diff options
| author | Yong He <yonghe@outlook.com> | 2024-02-15 00:05:51 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-15 00:05:51 -0800 |
| commit | 5a623ec227726ad1d988a5d91f55f19b62a98e03 (patch) | |
| tree | 94a3fd2f00ce1a95035f39cd3571c9e97a70d24e | |
| parent | 2ced683f10fb82f63a2e2c3d7b5f099c53bb57b0 (diff) | |
Support loading serialized modules. (#3588)
* Support loading serialized modules.
* Fix.
* Fix vs solution files
* Fix glsl module loading.
* C++ fix.
* Fix.
* Try fix c++ error.
* Try fix.
* Fix.
* Fix.
30 files changed, 1063 insertions, 131 deletions
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj index 335fa8156..df2f9b4dd 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj @@ -306,6 +306,8 @@ <ClCompile Include="..\..\..\tools\gfx-unit-test\link-time-constant.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\nested-parameter-block.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\precompiled-module-2.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\precompiled-module.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\ray-tracing-tests.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\resolve-resource-tests.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\root-mutable-shader-object.cpp" />
@@ -327,6 +329,9 @@ <None Include="..\..\..\tools\gfx-unit-test\link-time-constant.slang" />
<None Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.slang" />
<None Include="..\..\..\tools\gfx-unit-test\nested-parameter-block.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\precompiled-module-imported.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\precompiled-module-included.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\precompiled-module.slang" />
<None Include="..\..\..\tools\gfx-unit-test\ray-tracing-test-shaders.slang" />
<None Include="..\..\..\tools\gfx-unit-test\resolve-resource-shader.slang" />
<None Include="..\..\..\tools\gfx-unit-test\root-shader-parameter.slang" />
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters index fa5ca30e5..9ab4fb3c4 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters @@ -74,6 +74,12 @@ <ClCompile Include="..\..\..\tools\gfx-unit-test\nested-parameter-block.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\precompiled-module-2.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\precompiled-module.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
<ClCompile Include="..\..\..\tools\gfx-unit-test\ray-tracing-tests.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -133,6 +139,15 @@ <None Include="..\..\..\tools\gfx-unit-test\nested-parameter-block.slang">
<Filter>Source Files</Filter>
</None>
+ <None Include="..\..\..\tools\gfx-unit-test\precompiled-module-imported.slang">
+ <Filter>Source Files</Filter>
+ </None>
+ <None Include="..\..\..\tools\gfx-unit-test\precompiled-module-included.slang">
+ <Filter>Source Files</Filter>
+ </None>
+ <None Include="..\..\..\tools\gfx-unit-test\precompiled-module.slang">
+ <Filter>Source Files</Filter>
+ </None>
<None Include="..\..\..\tools\gfx-unit-test\ray-tracing-test-shaders.slang">
<Filter>Source Files</Filter>
</None>
@@ -4444,6 +4444,17 @@ namespace slang ITypeConformance** outConformance, SlangInt conformanceIdOverride, ISlangBlob** outDiagnostics) = 0; + + /** Load a module from a Slang module blob. + */ + virtual SLANG_NO_THROW IModule* SLANG_MCALL loadModuleFromIRBlob( + const char* moduleName, + const char* path, + slang::IBlob* source, + slang::IBlob** outDiagnostics = nullptr) = 0; + + virtual SLANG_NO_THROW SlangInt SLANG_MCALL getLoadedModuleCount() = 0; + virtual SLANG_NO_THROW IModule* SLANG_MCALL getLoadedModule(SlangInt index) = 0; }; #define SLANG_UUID_ISession ISession::getTypeGuid() @@ -4691,6 +4702,22 @@ namespace slang /// Get the name of an entry point defined in the module. virtual SLANG_NO_THROW SlangResult SLANG_MCALL getDefinedEntryPoint(SlangInt32 index, IEntryPoint** outEntryPoint) = 0; + + /// Get a serialized representation of the checked module. + virtual SLANG_NO_THROW SlangResult SLANG_MCALL serialize(ISlangBlob** outSerializedBlob) = 0; + + /// Write the serialized representation of this module to a file. + virtual SLANG_NO_THROW SlangResult SLANG_MCALL writeToFile(char const* fileName) = 0; + + /// Get the name of the module. + virtual SLANG_NO_THROW const char* SLANG_MCALL getName() = 0; + + /// Get the path of the module. + virtual SLANG_NO_THROW const char* SLANG_MCALL getFilePath() = 0; + + /// Get the unique identity of the module. + virtual SLANG_NO_THROW const char* SLANG_MCALL getUniqueIdentity() = 0; + }; #define SLANG_UUID_IModule IModule::getTypeGuid() diff --git a/source/slang/slang-ast-base.h b/source/slang/slang-ast-base.h index e11dbe259..b16eb5ddf 100644 --- a/source/slang/slang-ast-base.h +++ b/source/slang/slang-ast-base.h @@ -104,10 +104,10 @@ struct Scope : public NodeBase // but the opposite it allowed. ContainerDecl* containerDecl = nullptr; - SLANG_UNREFLECTED // The parent of this scope (where lookup should go if nothing is found locally) Scope* parent = nullptr; + SLANG_UNREFLECTED // The next sibling of this scope (a peer for lookup) Scope* nextSibling = nullptr; }; diff --git a/source/slang/slang-ast-decl.h b/source/slang/slang-ast-decl.h index 8d598c474..5d8023eaf 100644 --- a/source/slang/slang-ast-decl.h +++ b/source/slang/slang-ast-decl.h @@ -633,4 +633,9 @@ InterfaceDecl* findParentInterfaceDecl(Decl* decl); bool isLocalVar(const Decl* decl); + +// Add a sibling lookup scope for `dest` to refer to `source`. +void addSiblingScopeForContainerDecl(ASTBuilder* builder, ContainerDecl* dest, ContainerDecl* source); +void addSiblingScopeForContainerDecl(ASTBuilder* builder, Scope* destScope, ContainerDecl* source); + } // namespace Slang diff --git a/source/slang/slang-check-decl.cpp b/source/slang/slang-check-decl.cpp index 2a6ee8abc..f1409efe1 100644 --- a/source/slang/slang-check-decl.cpp +++ b/source/slang/slang-check-decl.cpp @@ -820,6 +820,11 @@ namespace Slang return as<NamespaceDeclBase>(parentDecl) != nullptr || as<FileDecl>(parentDecl) != nullptr; } + bool isUnsafeForceInlineFunc(FunctionDeclBase* funcDecl) + { + return funcDecl->hasModifier<UnsafeForceInlineEarlyAttribute>(); + } + /// Is `decl` a global shader parameter declaration? bool isGlobalShaderParameter(VarDeclBase* decl) { @@ -7302,7 +7307,7 @@ namespace Slang { // Create a new sub-scope to wire the module // into our lookup chain. - addSiblingScopeForContainerDecl(scope, fileDecl); + addSiblingScopeForContainerDecl(getASTBuilder(), scope, fileDecl); } void SemanticsVisitor::importModuleIntoScope(Scope* scope, ModuleDecl* moduleDecl) @@ -7325,7 +7330,7 @@ namespace Slang if (moduleScope->containerDecl != moduleDecl && moduleScope->containerDecl->parentDecl != moduleDecl) continue; - addSiblingScopeForContainerDecl(scope, moduleScope->containerDecl); + addSiblingScopeForContainerDecl(getASTBuilder(), scope, moduleScope->containerDecl); } // Also import any modules from nested `import` declarations @@ -7547,7 +7552,7 @@ namespace Slang if (addedScopes.add(s->containerDecl)) { scopesAdded = true; - addSiblingScopeForContainerDecl(scope, s->containerDecl); + addSiblingScopeForContainerDecl(getASTBuilder(), scope, s->containerDecl); } } }; @@ -7608,7 +7613,7 @@ namespace Slang { ensureDecl(ns, DeclCheckState::ScopesWired); } - addSiblingScopeForContainerDecl(decl, otherNamespace); + addSiblingScopeForContainerDecl(getASTBuilder(), decl, otherNamespace); } } // For file decls, we need to continue searching up in the parent module scope. diff --git a/source/slang/slang-check-expr.cpp b/source/slang/slang-check-expr.cpp index c04cb73e4..e9de74d8e 100644 --- a/source/slang/slang-check-expr.cpp +++ b/source/slang/slang-check-expr.cpp @@ -248,14 +248,14 @@ namespace Slang return SourceLoc(); } - void SemanticsVisitor::addSiblingScopeForContainerDecl(ContainerDecl* dest, ContainerDecl* source) + void addSiblingScopeForContainerDecl(ASTBuilder* builder, ContainerDecl* dest, ContainerDecl* source) { - addSiblingScopeForContainerDecl(dest->ownedScope, source); + addSiblingScopeForContainerDecl(builder, dest->ownedScope, source); } - void SemanticsVisitor::addSiblingScopeForContainerDecl(Scope* destScope, ContainerDecl* source) + void addSiblingScopeForContainerDecl(ASTBuilder* builder, Scope* destScope, ContainerDecl* source) { - auto subScope = getASTBuilder()->create<Scope>(); + auto subScope = builder->create<Scope>(); subScope->containerDecl = source; subScope->nextSibling = destScope->nextSibling; diff --git a/source/slang/slang-check-impl.h b/source/slang/slang-check-impl.h index 1808274f3..28ed47c53 100644 --- a/source/slang/slang-check-impl.h +++ b/source/slang/slang-check-impl.h @@ -17,6 +17,8 @@ namespace Slang bool isGlobalDecl(Decl* decl); + bool isUnsafeForceInlineFunc(FunctionDeclBase* funcDecl); + bool isUniformParameterType(Type* type); Type* checkProperType( @@ -1048,11 +1050,6 @@ namespace Slang Scope* getScope(SyntaxNode* node); - // Add a sibling lookup scope for `dest` to refer to `source`. - void addSiblingScopeForContainerDecl(ContainerDecl* dest, ContainerDecl* source); - void addSiblingScopeForContainerDecl(Scope* destScope, ContainerDecl* source); - - void diagnoseDeprecatedDeclRefUsage(DeclRef<Decl> declRef, SourceLoc loc, Expr* originalExpr); DeclRef<Decl> getDefaultDeclRef(Decl* decl) diff --git a/source/slang/slang-check-shader.cpp b/source/slang/slang-check-shader.cpp index 2e854554e..7a39f114b 100644 --- a/source/slang/slang-check-shader.cpp +++ b/source/slang/slang-check-shader.cpp @@ -905,58 +905,10 @@ namespace Slang // should work for typical HLSL code. // Index translationUnitCount = translationUnits.getCount(); - for(Index tt = 0; tt < translationUnitCount; ++tt) + for (Index tt = 0; tt < translationUnitCount; ++tt) { auto translationUnit = translationUnits[tt]; - for( auto globalDecl : translationUnit->getModuleDecl()->members ) - { - auto maybeFuncDecl = globalDecl; - if( auto genericDecl = as<GenericDecl>(maybeFuncDecl) ) - { - maybeFuncDecl = genericDecl->inner; - } - - auto funcDecl = as<FuncDecl>(maybeFuncDecl); - if(!funcDecl) - continue; - - auto entryPointAttr = funcDecl->findModifier<EntryPointAttribute>(); - if(!entryPointAttr) - continue; - - // We've discovered a valid entry point. It is a function (possibly - // generic) that has a `[shader(...)]` attribute to mark it as an - // entry point. - // - // We will now register that entry point as an `EntryPoint` - // with an appropriately chosen profile. - // - // The profile will only include a stage, so that the profile "family" - // and "version" are left unspecified. Downstream code will need - // to be able to handle this case. - // - Profile profile; - profile.setStage(entryPointAttr->stage); - - RefPtr<EntryPoint> entryPoint = EntryPoint::create( - linkage, - makeDeclRef(funcDecl), - profile); - - validateEntryPoint(entryPoint, sink); - - // Note: in the case that the user didn't explicitly - // specify entry points and we are instead compiling - // a shader "library," then we do not want to automatically - // combine the entry points into groups in the generated - // `Program`, since that would be slightly too magical. - // - // Instead, each entry point will end up in a singleton - // group, so that its entry-point parameters lay out - // independent of the others. - // - translationUnit->module->_addEntryPoint(entryPoint); - } + translationUnit->getModule()->_discoverEntryPoints(sink); } } } diff --git a/source/slang/slang-compiler.cpp b/source/slang/slang-compiler.cpp index f8ad95108..c77f736bc 100644 --- a/source/slang/slang-compiler.cpp +++ b/source/slang/slang-compiler.cpp @@ -2417,4 +2417,116 @@ namespace Slang } return false; } + + SLANG_NO_THROW SlangResult SLANG_MCALL Module::serialize(ISlangBlob** outSerializedBlob) + { + SerialContainerUtil::WriteOptions writeOptions; + writeOptions.sourceManager = getLinkage()->getSourceManager(); + OwnedMemoryStream memoryStream(FileAccess::Write); + SLANG_RETURN_ON_FAIL(SerialContainerUtil::write(this, writeOptions, &memoryStream)); + *outSerializedBlob = RawBlob::create( + memoryStream.getContents().getBuffer(), + (size_t)memoryStream.getContents().getCount()).detach(); + return SLANG_OK; + } + + SLANG_NO_THROW SlangResult SLANG_MCALL Module::writeToFile(char const* fileName) + { + SerialContainerUtil::WriteOptions writeOptions; + writeOptions.sourceManager = getLinkage()->getSourceManager(); + FileStream fileStream; + SLANG_RETURN_ON_FAIL(fileStream.init(fileName, FileMode::Create)); + return SerialContainerUtil::write(this, writeOptions, &fileStream); + } + + SLANG_NO_THROW const char* SLANG_MCALL Module::getName() + { + if (m_name) + return m_name->text.getBuffer(); + return nullptr; + } + + SLANG_NO_THROW const char* SLANG_MCALL Module::getFilePath() + { + if (m_pathInfo.hasFoundPath()) + return m_pathInfo.foundPath.getBuffer(); + return nullptr; + } + + SLANG_NO_THROW const char* SLANG_MCALL Module::getUniqueIdentity() + { + if (m_pathInfo.hasUniqueIdentity()) + return m_pathInfo.getMostUniqueIdentity().getBuffer(); + return nullptr; + } + + void validateEntryPoint( + EntryPoint* entryPoint, + DiagnosticSink* sink); + + void Module::_discoverEntryPoints(DiagnosticSink* sink) + { + for (auto globalDecl : m_moduleDecl->members) + { + auto maybeFuncDecl = globalDecl; + if (auto genericDecl = as<GenericDecl>(maybeFuncDecl)) + { + maybeFuncDecl = genericDecl->inner; + } + + auto funcDecl = as<FuncDecl>(maybeFuncDecl); + if (!funcDecl) + continue; + + Profile profile; + + auto entryPointAttr = funcDecl->findModifier<EntryPointAttribute>(); + if (entryPointAttr) + { + // We've discovered a valid entry point. It is a function (possibly + // generic) that has a `[shader(...)]