025-08-05
| | | | | * Clarify downstream and direct compilation paths in design overview doc * Fix typo, add more examples
* Omit "Invalid" capability from slangc -h output (#8020)aidanfnv2025-08-01
| | | | | | | | | | | | * Omit "Invalid" capability from slangc -h output * format code (#23) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* msvc style bitfield packing (#7963)Ellie Hermaszewska2025-07-31
| | | | | | Closes https://github.com/shader-slang/slang/issues/3646 New tests rather than just adding another TEST line to existing tests so that we get the msvc- prefix in the output of slang-test
* Fix broken links in User Guide (#7938)aidanfnv2025-07-27
| | | | | * Fix broken links in User Guide * Fix link text with filename, use title
* Fix metallib-asm target parsing by adding missing comma (#7902)Jay Kwak2025-07-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | * Fix metallib-asm target parsing by adding missing comma The metallib-asm target was not being recognized from command line because of a syntax error in the target string definition in slang-type-text-util.cpp. A missing comma after the first "metallib-asm" string caused C++ string literal concatenation to create a malformed string. Resolves #7774 Co-authored-by: Jay Kwak <jkwak-work@users.noreply.github.com> * format code (#7910) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * regenerate command line reference (#7911) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: Claude Code <claude@anthropic.com> Co-authored-by: Jay Kwak <jkwak-work@users.noreply.github.com> Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Document how to use LLDB in the Slang codebase (#7809)Sam Estep2025-07-24
| | | | | | | | | | | * Document how to use LLDB in the Slang codebase * Include `slang_lldb.py` in `.lldbinit` * Switch from GCC to Clang * Include a VS Code task to build before debugging * Fix clangd
* Remove unnecessary processing in the release note script (#7884)Jay Kwak2025-07-23
| | | | | | | | The release note script was trying to retrieve additional label information from the "issue" but when parsing logic is not reliable. When the issue has a link to a repo other than Slang, it printed error message. An example is #7826 that has a link to an external repo, https://github.com/llvm/llvm-project/issues/79043
* Update document to include lua build step (#7886)Jay Kwak2025-07-23
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* Added small section about default values of `struct` members (#7844)Å imon2025-07-23
| | | | | | | | | | | | | | | * Added small section about default values of `struct` members * Added one more example and made `int a` to be brace initilised as well * Implemented suggested changes * Update docs/user-guide/02-conventional-features.md Co-authored-by: Yong He <yonghe@outlook.com> --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Fix capability generator to sort capabilities alphabetically within header ↵aidanfnv2025-07-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | groups (#7851) * Fix capability generator to sort capabilities alphabetically within header groups The slang-capability-generator now sorts capabilities alphabetically by name within each header group in the generated a3-02-reference-capability-atoms.md documentation file. This ensures consistent ordering for better readability and organization. Fixes #5030 🤖 Generated with [Claude Code](https://claude.ai/code) Co-authored-by: aidanfnv <aidanfnv@users.noreply.github.com> * Regenerate capability atoms documentation with alphabetical sorting The capability generator now sorts capabilities alphabetically within each header group. This commit includes the regenerated documentation file to demonstrate the alphabetical sorting functionality implemented in the generator code. Generated with updated capability generator that sorts capabilities within groups: Targets, Stages, Versions, Extensions, Compound Capabilities, and Other. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * format code (#7853) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: aidanfnv <aidanfnv@users.noreply.github.com> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* slang: Update ir-instruction-definition.md to reflect changes to operand ↵Sruthik P2025-07-17
| | | | | | | | specification (#7804) This change updates ir-instruction-definition.md to reflect changes to operand specification implemented in PR#7725 Auxiliary change meant for Issue #7185
* mention adding new stable names manually (#7802)Ellie Hermaszewska2025-07-17
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* Document IR changes (#7781)Ellie Hermaszewska2025-07-17
| | | | | * Document IR changes * Remove duplication
* Correct help text for `-dump-intermediate-prefix` (#7768)Sam Estep2025-07-16
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* Let `flake.nix` users run `extras/formatting.sh` (#7682)Sam Estep2025-07-14
| | | Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
* Fix `slangc --help` text for `-reflection-json` (#7653)Sam Estep2025-07-09
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* Stable names and backwards compat for serialized IR modules (#7644)Ellie Hermaszewska2025-07-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * stable names * tests, options and ci for stable names * Add back compat design document * fix warnings * formatting * comment * neaten * regenerate command line reference * consolidate ci scripts * faster ci * remove libreadline * Move new function to end of interface --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Add <help-category> list and hint on usage in slangc -h (#7638)aidanfnv2025-07-08
| | | | | | | | | | | | | | | | * Add category list at end of slangc -h output * Use value category for categories * format code (#12) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Regenerate cmdline reference --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* add task shader alias (#7372)Sirox2025-07-02
| | | | | | | | | | | * alias amplification shader as task shader and add mesh shader profile * add task shader stage alias to capabilities * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* extend fiddle to allow custom lua splices in more places (#7559)Ellie Hermaszewska2025-07-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add fkYAML submodule * Generate slang-ir-inst-defs.h from slang-ir-inst-defs.yaml * generate ir-inst-defs.h * neaten things * neaten inst def parser * add rapidyaml submodule * remove fkyaml * remove fkyaml submodule * remove use of ir-inst-defs.h * format and warnings * fix wasm build * tidy * remove rapidyaml * Extend fiddle to allow custom splices in more places * Use lua to describe ir insts * fix * neaten * neaten * neaten * spelling * neaten * comment comment out assert * merge
* Add arguments for controlling floating point denormal mode (#7461)aidanfnv2025-07-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Implement -fp-denorm-mode slangc arg * Split fp-denorm-mode into 3 args for fp16/32/64 * Remove redundant option categories * Use emitInst for multiple of the same OpExecutionMode * Fix formatting * Remove -denorm any * Re-add option categories * emitinst for ftz * Use enums for type text * Remove extra categories again * Add tests for denorm mode * Move denorm mode to post linking * format code (#8) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * regenerate command line reference (#9) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Clean up tests * Fix option text * format code (#10) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Add tests for "any" mode * Return "any" enum if option not set * Simplify emission logic * Add support for generic entrypoints * Move denorm modes to end of CompilerOptionName enum * format code (#11) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Move new enum members to before CountOf * Add not checks to tests, fix generic test, add functionality tests * Rename denorm to fpDenormal * Clean up functional test * Rename denorm test dir * Fix formatting, regenerate cmdline ref * Fold simple tests into functional tests, add more dxil checks * Remove no-op DX tests, make tests more consistent * Disable VK functionality tests that will fail on the CI configs * Fix formatting * Add comments to disabled tests explaining why --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Remove some cruft/complexity from IR serialization (#7483)Theresa Foley2025-07-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Remove some cruft/complexity from IR serialization This is a very simple cleanup to unnecessary code paths and remove some flexibility that isn't actually needed, to hopefully simplify the task of more completely overhauling the approach to IR serialization in a later change. The concrete feature that gets removed here is a debug-only feature (which thus shouldn't be affecting any users of Slang) that was added long ago in the life of the compiler as we were working to truly separate the front- and back-ends. At the time there was a lot of code in the compiler back-end that still made use of AST-level data structures, and thus got in the way of our goal to support separate compilation and linking (such that final code generation can only depend on the IR, and not the AST). The option was used to cause the Slang IR to be serialized out and then read back in as part of compilation, to try and enforce that only the wanted constructs could pass through that bottleneck. The idea was only ever half implemented, however, because it made use of a secondary implementation path in IR serialization that supported serializing the "raw" source locations (which are heavily dependent on AST-level information, even down to the number of bytes in source files). This change removes the feature