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authorEllie Hermaszewska <ellieh@nvidia.com>2025-07-31 15:23:13 +0800
committerGitHub <noreply@github.com>2025-07-31 07:23:13 +0000
commit66301ab9068c5705e5a2bcbf2eaadfb28e8bb084 (patch)
tree3682e0224df6706bcf70f58e37873c1d078c785c /docs
parentdb59c22cfb774e984a207a074f13870b78ec0071 (diff)
msvc style bitfield packing (#7963)
Closes https://github.com/shader-slang/slang/issues/3646 New tests rather than just adding another TEST line to existing tests so that we get the msvc- prefix in the output of slang-test
Diffstat (limited to 'docs')
-rw-r--r--docs/command-line-slangc-reference.md5
1 files changed, 5 insertions, 0 deletions
diff --git a/docs/command-line-slangc-reference.md b/docs/command-line-slangc-reference.md
index 8cba2107f..650ab867a 100644
--- a/docs/command-line-slangc-reference.md
+++ b/docs/command-line-slangc-reference.md
@@ -361,6 +361,11 @@ Include additional type conformance during linking for dynamic dispatch.
Emit reflection data in JSON format to a file.
+<a id="msvc-style-bitfield-packing"></a>
+### -msvc-style-bitfield-packing
+Pack bitfields according to MSVC rules (msb first, new field when underlying type size changes) rather than gcc-style (lsb first)
+
+
<a id="Target"></a>
## Target