` attribute to mark it as an + // entry point. + // + // We will now register that entry point as an `EntryPoint` + // with an appropriately chosen profile. + // + // The profile will only include a stage, so that the profile "family" + // and "version" are left unspecified. Downstream code will need + // to be able to handle this case. + // + profile.setStage(entryPointAttr->stage); + } + else + { + // If there isn't a [shader] attribute, look for a [numthreads] attribute + // since that implicitly means a compute shader. + auto numThreadsAttr = funcDecl->findModifier<NumThreadsAttribute>(); + if (numThreadsAttr) + profile.setStage(Stage::Compute); + else + continue; + } + + RefPtr<EntryPoint> entryPoint = EntryPoint::create( + getLinkage(), + makeDeclRef(funcDecl), + profile); + + validateEntryPoint(entryPoint, sink); + + // Note: in the case that the user didn't explicitly + // specify entry points and we are instead compiling + // a shader "library," then we do not want to automatically + // combine the entry points into groups in the generated + // `Program`, since that would be slightly too magical. + // + // Instead, each entry point will end up in a singleton + // group, so that its entry-point parameters lay out + // independent of the others. + // + _addEntryPoint(entryPoint); + } + } + } + diff --git a/source/slang/slang-compiler.h b/source/slang/slang-compiler.h index 18a91f78a..d93eff0a6 100755 --- a/source/slang/slang-compiler.h +++ b/source/slang/slang-compiler.h @@ -1325,6 +1325,22 @@ namespace Slang return Super::getEntryPointHash(entryPointIndex, targetIndex, outHash); } + /// Get a serialized representation of the checked module. + virtual SLANG_NO_THROW SlangResult SLANG_MCALL serialize(ISlangBlob** outSerializedBlob) override; + + /// Write the serialized representation of this module to a file. + virtual SLANG_NO_THROW SlangResult SLANG_MCALL writeToFile(char const* fileName) override; + + /// Get the name of the module. + virtual SLANG_NO_THROW const char* SLANG_MCALL getName() override; + + /// Get the path of the module. + virtual SLANG_NO_THROW const char* SLANG_MCALL getFilePath() override; + + /// Get the unique identity of the module. + virtual SLANG_NO_THROW const char* SLANG_MCALL getUniqueIdentity() override; + + virtual void buildHash(DigestBuilder<SHA1>& builder) SLANG_OVERRIDE; /// Create a module (initially empty). @@ -1354,6 +1370,10 @@ namespace Slang /// void setModuleDecl(ModuleDecl* moduleDecl);// { m_moduleDecl = moduleDecl; } + void setName(String name); + void setName(Name* name) { m_name = name; } + void setPathInfo(PathInfo pathInfo) { m_pathInfo = pathInfo; } + /// Set the IR for this module. /// /// This should only be called once, during creation of the module. @@ -1395,6 +1415,8 @@ namespace Slang /// void _collectShaderParams(); + void _discoverEntryPoints(DiagnosticSink* sink); + class ModuleSpecializationInfo : public SpecializationInfo { public: @@ -1426,6 +1448,9 @@ namespace Slang DiagnosticSink* sink) SLANG_OVERRIDE; private: + Name* m_name = nullptr; + PathInfo m_pathInfo; + // The AST for the module ModuleDecl* m_moduleDecl = nullptr; @@ -1539,6 +1564,13 @@ namespace Slang Dictionary<String, String> getCombinedPreprocessorDefinitions(); + void setModuleName(Name* name) + { + moduleName = name; + if (module) + module->setName(name); + } + protected: void _addSourceFile(SourceFile* sourceFile); /* Given an artifact, find a PathInfo. @@ -1730,6 +1762,11 @@ namespace Slang /// lookup additional loaded modules. typedef Dictionary<Name*, Module*> LoadedModuleDictionary; + enum ModuleBlobType + { + Source, IR + }; + /// A context for loading and re-using code modules. class Linkage : public RefObject, public slang::ISession { @@ -1742,6 +1779,17 @@ namespace Slang SLANG_NO_THROW slang::IModule* SLANG_MCALL loadModule( const char* moduleName, slang::IBlob** outDiagnostics = nullptr) override; + slang::IModule* loadModuleFromBlob( + const char* moduleName, + const char* path, + slang::IBlob* source, + ModuleBlobType blobType, + slang::IBlob** outDiagnostics = nullptr); + SLANG_NO_THROW slang::IModule* SLANG_MCALL loadModuleFromIRBlob( + const char* moduleName, + const char* path, + slang::IBlob* source, + slang::IBlob** outDiagnostics = nullptr) override; SLANG_NO_THROW slang::IModule* SLANG_MCALL loadModuleFromSource( const char* moduleName, const char* path, @@ -1786,6 +1834,8 @@ namespace Slang ISlangBlob** outDiagnostics) override; SLANG_NO_THROW SlangResult SLANG_MCALL createCompileRequest( SlangCompileRequest** outCompileRequest) override; + virtual SLANG_NO_THROW SlangInt SLANG_MCALL getLoadedModuleCount() override; + virtual SLANG_NO_THROW slang::IModule* SLANG_MCALL getLoadedModule(SlangInt index) override; // Updates the supplied builder with linkage-related information, which includes preprocessor // defines, the compiler version, and other compiler options. This is then merged with the hash @@ -1935,6 +1985,15 @@ namespace Slang ISlangBlob* fileContentsBlob, SourceLoc const& loc, DiagnosticSink* sink, + const LoadedModuleDictionary* additionalLoadedModules, + ModuleBlobType blobType); + + RefPtr<Module> loadModuleFromIRBlobImpl( + Name* name, + const PathInfo& filePathInfo, + ISlangBlob* fileContentsBlob, + SourceLoc const& loc, + DiagnosticSink* sink, const LoadedModuleDictionary* additionalLoadedModules); void loadParsedModule( @@ -1952,6 +2011,8 @@ namespace Slang DiagnosticSink* sink, const LoadedModuleDictionary* loadedModules = nullptr); + void prepareDeserializedModule(Module* module, DiagnosticSink* sink); + SourceFile* findFile(Name* name, SourceLoc loc, IncludeSystem& outIncludeSystem); struct IncludeResult { diff --git a/source/slang/slang-module-library.cpp b/source/slang/slang-module-library.cpp index b7290008b..0975d6e8f 100644 --- a/source/slang/slang-module-library.cpp +++ b/source/slang/slang-module-library.cpp @@ -66,7 +66,7 @@ SlangResult loadModuleLibrary(const Byte* inBytes, size_t bytesCount, EndToEndCo options.linkage = req->getLinkage(); options.sink = req->getSink(); - SLANG_RETURN_ON_FAIL(SerialContainerUtil::read(&riffContainer, options, containerData)); + SLANG_RETURN_ON_FAIL(SerialContainerUtil::read(&riffContainer, options, nullptr, containerData)); for (const auto& module : containerData.modules) { diff --git a/source/slang/slang-parser.cpp b/source/slang/slang-parser.cpp index 45fa5a125..477b43726 100644 --- a/source/slang/slang-parser.cpp +++ b/source/slang/slang-parser.cpp @@ -1280,21 +1280,24 @@ namespace Slang Parser* parser, void* /*userData*/) { auto decl = parser->astBuilder->create<ModuleDeclarationDecl>(); + auto moduleDecl = parser->getCurrentModuleDecl(); if (parser->LookAheadToken(TokenType::Identifier)) { auto nameToken = parser->ReadToken(TokenType::Identifier); decl->nameAndLoc.name = parser->getNamePool()->getName(nameToken.getContent()); decl->nameAndLoc.loc = nameToken.loc; + if (moduleDecl) moduleDecl->nameAndLoc = decl->nameAndLoc; } else if (parser->LookAheadToken(TokenType::StringLiteral)) { auto nameToken = parser->ReadToken(TokenType::StringLiteral); decl->nameAndLoc.name = parser->getNamePool()->getName(getStringLiteralTokenValue(nameToken)); decl->nameAndLoc.loc = nameToken.loc; + if (moduleDecl) moduleDecl->nameAndLoc = decl->nameAndLoc; } else { - if (auto moduleDecl = parser->getCurrentModuleDecl()) + if (moduleDecl) decl->nameAndLoc.name = moduleDecl->getName(); decl->nameAndLoc.loc = parser->tokenReader.peekLoc(); } diff --git a/source/slang/slang-serialize-ast-type-info.h b/source/slang/slang-serialize-ast-type-info.h index f7d8cab08..96c8a438f 100644 --- a/source/slang/slang-serialize-ast-type-info.h +++ b/source/slang/slang-serialize-ast-type-info.h @@ -52,8 +52,8 @@ inline void serializeValPointerValue(SerialWriter* writer, Val* ptrValue, Serial inline void deserializeValPointerValue(SerialReader* reader, const