summaryrefslogtreecommitdiffstats
path: root/build/visual-studio
diff options
context:
space:
mode:
authorYong He <yonghe@outlook.com>2021-12-07 13:45:49 -0800
committerGitHub <noreply@github.com>2021-12-07 13:45:49 -0800
commit90d8af888b40c83b33f9f0c037bd2ab8c19a35f4 (patch)
tree21ada472ea0d768352f46da7db64f9dc449d1209 /build/visual-studio
parent646eecc6af878ea7682c814c15b4e838c3231ee3 (diff)
gfx: D3D12 and VK Fence implementation. (#2048)
* gfx: D3D12 and VK Fence implementation. * Fix. * Update project files. * Revert project file changes. * Remove project files Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'build/visual-studio')
-rw-r--r--build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj1
-rw-r--r--build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters3
2 files changed, 4 insertions, 0 deletions
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj
index d48caf61d..1463cfecb 100644
--- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj
+++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj
@@ -284,6 +284,7 @@
<ClCompile Include="..\..\..\tools\gfx-unit-test\get-texture-resource-handle-test.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\gfx-test-util.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\root-mutable-shader-object.cpp" />
<ClCompile Include="..\..\..\tools\unit-test\slang-unit-test.cpp" />
</ItemGroup>
<ItemGroup>
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters
index c2b2d6a49..80186a7eb 100644
--- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters
+++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters
@@ -53,6 +53,9 @@
<ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\root-mutable-shader-object.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
<ClCompile Include="..\..\..\tools\unit-test\slang-unit-test.cpp">
<Filter>Source Files</Filter>
</ClCompile>