diff options
| author | Yong He <yonghe@outlook.com> | 2021-12-07 13:45:49 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-07 13:45:49 -0800 |
| commit | 90d8af888b40c83b33f9f0c037bd2ab8c19a35f4 (patch) | |
| tree | 21ada472ea0d768352f46da7db64f9dc449d1209 /build | |
| parent | 646eecc6af878ea7682c814c15b4e838c3231ee3 (diff) | |
gfx: D3D12 and VK Fence implementation. (#2048)
* gfx: D3D12 and VK Fence implementation.
* Fix.
* Update project files.
* Revert project file changes.
* Remove project files
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'build')
| -rw-r--r-- | build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj | 1 | ||||
| -rw-r--r-- | build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters | 3 |
2 files changed, 4 insertions, 0 deletions
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj index d48caf61d..1463cfecb 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj @@ -284,6 +284,7 @@ <ClCompile Include="..\..\..\tools\gfx-unit-test\get-texture-resource-handle-test.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\gfx-test-util.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\root-mutable-shader-object.cpp" />
<ClCompile Include="..\..\..\tools\unit-test\slang-unit-test.cpp" />
</ItemGroup>
<ItemGroup>
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters index c2b2d6a49..80186a7eb 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters @@ -53,6 +53,9 @@ <ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\root-mutable-shader-object.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
<ClCompile Include="..\..\..\tools\unit-test\slang-unit-test.cpp">
<Filter>Source Files</Filter>
</ClCompile>
|