SerialIndex* inSerial, void* outPtr) { - auto val = reader->getPointer(*(const SerialIndex*)inSerial).dynamicCast<Val>(); - *(Val**)outPtr = val; + auto val = reader->getValPointer(*(const SerialIndex*)inSerial); + *(void**)outPtr = val.m_ptr; } template<typename T> diff --git a/source/slang/slang-serialize-container.cpp b/source/slang/slang-serialize-container.cpp index 175f970c9..6a75064ab 100644 --- a/source/slang/slang-serialize-container.cpp +++ b/source/slang/slang-serialize-container.cpp @@ -213,7 +213,11 @@ namespace Slang { } ModuleSerialFilter filter(moduleDecl); - SerialWriter writer(serialClasses, &filter); + auto astWriterFlag = SerialWriter::Flag::ZeroInitialize; + if ((options.optionFlags & SerialOptionFlag::ASTFunctionBody) == 0) + astWriterFlag = (SerialWriter::Flag::Enum)(astWriterFlag | SerialWriter::Flag::SkipFunctionBody); + + SerialWriter writer(serialClasses, &filter, astWriterFlag); writer.getExtraObjects().set(sourceLocWriter); @@ -300,7 +304,7 @@ static List<ExtensionDecl*>& _getCandidateExtensionList( return entry->candidateExtensions; } -/* static */Result SerialContainerUtil::read(RiffContainer* container, const ReadOptions& options, SerialContainerData& out) +/* static */Result SerialContainerUtil::read(RiffContainer* container, const ReadOptions& options, const LoadedModuleDictionary* additionalLoadedModules, SerialContainerData& out) { out.clear(); @@ -441,7 +445,7 @@ static List<ExtensionDecl*>& _getCandidateExtensionList( NamePool* namePool = linkage->getNamePool(); Name* moduleNameName = namePool->getName(moduleName); - readModule = linkage->findOrImportModule(moduleNameName, SourceLoc::fromRaw(0), options.sink); + readModule = linkage->findOrImportModule(moduleNameName, SourceLoc::fromRaw(0), options.sink, additionalLoadedModules); if (!readModule) { return SLANG_FAIL; @@ -570,7 +574,6 @@ static List<ExtensionDecl*>& _getCandidateExtensionList( else if (Val* val = dynamicCast<Val>(nodeBase)) { val->_setUnique(); - astBuilder->m_cachedNodes.tryGetValueOrAdd(ValKey(val), val); } } } diff --git a/source/slang/slang-serialize-container.h b/source/slang/slang-serialize-container.h index 7cbc97aa2..a2b596a24 100644 --- a/source/slang/slang-serialize-container.h +++ b/source/slang/slang-serialize-container.h @@ -107,7 +107,7 @@ struct SerialContainerUtil static SlangResult write(const SerialContainerData& data, const WriteOptions& options, RiffContainer* container); /// Read the container into outData - static SlangResult read(RiffContainer* container, const ReadOptions& options, SerialContainerData& outData); + static SlangResult read(RiffContainer* container, const ReadOptions& options, const LoadedModuleDictionary* additionalLoadedModules, SerialContainerData& outData); /// Verify IR serialization static SlangResult verifyIRSerialize(IRModule* module, Session* session, const WriteOptions& options); diff --git a/source/slang/slang-serialize-factory.cpp b/source/slang/slang-serialize-factory.cpp index 351742e60..5eae5e740 100644 --- a/source/slang/slang-serialize-factory.cpp +++ b/source/slang/slang-serialize-factory.cpp @@ -45,6 +45,11 @@ void* DefaultSerialObjectFactory::create(SerialTypeKind typeKind, SerialSubType return nullptr; } +void* DefaultSerialObjectFactory::getOrCreateVal(ValNodeDesc&& desc) +{ + return m_astBuilder->_getOrCreateImpl(_Move(desc)); +} + // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ModuleSerialFilter !!!!!!!!!!!!!!!!!!!!!!!! SerialIndex ModuleSerialFilter::writePointer(SerialWriter* writer, const RefObject* inPtr) @@ -65,12 +70,6 @@ SerialIndex ModuleSerialFilter::writePointer(SerialWriter* writer, const NodeBas NodeBase* ptr = const_cast<NodeBase*>(inPtr); SLANG_ASSERT(ptr); - // We don't serialize Scope - if (as<Scope>(ptr)) - { - writer->setPointerIndex(inPtr, SerialIndex(0)); - return SerialIndex(0); - } if (Decl* decl = as<Decl>(ptr)) { diff --git a/source/slang/slang-serialize-factory.h b/source/slang/slang-serialize-factory.h index 7e51a840d..caa2f9785 100644 --- a/source/slang/slang-serialize-factory.h +++ b/source/slang/slang-serialize-factory.h @@ -15,6 +15,7 @@ class DefaultSerialObjectFactory : public SerialObjectFactory public: virtual void* create(SerialTypeKind typeKind, SerialSubType subType) SLANG_OVERRIDE; + virtual void* getOrCreateVal(ValNodeDesc&& desc) SLANG_OVERRIDE; DefaultSerialObjectFactory(ASTBuilder* astBuilder) : m_astBuilder(astBuilder) diff --git a/source/slang/slang-serialize-types.h b/source/slang/slang-serialize-types.h index fb0dd2f9d..7623eb4cf 100644 --- a/source/slang/slang-serialize-types.h +++ b/source/slang/slang-serialize-types.h @@ -30,6 +30,7 @@ struct SerialOptionFlag SourceLocation = 0x02, ///< If set will output SourceLoc information, that can be reconstructed when read after being stored. ASTModule = 0x04, ///< If set will output AST modules - typically required, but potentially not desired (for example with obsfucation) IRModule = 0x08, ///< If set will output IR modules - typically required + ASTFunctionBody = 0x10, ///< If set will serialize AST function bodies. }; }; typedef SerialOptionFlag::Type SerialOptionFlags; diff --git a/source/slang/slang-serialize.cpp b/source/slang/slang-serialize.cpp index 1f5b6942d..1c8abb8f9 100644 --- a/source/slang/slang-serialize.cpp +++ b/source/slang/slang-serialize.cpp @@ -3,6 +3,7 @@ #include "slang-ast-base.h" #include "slang-ast-builder.h" +#include "slang-check-impl.h" namespace Slang { @@ -222,6 +223,50 @@ SerialWriter::SerialWriter(SerialClasses* classes, SerialFilter* filter, Flags f m_ptrMap.add(nullptr, 0); } +struct SkipFunctionBodyRAII +{ + FunctionDeclBase* funcDecl = nullptr; + Stmt* oldBody = nullptr; + SkipFunctionBodyRAII(SerialWriter::Flags flags, const SerialClass* serialCls, const void* ptr) + { + if ((flags & SerialWriter::Flag::SkipFunctionBody) == 0) + return; + + if (serialCls->typeKind != SerialTypeKind::NodeBase) + return; + auto cls = serialCls; + while (cls) + { + auto astNodeType = (ASTNodeType)cls->subType; + if (astNodeType == ASTNodeType::FunctionDeclBase) + { + funcDecl = (FunctionDeclBase*)ptr; + break; + } + cls = cls->super; + } + if (funcDecl) + { + oldBody = funcDecl->body; + // We always need to include body of unsafeForceInlineEarly functions + // since they will need to be available at IR lowering time of the + // user module for pre-linking inling. + if (!isUnsafeForceInlineFunc(funcDecl)) + { + funcDecl->body = nullptr; + } + } + + } + ~SkipFunctionBodyRAII() + { + if (funcDecl) + { + funcDecl->body = oldBody; + } + } +}; + SerialIndex SerialWriter::writeObject(const SerialClass* serialCls, const void* ptr) { if (serialCls->flags & SerialClassFlag::DontSerialize) @@ -229,6 +274,16 @@ SerialIndex SerialWriter::writeObject(const SerialClass* serialCls, const void* return SerialIndex(0); } + if (serialCls->typeKind == SerialTypeKind::NodeBase && + ReflectClassInfo::isSubClassOf(serialCls->subType, Val::kReflectClassInfo)) + { + return writeValObject((Val*)ptr); + } + + // If we are skipping function bodies, set the body field to nullptr, and + // restore it after serialization. + SkipFunctionBodyRAII clearFunctionBodyRAII(m_flags, serialCls, ptr); + // This pointer cannot be in the map SLANG_ASSERT(m_ptrMap.tryGetValue(ptr) == nullptr); @@ -279,6 +334,62 @@ SerialIndex SerialWriter::writeObject(const NodeBase* node) return writeObject(serialClass, (const void*)node); } +SerialIndex SerialWriter::writeValObject(const Val* node) +{ + typedef SerialInfo::ValEntry ValEntry; + + size_t size = node->getOperandCount() * sizeof(SerialInfo::SerialValOperand); + ValEntry* nodeEntry = (ValEntry*)m_arena.allocateAligned(sizeof(ValEntry) + size, SerialInfo::MAX_ALIGNMENT); + + nodeEntry->typeKind = SerialTypeKind::NodeBase; + nodeEntry->subType = (SerialSubType)node->astNodeType; + nodeEntry->operandCount = (uint32_t)node->getOperandCount(); + nodeEntry->info = SerialInfo::makeEntryInfo(SerialInfo::MAX_ALIGNMENT); + + // We add before adding fields, so if the fields point to this, the entry will be set + auto index = _add(node, nodeEntry); + + ShortList<SerialIndex, 4> serializedOperands; + + for (Index i = 0; i < node->getOperandCount(); i++) + { + auto operand = node->m_operands[i]; + switch (operand.kind) + { + case ValNodeOperandKind::ConstantValue: + serializedOperands.add((SerialIndex)0); + break; + case ValNodeOperandKind::ValNode: + case ValNodeOperandKind::ASTNode: + serializedOperands.add(addPointer(operand.values.nodeOperand)); + break; + } + } + + SLANG_ASSERT(serializedOperands.getCount() == node->getOperandCount()); + + auto serialOperands = (SerialInfo::SerialValOperand*)(nodeEntry + 1); + for (Index i = 0; i < node->getOperandCount(); i++) + { + auto serialOperand = serialOperands + i; + auto operand = node->m_operands[i]; + serialOperand->type = (int)operand.kind; + switch (operand.kind) + { + case ValNodeOperandKind::ConstantValue: + serialOperand->payload = operand.values.intOperand; + break; + case ValNodeOperandKind::ValNode: + serialOperand->payload = (uint64_t)serializedOperands[i]; + break; + case ValNodeOperandKind::ASTNode: + serialOperand->payload = (uint64_t)serializedOperands[i]; + break; + } + } + return index; +} + SerialIndex SerialWriter::writeObject(const RefObject* obj) { const SerialRefObject* serialObj = as<const SerialRefObject>(obj); @@ -633,6 +744,9 @@ size_t SerialInfo::Entry::calcSize(SerialClasses* serialClasses) const auto serialClass = serialClasses->getSerialClass(typeKind, entry->subType); + if (ReflectClassInfo::isSubClassOf(entry->subType, Val::kReflectClassInfo)) + return sizeof(ValEntry) + static_cast<const ValEntry*>(this)->operandCount * sizeof(SerialValOperand); + // Align by the alignment of the entry size_t alignment = getAlignment(entry->info); size_t size = sizeof(ObjectEntry) + serialClass->size; @@ -722,6 +836,49 @@ SerialPointer SerialReader::getPointer(SerialIndex index) return ptr; } +SerialPointer SerialReader::getValPointer(SerialIndex index) +{ + if (index == SerialIndex(0)) + { + return SerialPointer(); + } + + SLANG_ASSERT(SerialIndexRaw(index) < SerialIndexRaw(m_entries.getCount())); + + SerialPointer& ptr = m_objects[Index(index)]; + + if (ptr.m_ptr) + return ptr; + + const SerialInfo::ValEntry* entry = (SerialInfo::ValEntry*)m_entries[Index(index)]; + ValNodeDesc desc; + desc.type = (ASTNodeType)entry->subType; + auto readPtr = (SerialInfo::SerialValOperand*)(entry + 1); + for (uint32_t i = 0; i < entry->operandCount; i++) + { + auto serialOperand = readPtr[i]; + ValNodeOperand operand; + operand.kind = (ValNodeOperandKind)(serialOperand.type); + switch (operand.kind) + { + case ValNodeOperandKind::ConstantValue: + operand.values.intOperand = serialOperand.payload; + break; + case ValNodeOperandKind::ASTNode: + operand.values.nodeOperand = (NodeBase*)getPointer((SerialIndex)serialOperand.payload).m_ptr; + break; + case ValNodeOperandKind::ValNode: + operand.values.nodeOperand = (Val*)getValPointer((SerialIndex)serialOperand.payload).m_ptr; + break; + } + desc.operands.add(operand); + } + desc.init(); + ptr.m_kind = SerialTypeKind::NodeBase; + ptr.m_ptr = this->m_objectFactory->getOrCreateVal(_Move(desc)); + return ptr; +} + String SerialReader::getString(SerialIndex index) { if (index == SerialIndex(0)) @@ -902,6 +1059,12 @@ SlangResult SerialReader::constructObjects(NamePool* namePool) case SerialTypeKind::NodeBase: { auto objectEntry = static_cast<const SerialInfo::ObjectEntry*>(entry); + + // Don't create object for Vals. + if (objectEntry->typeKind == SerialTypeKind::NodeBase && + ReflectClassInfo::isSubClassOf(objectEntry->subType, Val::kReflectClassInfo)) + break; + void* obj = m_objectFactory->create(objectEntry->typeKind, objectEntry->subType); if (!obj) { @@ -912,7 +1075,7 @@ SlangResult SerialReader::constructObjects(NamePool* namePool) } case SerialTypeKind::Array: { - // Don't need to construct an object, as will be accessed an interpreted by the object that holds it + // Don't need to construct an object, as will be accessed and interpreted by the object that holds it break; } } @@ -944,6 +1107,8 @@ SlangResult SerialReader::deserializeObjects() { return SLANG_FAIL; } + if (ReflectClassInfo::isSubClassOf(objectEntry->subType, Val::kReflectClassInfo)) + continue; const uint8_t* src = (const uint8_t*)(objectEntry + 1); uint8_t* dst = (uint8_t*)dstPtr.m_ptr; diff --git a/source/slang/slang-serialize.h b/source/slang/slang-serialize.h index 3071dc174..a91ff21e9 100644 --- a/source/slang/slang-serialize.h +++ b/source/slang/slang-serialize.h @@ -27,6 +27,8 @@ docs/design/serialization.md // Predeclare typedef uint32_t SerialSourceLoc; class NodeBase; +class Val; +struct ValNodeDesc; // Pre-declare class SerialClasses; @@ -119,11 +121,23 @@ struct SerialInfo uint32_t _pad0; ///< Necessary, because a node *can* have MAX_ALIGNEMENT }; + struct ValEntry : Entry + { + SerialSubType subType; + uint32_t operandCount; + }; + struct ArrayEntry : Entry { uint16_t elementSize; uint32_t elementCount; }; + + struct SerialValOperand + { + int type; + uint64_t payload; + }; }; typedef uint32_t SerialIndexRaw; @@ -185,6 +199,7 @@ class SerialObjectFactory { public: virtual void* create(SerialTypeKind typeKind, SerialSubType subType) = 0; + virtual void* getOrCreateVal(ValNodeDesc&& desc) = 0; }; class SerialExtraObjects @@ -229,6 +244,8 @@ public: const void* getArray(SerialIndex index, Index& outCount); SerialPointer getPointer(SerialIndex index); + SerialPointer getValPointer(SerialIndex index); + String getString(SerialIndex index); Name* getName(SerialIndex index); UnownedStringSlice getStringSlice(SerialIndex index); @@ -329,7 +346,10 @@ public: /// If set will zero initialize backing memory. This is slower but /// is desirable to make two serializations of the same thing produce the /// identical serialized result. - ZeroInitialize = 0x1 + ZeroInitialize = 0x1, + + /// If set will not serialize function body. + SkipFunctionBody = 0x2, }; }; @@ -342,6 +362,7 @@ public: /// Write the object at the pointer SerialIndex writeObject(const NodeBase* ptr); SerialIndex writeObject(const RefObject* ptr); + SerialIndex writeValObject(const Val* ptr); /// Add an array - may need to convert to serialized format template <typename T> diff --git a/source/slang/slang-syntax.h b/source/slang/slang-syntax.h index 6b134e523..807db9a85 100644 --- a/source/slang/slang-syntax.h +++ b/source/slang/slang-syntax.h @@ -295,12 +295,6 @@ namespace Slang // being in templates, because