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AgeCommit message (Expand)Author
2022-03-28Allow slangc to generate exe from .slang file. (#2170)Yong He
2022-03-24Separated out new texture-related structures and texture data generation from...lucy96chen
2022-03-09Initial support for documentation extraction in C++ (#2156)jsmall-nvidia
2022-02-25Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...Yong He
2022-02-16Various gfx fixes. (#2132)Yong He
2022-02-11gfx: Various Vulkan fixes. (#2129)Yong He
2022-02-10gfx: support d3d12 root parameters (#2122)Yong He
2022-02-10Fix MacOSX build issues (#2124)jsmall-nvidia
2022-02-09Various fixes to gfx. (#2120)Yong He
2022-02-09Added a simple test for getFormatSupportedResourceStates() (#2118)lucy96chen
2022-02-03Fixed naming conflicts in heterogeneous-hello-world (#2114)David Siher
2022-01-27Turn off edit and continue to prevent warnings. (#2097)Yong He
2022-01-27Update heterogeneous-hello-world to use gfx changes + delete shader.cpp (#2085)David Siher
2022-01-25Add implementations for resolveResource() to D3D12 and Vulkan backends (#2094)lucy96chen
2022-01-19Vulkan implementations for copyTexture, copyTextureToBuffer, and textureSubre...lucy96chen
2022-01-14Various fixes to GFX, nested parameter block test for d3d12. (#2081)Yong He
2022-01-10Various fixes to gfx. (#2074)Yong He
2021-12-16gfx: Add tests for instanced, indexed instanced, and indirect draw calls (#2060)lucy96chen
2021-12-09Implement instanced and indirect draw calls (#2053)lucy96chen
2021-12-08D3D12 and Vulkan to CUDA Texture Sharing (#2038)lucy96chen
2021-12-07gfx: D3D12 and VK Fence implementation. (#2048)Yong He
2021-11-24Remove test-proxy (#2027)jsmall-nvidia
2021-11-23JSON-RPC test server (#2026)jsmall-nvidia
2021-11-18RTTI/JSON (#2021)jsmall-nvidia
2021-11-16Support around JSON-RPC (#2014)jsmall-nvidia
2021-11-15Http protocol support (#2012)jsmall-nvidia
2021-11-10Interprocess communication via pipes (#2009)jsmall-nvidia
2021-11-10Fix a bug with CUDA entry-point params (#2007)Theresa Foley
2021-11-09Allow buffers to be shared between D3D12 and CUDA (#2005)lucy96chen
2021-10-29Use detected shader model in gfx/d3d12. (#1996)Yong He
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-10-25Enabling slang-llvm for host-callable (#1975)jsmall-nvidia
2021-10-20Selecting downstream compiler on code gen transition (#1980)jsmall-nvidia
2021-10-19Generalize heterogenous code emit (#1968)David Siher
2021-10-18GFX: implement mutable shader objects. (#1963)Yong He
2021-10-08Basic VK buffer barrier test (#1967)Kai Yao
2021-10-04Removing exceptions from core/compiler-core (#1953)jsmall-nvidia
2021-10-04Get native handles for TextureResource and BufferResource (#1960)lucy96chen
2021-10-01Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)lucy96chen
2021-09-29Fix ARM64 detection for MSVC (#1951)Chad Engler
2021-09-24Add existing device handle support unit test (#1946)lucy96chen
2021-09-24Move existing unit tests to a standalone dll. (#1945)Yong He
2021-09-22Add gfx unit testing framework. (#1943)Yong He
2021-09-14Bring heterogeneous-hello-world back up to date. (#1935)David Siher
2021-09-10First Slang LLVM integration (#1934)jsmall-nvidia
2021-09-09`reinterpret` and 16-bit value packing. (#1933)Yong He
2021-08-12Further implementation of SPIRV direct emit. (#1920)Yong He
2021-08-10Enable reading OptiX SBT records via uniform parameters on ray tracing entry ...Nathan V. Morrical
2021-07-28Experimental DXR1.0 support in gfx. (#1915)Yong He
2021-07-21Work to mitigate SPIR-V bloat (#1914)Theresa Foley