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Making it easier to work with shaders
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Author
2024-02-20
Language server robustness fix. (#3607)
Yong He
2024-02-20
Add wrapper type syntax for link time specialization. (#3606)
Yong He
2024-02-20
Support link time type specialization. (#3604)
Yong He
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2024-02-17
Fix the build when you try to build slang-glslang (#3599)
Jay Kwak
2024-02-15
cmake: option to build a static library version of slang (#3578)
Lukas Lipp
2024-02-15
HLSL texture intrinsic test first draft. (#3583)
tgrimesnv
2024-02-15
Support loading serialized modules. (#3588)
Yong He
2024-02-14
Deploy the falcor-perf-test (#3579)
kaizhangNV
2024-02-14
cmake: add options to disable gfx, test, example, ... targets (#3572)
Lukas Lipp
2024-02-12
Fix #3566. (#3574)
Yong He
2024-02-12
Fix lowering of static consts in a generic function. (#3573)
Yong He
2024-02-11
Fix type checking around generic array types. (#3568)
Yong He
2024-02-10
Fix spirv legalization of nested ararys. (#3567)
Yong He
2024-02-09
Support link-time constants. (#3564)
Yong He
2024-02-08
Support pointers in SPIRV. (#3561)
Yong He
2024-02-07
Implement basic GLSL built-in functions (#3525)
Jay Kwak
2024-02-06
CI: cancel onging jobs on commit. (#3557)
Yong He
2024-02-06
gfx:Add callback to IPipelineCreationAPIDispatcher (#3556)
kaizhangNV
2024-02-06
deploy slang-glslang with macos releases (#3554)
Simon Kallweit
2024-02-06
Improve Capability System (#3555)
Yong He
2024-02-06
Fix fp16 atomics intrinsics for hlsl. (#3553)
Yong He
2024-02-06
Unify GLSL and HLSL buffer block parsing. (#3552)
Yong He
2024-02-05
Add per-buffer data layout control. (#3551)
Yong He
2024-02-05
Add glsl implementation of Texture.InterlockedAddF32 (#3550)
Yong He
2024-02-05
Implement GLSL build-in functions related to texture (#3544)
Jay Kwak
2024-02-05
Add documentation on capability system. (#3549)
Yong He
2024-02-03
Fix spirv emit that leads to pathological downstream time. (#3546)
Yong He
2024-02-02
Capability type checking. (#3530)
Yong He
2024-02-02
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2024-02-02
GLSL Passthrough support for SSBO types (#3446)
Ellie Hermaszewska
2024-02-02
updating readme (#3537)
Nathan V. Morrical
2024-02-02
adding required extensions to gfx to enable basic vulkan printf functionality...
Nathan V. Morrical
2024-02-01
FP16 atomics for RWByteAddresBuffer, fp32 atomics for images. (#3536)
Yong He
2024-02-01
Add slangc option to specialize entrypoint + auto glsl mode. (#3531)
Yong He
2024-01-30
Correctly apply glsl local size layout to entry points during lowering (#3528)
Ellie Hermaszewska
2024-01-26
Fix LSP compatibility issues with Visual Studio. (#3520)
Yong He
2024-01-25
Fixes for `module` and `include`. (#3519)
Yong He
2024-01-25
Fix spirv legalization generating duplicate array types. (#3517)
Yong He
2024-01-24
Update documentation. (#3492)
Yong He
2024-01-24
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2024-01-24
IRSPIRVAsmOperandInst instructions may not have IRBlock as the immediate pare...
Pankaj Mistry
2024-01-24
Correctly refer to ComPtr type in documentation (#3485)
chloekek
2024-01-24
Document that D3D11 fragment stage is optional (#3480)
chloekek
2024-01-24
Generate lookup tables from cmake (#3461)
Ellie Hermaszewska
2024-01-23
[LSP] Handle "NotificationReceived" call. (#3481)
Yong He
2024-01-23
SPIRV Legalization fixes. (#3479)
Yong He
2024-01-23
Adding CONTRIBUTION.md (#3472)
Jay Kwak
2024-01-23
Fix incorrect behavior of operator% (#3470)
Jay Kwak
2024-01-23
Add support for rayQueryGetIntersectionTriangleVertexPositionsEXT (#3463)
kaizhangNV
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