gcc/clang get angry. // template<typename T> - void FilteredModifierList<T>::Iterator::operator++() - { - current = adjust(current->next); - } - // - template<typename T> Modifier* FilteredModifierList<T>::adjust(Modifier* modifier) { Modifier* m = modifier; @@ -315,6 +309,11 @@ namespace Slang } } + template<typename T> + void FilteredModifierList<T>::Iterator::operator++() + { + current = FilteredModifierList<T>::adjust(current->next); + } // enum class UserDefinedAttributeTargets diff --git a/source/slang/slang.cpp b/source/slang/slang.cpp index 267d91173..395285b41 100644 --- a/source/slang/slang.cpp +++ b/source/slang/slang.cpp @@ -26,7 +26,7 @@ #include "slang-parser.h" #include "slang-preprocessor.h" #include "slang-type-layout.h" - +# #include "slang-options.h" #include "slang-repro.h" @@ -480,11 +480,12 @@ SlangResult Session::_readBuiltinModule(ISlangFileSystem* fileSystem, Scope* sco // Hmm - don't have a suitable sink yet, so attempt to just not have one options.sink = nullptr; - SLANG_RETURN_ON_FAIL(SerialContainerUtil::read(&riffContainer, options, containerData)); + SLANG_RETURN_ON_FAIL(SerialContainerUtil::read(&riffContainer, options, nullptr, containerData)); for (auto& srcModule : containerData.modules) { RefPtr<Module> module(new Module(linkage, srcModule.astBuilder)); + module->setName(moduleName); ModuleDecl* moduleDecl = as<ModuleDecl>(srcModule.astRootNode); // Set the module back reference on the decl @@ -1086,10 +1087,11 @@ SLANG_NO_THROW slang::IModule* SLANG_MCALL Linkage::loadModule( } } -SLANG_NO_THROW slang::IModule* SLANG_MCALL Linkage::loadModuleFromSource( +slang::IModule* Linkage::loadModuleFromBlob( const char* moduleName, const char* path, slang::IBlob* source, + ModuleBlobType blobType, slang::IBlob** outDiagnostics) { SLANG_AST_BUILDER_RAII(getASTBuilder()); @@ -1124,7 +1126,8 @@ SLANG_NO_THROW slang::IModule* SLANG_MCALL Linkage::loadModuleFromSource( source, SourceLoc(), &sink, - nullptr); + nullptr, + blobType); sink.getBlobIfNeeded(outDiagnostics); return asExternal(module); @@ -1136,6 +1139,24 @@ SLANG_NO_THROW slang::IModule* SLANG_MCALL Linkage::loadModuleFromSource( } } +SLANG_NO_THROW slang::IModule* SLANG_MCALL Linkage::loadModuleFromSource( + const char* moduleName, + const char* path, + slang::IBlob* source, + slang::IBlob** outDiagnostics) +{ + return loadModuleFromBlob(moduleName, path, source, ModuleBlobType::Source, outDiagnostics); +} + +SLANG_NO_THROW slang::IModule* SLANG_MCALL Linkage::loadModuleFromIRBlob( + const char* moduleName, + const char* path, + slang::IBlob* source, + slang::IBlob** outDiagnostics) +{ + return loadModuleFromBlob(moduleName, path, source, ModuleBlobType::IR, outDiagnostics); +} + SLANG_NO_THROW SlangResult SLANG_MCALL Linkage::createCompositeComponentType( slang::IComponentType* const* componentTypes, SlangInt componentTypeCount, @@ -1398,6 +1419,18 @@ SLANG_NO_THROW SlangResult SLANG_MCALL Linkage::createCompileRequest( return SLANG_OK; } +SLANG_NO_THROW SlangInt SLANG_MCALL Linkage::getLoadedModuleCount() +{ + return loadedModulesList.getCount(); +} + +SLANG_NO_THROW slang::IModule* SLANG_MCALL Linkage::getLoadedModule(SlangInt index) +{ + if (index >= 0 && index < loadedModulesList.getCount()) + return loadedModulesList[index].get(); + return nullptr; +} + void Linkage::buildHash(DigestBuilder<SHA1>& builder, SlangInt targetIndex) { // Add the Slang compiler version to the hash @@ -2909,8 +2942,7 @@ int FrontEndCompileRequest::addTranslationUnit(SourceLanguage language, Name* mo translationUnit->compileRequest = this; translationUnit->sourceLanguage = SourceLanguage(language); - translationUnit->moduleName = moduleName; - + translationUnit->setModuleName(moduleName); return addTranslationUnit(translationUnit); } @@ -3097,6 +3129,54 @@ void Linkage::loadParsedModule( loadedModulesList.add(loadedModule); } +RefPtr<Module> Linkage::loadModuleFromIRBlobImpl( + Name* name, + const PathInfo& filePathInfo, + ISlangBlob* fileContentsBlob, + SourceLoc const& loc, + DiagnosticSink* sink, + const LoadedModuleDictionary* additionalLoadedModules) +{ + RefPtr<Module> resultModule = new Module(this, getASTBuilder()); + resultModule->setName(name); + ModuleBeingImportedRAII moduleBeingImported( + this, + resultModule, + name, + loc); + + String mostUniqueIdentity = filePathInfo.getMostUniqueIdentity(); + SLANG_ASSERT(mostUniqueIdentity.getLength() > 0); + + mapPathToLoadedModule.add(mostUniqueIdentity, resultModule); + mapNameToLoadedModules.add(name, resultModule); + + RiffContainer container; + MemoryStreamBase readStream(FileAccess::Read, fileContentsBlob->getBufferPointer(), fileContentsBlob->getBufferSize()); + SLANG_RETURN_NULL_ON_FAIL(RiffUtil::read(&readStream, container)); + SerialContainerUtil::ReadOptions readOptions; + readOptions.linkage = this; + readOptions.astBuilder = getASTBuilder(); + readOptions.session = getSessionImpl(); + readOptions.sharedASTBuilder = getASTBuilder()->getSharedASTBuilder(); + readOptions.sink = sink; + readOptions.sourceManager = getSourceManager(); + readOptions.namePool = getNamePool(); + SerialContainerData containerData; + SLANG_RETURN_NULL_ON_FAIL(SerialContainerUtil::read(&container, readOptions, additionalLoadedModules, containerData)); + if (containerData.modules.getCount() != 1) + return nullptr; + auto moduleEntry = containerData.modules.getFirst(); + resultModule->setIRModule(moduleEntry.irModule); + resultModule->setModuleDecl(as<ModuleDecl>(moduleEntry.astRootNode)); + + prepareDeserializedModule(resultModule, sink); + + loadedModulesList.add(resultModule); + resultModule->setPathInfo(filePathInfo); + return resultModule; +} + Module* Linkage::loadModule(String const& name) { // TODO: We either need to have a diagnostics sink @@ -3129,15 +3209,19 @@ RefPtr<Module> Linkage::loadModule( ISlangBlob* sourceBlob, SourceLoc const& srcLoc, DiagnosticSink* sink, - const LoadedModuleDictionary* additionalLoadedModules) + const LoadedModuleDictionary* additionalLoadedModules, + ModuleBlobType blobType) { + if (blobType == ModuleBlobType::IR) + return loadModuleFromIRBlobImpl(name, filePathInfo, sourceBlob, srcLoc, sink, additionalLoadedModules); + RefPtr<FrontEndCompileRequest> frontEndReq = new FrontEndCompileRequest(this, nullptr, sink); frontEndReq->additionalLoadedModules = additionalLoadedModules; RefPtr<TranslationUnitRequest> translationUnit = new TranslationUnitRequest(frontEndReq); translationUnit->compileRequest = frontEndReq; - translationUnit->moduleName = name; + translationUnit->setModuleName(name); Stage impliedStage; translationUnit->sourceLanguage = SourceLanguage::Slang; @@ -3216,6 +3300,7 @@ RefPtr<Module> Linkage::loadModule( return nullptr; } + module->setPathInfo(filePathInfo); return module; } @@ -3299,7 +3384,6 @@ RefPtr<Module> Linkage::findOrImportModule( return previouslyLoadedModule; } - auto fileName = getFileNameFromModuleName(name); // Next, try to find the file of the given name, // using our ordinary include-handling logic. @@ -3310,46 +3394,61 @@ RefPtr<Module> Linkage::findOrImportModule( PathInfo pathIncludedFromInfo = getSourceManager()->getPathInfo(loc, SourceLocType::Actual); PathInfo filePathInfo; - ComPtr<ISlangBlob> fileContents; + auto