entirely, since it is no longer useful for its intended purpose, and its presence causes there to be entire second code path for source locations in IR serialization that would need to have test coverage if we wanted to be sure it kept working. In addition, our pre-existing infrastructure for module serialization had various options that have either stopped being useful, or were not really useful at the time they were introduced. For example: there are no places in the code today where we attempt to serialize out a module without including both the serialized AST and IR. If that was a feature that we ever supported, the relevant code got removed at some preceding point without breaking any of our tests or (seemingly) upsetting users. Similarly, the options being passed into writing of a serialized module included both a flag to control whether source locations should be serialized *and* a pointer to the `SourceManager` to use in that case... but it was only ever meaningful to set both, or neither. The option has been changed to just be the `SourceManager` pointer, and the name has been updated to reflect its very narrow intended use case. * format code * fixup * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
* Reset minimum cmake version to 3.22 (#7548)Gangzheng Tong2025-06-30
| | | | | * Reset minimum cmake version to 3.22 * update slang-rhi
* Support the GLSL/SPIR-V Built-in variable `DeviceIndex` (#7552)ArielG-NV2025-06-29
| | | | | | | | | | | * Support DeviceIndex * format code * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Minimal optional constraints (#7422)Julius Ikkala2025-06-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Parse optional witness syntax * Allow failing optional constraint * Make `is` work with optional constraint * Allow using optional constraint in checked if statements * Fix tests * Make it work with structs * Fix MSVC build error * Disallow using `as` with optional constraints * Update test to match split is/as errors * Add tests * Fix uninitialized variables in tests * Add tests of incorrect uses & fix related bugs * Mention optional constraints in docs * format code * Fix type unification with NoneWitness * Fix formatting --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Nathan V. Morrical <natemorrical@gmail.com>
* Move separate-debug-info arg to target options (#7540)jarcherNV2025-06-27
| | | | | | | | | | | | | * Move separate-debug-info arg to target options The separate-debug-info command line option is listed under debugging options, move this to the target options section which includes other similar flags like -g and -emit-spirv-directly. * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Document supported compiler versions in building.md (#7512)Ellie Hermaszewska2025-06-24
| | | | | | | * Document supported compiler versions in building.md Closes https://github.com/shader-slang/slang/issues/7376 * multiple checked versions
* Fix a small typo in CPU target docs (#7507)Mehmet Oguz Derin2025-06-22
| | | Compiler word was missing after C/C++ in CPU target documentation. Thank you in advance!
* Delete GFX User Guide (#7474)aidanfnv2025-06-18
| | | | | | | Closes #6817 This change deletes the GFX User Guide, as GFX is being deprecated. It also removes the rebuild of its TOC from the TOC rebuilding scripts and replaces the link to the guide in the README with a note that it is being deprecated in favor of slang-rhi. Co-authored-by: Gangzheng Tong <tonggangzheng@gmail.com>
* Require `override` keyword for overriding default interface methods. (#7458)Yong He2025-06-16
| | | | | | | * Require `override` keyword for overriding default interface methods. * Update doc. * Fix test.
* Allow interface methods to have default implementations. (#7439)Yong He2025-06-13
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* Add new capdef for lss intrinsics (#7427)Mukund Keshava2025-06-13
| | | | | | | | | | | | | | * Add new capdef for lss intrinsics Fixes #7426 Raygen shaders need to be supported for only hitobject APIs. So we need a special capability for that, instead of a common one. * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Fix IR layout of 3-element vectors in cbuffers for -fvk-use-dx-layout (#7282)James Helferty (NVIDIA)2025-06-10
| | | | | | | | | | | | | | | | | | | * Better handling for 16-byte boundary of d3d cbuffer Fixes #6921 D3D cbuffers have slightly different packing rules that allow packing vectors into a 16-byte slot at element alignments, except when a field would cross a 16-byte boundary. In that case, we need to realign the field to the next 16-byte boundary. In particular, this impacts vec3s, which are not a power of two in size and thus require slightly different alignment logic, compared to std430 and std140. (Example: a float and float3 should fit together in that order in a single slot.) Adds test cases. Adds documentation page for GLSL target