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AgeCommit message (Expand)Author
2024-07-10WIP Drop Premake (#3703)Ellie Hermaszewska
2023-12-18macos/vulkan support (#3418)skallweitNV
2023-10-19Add a tool to dump/replay compute pipeline creation from gfx. (#3275)Yong He
2023-09-11Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska
2023-04-29vkd3d and dxvk integration (#2823)Ellie Hermaszewska
2022-12-12Refactor shader cache (#2558)skallweitNV
2022-10-17Shader cache index implementation (#2452)lucy96chen
2022-08-16Add gfx interface definition in Slang. (#2364)Yong He
2022-08-04Split debug-layer into smaller files (#2344)lucy96chen
2022-07-27Split render-cpu into smaller files (#2340)lucy96chen
2022-07-25Split render-cuda.cpp into smaller files (#2334)lucy96chen
2022-06-30Split render-d3d11.cpp into smaller files (#2307)lucy96chen
2022-06-01Vulkan validation error fixes (#2254)lucy96chen
2022-05-26Split render-vk.h/.cpp into a set of smaller files (#2244)lucy96chen
2022-05-23Update SPIR-V Headers (#2246)Theresa Foley
2022-05-17Split render-d3d12.h/cpp into a set of smaller files (#2231)lucy96chen
2022-02-16Various gfx fixes. (#2132)Yong He
2021-10-18GFX: implement mutable shader objects. (#1963)Yong He
2021-09-29Fix ARM64 detection for MSVC (#1951)Chad Engler
2021-04-29`gfx` DebugCallback and debug layer. (#1822)Yong He
2021-04-24Remove resource `Usage` from `gfx` interface. (#1813)Yong He
2021-04-05Transient root shader object. (#1782)Yong He
2021-03-31`gfx` explicit transient resource management. (#1774)Yong He
2021-03-24Reimplement Vulkan shader objects. (#1764)Yong He
2021-03-12Add a CPU renderer implementation (#1750)Tim Foley
2021-03-10Swapchain resize and rename to `IDevice` (#1741)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2021-02-19Make gfx library visible to external user. (#1719)Yong He
2021-01-27Make own a slang session. (#1678)Yong He
2021-01-17Make `gfx` compile to a DLL. (#1660)Yong He
2021-01-14COM-ify all slang-gfx interfaces. (#1656)Yong He
2021-01-06Refactor GUI/Window utils out of gfx library (#1649)Yong He
2020-12-11Implements CUDA renderer in gfx. (#1637)Yong He
2020-12-10Move ShaderObject to be under renderer interface. (#1633)Yong He
2020-12-04Projects in 'build' and Slang API separation (#1624)jsmall-nvidia