moduleSourceFileName = getFileNameFromModuleName(name); - // We have to load via the found path - as that is how file was originally loaded - if (SLANG_FAILED(includeSystem.findFile(fileName, pathIncludedFromInfo.foundPath, filePathInfo))) + // Look for a precompiled module first, if not exist, load from source. + for (int checkBinaryModule = 1; checkBinaryModule >= 0; checkBinaryModule--) { - if (name && name->text == "glsl") - { - // This is a builtin glsl module, just load it from embedded definition. - fileContents = getSessionImpl()->getGLSLLibraryCode(); - filePathInfo = PathInfo::makeFromString("glsl"); - } + String fileName; + if (checkBinaryModule == 1) + fileName = Path::replaceExt(moduleSourceFileName, "slang-module"); else + fileName = moduleSourceFileName; + + ComPtr<ISlangBlob> fileContents; + + // We have to load via the found path - as that is how file was originally loaded + if (SLANG_FAILED(includeSystem.findFile(fileName, pathIncludedFromInfo.foundPath, filePathInfo))) { - sink->diagnose(loc, Diagnostics::cannotFindFile, fileName); - mapNameToLoadedModules[name] = nullptr; - return nullptr; + if (name && name->text == "glsl") + { + // This is a builtin glsl module, just load it from embedded definition. + fileContents = getSessionImpl()->getGLSLLibraryCode(); + filePathInfo = PathInfo::makeFromString("glsl"); + checkBinaryModule = 0; + } + else + { + continue; + } } - } - // Maybe this was loaded previously at a different relative name? - if (mapPathToLoadedModule.tryGetValue(filePathInfo.getMostUniqueIdentity(), loadedModule)) - return loadedModule; + // Maybe this was loaded previously at a different relative name? + if (mapPathToLoadedModule.tryGetValue(filePathInfo.getMostUniqueIdentity(), loadedModule)) + return loadedModule; - // Try to load it - if( !fileContents && SLANG_FAILED(includeSystem.loadFile(filePathInfo, fileContents))) - { - sink->diagnose(loc, Diagnostics::cannotOpenFile, fileName); - mapNameToLoadedModules[name] = nullptr; - return nullptr; + // Try to load it + if (!fileContents && SLANG_FAILED(includeSystem.loadFile(filePathInfo, fileContents))) + { + continue; + } + + // We've found a file that we can load for the given module, so + // go ahead and perform the module-load action + return loadModule( + name, + filePathInfo, + fileContents, + loc, + sink, + loadedModules, + (checkBinaryModule == 1 ? ModuleBlobType::IR : ModuleBlobType::Source)); } - // We've found a file that we can load for the given module, so - // go ahead and perform the module-load action - return loadModule( - name, - filePathInfo, - fileContents, - loc, - sink, - loadedModules); + // Error: we cannot find the file. + sink->diagnose(loc, Diagnostics::cannotOpenFile, moduleSourceFileName); + mapNameToLoadedModules[name] = nullptr; + return nullptr; } SourceFile* Linkage::findFile(Name* name, SourceLoc loc, IncludeSystem& outIncludeSystem) @@ -3567,8 +3666,15 @@ void Module::addFileDependency(SourceFile* sourceFile) void Module::setModuleDecl(ModuleDecl* moduleDecl) { m_moduleDecl = moduleDecl; + moduleDecl->module = this; +} + +void Module::setName(String name) +{ + m_name = getLinkage()->getNamePool()->getName(name); } + RefPtr<EntryPoint> Module::findEntryPointByName(UnownedStringSlice const& name) { // TODO: We should consider having this function be expanded to be able @@ -4828,6 +4934,22 @@ void Linkage::setFileSystem(ISlangFileSystem* inFileSystem) getSourceManager()->setFileSystemExt(m_fileSystemExt); } +void Linkage::prepareDeserializedModule(Module* module, DiagnosticSink* sink) +{ + module->_collectShaderParams(); + module->_discoverEntryPoints(sink); + + // Hook up fileDecl's scope to module's scope. + auto moduleDecl = module->getModuleDecl(); + for (auto globalDecl : moduleDecl->members) + { + if (auto fileDecl = as<FileDecl>(globalDecl)) + { + addSiblingScopeForContainerDecl(m_astBuilder, moduleDecl->ownedScope, fileDecl); + } + } +} + void Linkage::setRequireCacheFileSystem(bool requireCacheFileSystem) { if (requireCacheFileSystem == m_requireCacheFileSystem) diff --git a/tools/gfx-unit-test/gfx-test-util.cpp b/tools/gfx-unit-test/gfx-test-util.cpp index 298283a4a..748ced5eb 100644 --- a/tools/gfx-unit-test/gfx-test-util.cpp +++ b/tools/gfx-unit-test/gfx-test-util.cpp @@ -71,6 +71,54 @@ namespace gfx_test return SLANG_OK; } + Slang::Result loadComputeProgram( + gfx::IDevice* device, + slang::ISession* slangSession, + Slang::ComPtr<gfx::IShaderProgram>& outShaderProgram, + const char* shaderModuleName, + const char* entryPointName, + slang::ProgramLayout*& slangReflection) + { + Slang::ComPtr<slang::IBlob> diagnosticsBlob; + slang::IModule* module = slangSession->loadModule(shaderModuleName, diagnosticsBlob.writeRef()); + diagnoseIfNeeded(diagnosticsBlob); + if (!module) + return SLANG_FAIL; + + ComPtr<slang::IEntryPoint> computeEntryPoint; + SLANG_RETURN_ON_FAIL( + module->findEntryPointByName(entryPointName, computeEntryPoint.writeRef())); + + Slang::List<slang::IComponentType*> componentTypes; + componentTypes.add(module); + componentTypes.add(computeEntryPoint); + + Slang::ComPtr<slang::IComponentType> composedProgram; + SlangResult result = slangSession->createCompositeComponentType( + componentTypes.getBuffer(), + componentTypes.getCount(), + composedProgram.writeRef(), + diagnosticsBlob.writeRef()); + diagnoseIfNeeded(diagnosticsBlob); + SLANG_RETURN_ON_FAIL(result); + + ComPtr<slang::IComponentType> linkedProgram; + result = composedProgram->link(linkedProgram.writeRef(), diagnosticsBlob.writeRef()); + diagnoseIfNeeded(diagnosticsBlob); + SLANG_RETURN_ON_FAIL(result); + + composedProgram = linkedProgram; + slangReflection = composedProgram->getLayout(); + + gfx::IShaderProgram::Desc programDesc = {}; + programDesc.slangGlobalScope = composedProgram.get(); + + auto shaderProgram = device->createProgram(programDesc); + + outShaderProgram = shaderProgram; + return SLANG_OK; + } + Slang::Result loadComputeProgramFromSource( gfx::IDevice* device, Slang::ComPtr<gfx::IShaderProgram>& outShaderProgram, @@ -222,10 +270,7 @@ namespace gfx_test SLANG_IGNORE_TEST } deviceDesc.slang.slangGlobalSession = context->slangGlobalSession; - Slang::List<const char*> searchPaths; - searchPaths.add(""); - searchPaths.add("../../tools/gfx-unit-test"); - searchPaths.add("tools/gfx-unit-test"); + Slang::List<const char*> searchPaths = getSlangSearchPaths(); searchPaths.addRange(additionalSearchPaths); deviceDesc.slang.searchPaths = searchPaths.getBuffer(); deviceDesc.slang.searchPathCount = (gfx::GfxCount)searchPaths.getCount(); @@ -253,6 +298,15 @@ namespace gfx_test return device; } + Slang::List<const char*> getSlangSearchPaths() + { + Slang::List<const char*> searchPaths; + searchPaths.add(""); + searchPaths.add("../../tools/gfx-unit-test"); + searchPaths.add("tools/gfx-unit-test"); + return searchPaths; + } + #if GFX_ENABLE_RENDERDOC_INTEGRATION RENDERDOC_API_1_1_2* rdoc_api = NULL; void initializeRenderDoc() diff --git a/tools/gfx-unit-test/gfx-test-util.h b/tools/gfx-unit-test/gfx-test-util.h index 501deeae0..643830413 100644 --- a/tools/gfx-unit-test/gfx-test-util.h +++ b/tools/gfx-unit-test/gfx-test-util.h @@ -18,6 +18,14 @@ namespace gfx_test const char* entryPointName, slang::ProgramLayout*& slangReflection); + Slang::Result loadComputeProgram( + gfx::IDevice* device, + slang::ISession* slangSession, + Slang::ComPtr<gfx::IShaderProgram>& outShaderProgram, + const char* shaderModuleName, + const char* entryPointName, + slang::ProgramLayout*& slangReflection); + Slang::Result loadComputeProgramFromSource( gfx::IDevice* device, Slang::ComPtr<gfx::IShaderProgram>& outShaderProgram, @@ -79,6 +87,8 @@ namespace gfx_test Slang::RenderApiFlag::Enum api, Slang::List<const char*> additionalSearchPaths = {}, gfx::IDevice::ShaderCacheDesc shaderCache = {}); + + Slang::List<const char*> getSlangSearchPaths(); void initializeRenderDoc(); void renderDocBeginFrame(); diff --git a/tools/gfx-unit-test/precompiled-module-2.cpp b/tools/gfx-unit-test/precompiled-module-2.cpp new file mode 100644 index 000000000..3da77e05c --- /dev/null +++ b/tools/gfx-unit-test/precompiled-module-2.cpp @@ -0,0 +1,181 @@ +#include "tools/unit-test/slang-unit-test.h" + +#include "slang-gfx.h" +#include "gfx-test-util.h" +#include "tools/gfx-util/shader-cursor.h" +#include "source/core/slang-basic.h" +#include "source/core/slang-blob.h" +#include "source/core/slang-memory-file-system.h" +#include "source/core/slang-io.h" + +using namespace gfx; + +namespace gfx_test +{ + // Test that mixing precompiled and non-precompiled modules is working. + + static Slang::Result precompileProgram( + gfx::IDevice* device, + ISlangMutableFileSystem* fileSys, + const char* shaderModuleName) + { + Slang::ComPtr<slang::ISession> slangSession; + SLANG_RETURN_ON_FAIL(device->getSlangSession(slangSession.writeRef())); + slang::SessionDesc sessionDesc = {}; + auto searchPaths = getSlangSearchPaths(); + sessionDesc.searchPathCount = searchPaths.getCount(); + sessionDesc.searchPaths = searchPaths.getBuffer(); + auto globalSession = slangSession->getGlobalSession(); + globalSession->createSession(sessionDesc, slangSession.writeRef()); + + Slang::ComPtr<slang::IBlob> diagnosticsBlob; + slang::IModule* module = slangSession->loadModule(shaderModuleName, diagnosticsBlob.writeRef()); + diagnoseIfNeeded(diagnosticsBlob); + if (!module) + return SLANG_FAIL; + + // Write loaded modules to memory file system. + for (SlangInt i = 0; i < slangSession->getLoadedModuleCount(); i++) + { + auto module = slangSession->getLoadedModule(i); + auto path = module->getFilePath(); + if (path) + { + auto name = module->getName(); + ComPtr<ISlangBlob> outBlob; + module->serialize(outBlob.writeRef()); + fileSys->saveFileBlob((Slang::String(name) + ".slang-module").getBuffer(), outBlob); + } + } + return SLANG_OK; + } + + void precompiledModule2TestImpl(IDevice* device, UnitTestContext* context) + { + Slang::ComPtr<ITransientResourceHeap> transientHeap; + ITransientResourceHeap::Desc transientHeapDesc = {}; + transientHeapDesc.constantBufferSize = 4096; + GFX_CHECK_CALL_ABORT( + device->createTransientResourceHeap(transientHeapDesc, transientHeap.writeRef())); + + // First, load and compile the slang source. + ComPtr<ISlangMutableFileSystem> memoryFileSystem = ComPtr<ISlangMutableFileSystem>(new Slang::MemoryFileSystem()); + + ComPtr<IShaderProgram> shaderProgram; + slang::ProgramLayout* slangReflection; + GFX_CHECK_CALL_ABORT(precompileProgram(device, memoryFileSystem.get(), "precompiled-module-imported")); + + // Next, load the precompiled slang program. + Slang::ComPtr<slang::ISession> slangSession; + device->getSlangSession(slangSession.writeRef()); + slang::SessionDesc sessionDesc = {}; + sessionDesc.targetCount = 1; + slang::TargetDesc targetDesc = {}; + switch (device->getDeviceInfo().deviceType) + { + case gfx::DeviceType::DirectX12: + targetDesc.format = SLANG_DXIL; + targetDesc.profile = device->getSlangSession()->getGlobalSession()->findProfile("sm_6_1"); + break; + case gfx::DeviceType::Vulkan: + targetDesc.format = SLANG_SPIRV; + targetDesc.profile = device->getSlangSession()->getGlobalSession()->findProfile("GLSL_460"); + break; + } + sessionDesc.targets = &targetDesc; + sessionDesc.fileSystem = memoryFileSystem.get(); + auto globalSession = slangSession->getGlobalSession(); + globalSession->createSession(sessionDesc, slangSession.writeRef()); + + const char* moduleSrc = R"( + import "precompiled-module-imported"; + + // Main entry-point. + + using namespace ns; + + [shader("compute")] + [numthreads(4, 1, 1)] + void computeMain( + uint3 sv_dispatchThreadID : SV_DispatchThreadID, + uniform RWStructuredBuffer <float> buffer) + { + buffer[sv_dispatchThreadID.x] = helperFunc() + helperFunc1(); + } + )"; + memoryFileSystem->saveFile("precompiled-module.slang", moduleSrc, strlen(moduleSrc)); + GFX_CHECK_CALL_ABORT(loadComputeProgram(device, slangSession, shaderProgram, "precompiled-module", "computeMain", slangReflection)); + + ComputePipelineStateDesc pipelineDesc = {}; + pipelineDesc.program = shaderProgram.get(); + ComPtr<gfx::IPipelineState> pipelineState; + GFX_CHECK_CALL_ABORT( + device->createComputePipelineState(pipelineDesc, pipelineState.writeRef())); + + const int numberCount = 4; + float initialData[] = { 0.0f, 0.0f, 0.0f, 0.0f }; + IBufferResource::Desc bufferDesc = {}; + bufferDesc.sizeInBytes = numberCount * sizeof(float); + bufferDesc.format = gfx::Format::Unknown; + bufferDesc.elementSize = sizeof(float); + bufferDesc.allowedStates = ResourceStateSet( + ResourceState::ShaderResource, + ResourceState::UnorderedAccess, + ResourceState::CopyDestination, + ResourceState::CopySource); + bufferDesc.defaultState = ResourceState::UnorderedAccess; + bufferDesc.memoryType = MemoryType::DeviceLocal; + + ComPtr<IBufferResource> numbersBuffer; + GFX_CHECK_CALL_ABORT(device->createBufferResource( + bufferDesc, + (void*)initialData, + numbersBuffer.writeRef())); + + ComPtr<IResourceView> bufferView; + IResourceView::Desc viewDesc = {}; + viewDesc.type = IResourceView::Type::UnorderedAccess; + viewDesc.format = Format::Unknown; + GFX_CHECK_CALL_ABORT( + device->createBufferView(numbersBuffer, nullptr, viewDesc, bufferView.writeRef())); + + // We have done all the set up work, now it is time to start recording a command buffer for + // GPU execution. + { + ICommandQueue::Desc queueDesc = { ICommandQueue::QueueType::Graphics }; + auto queue = device->createCommandQueue(queueDesc); + + auto commandBuffer = transientHeap->createCommandBuffer(); + auto encoder = commandBuffer->encodeComputeCommands(); + + auto rootObject = encoder->bindPipeline(pipelineState); + + ShaderCursor entryPointCursor( + rootObject->getEntryPoint(0)); // get a cursor the the first entry-point. + // Bind buffer view to the entry point. + entryPointCursor.getPath("buffer").setResource(bufferView); + + encoder->dispatchCompute(1, 1, 1); + encoder->endEncoding(); + commandBuffer->close(); + queue->executeCommandBuffer(commandBuffer); + queue->waitOnHost(); + } + + compareComputeResult( + device, + numbersBuffer, + Slang::makeArray<float>(3.0f, 3.0f, 3.0f, 3.0f)); + } + + SLANG_UNIT_TEST(precompiledModule2D3D12) + { + runTestImpl(precompiledModule2TestImpl, unitTestContext, Slang::RenderApiFlag::D3D12); + } + + SLANG_UNIT_TEST(precompiledModule2Vulkan) + { + runTestImpl(precompiledModule2TestImpl, unitTestContext, Slang::RenderApiFlag::Vulkan); + } + +} diff --git a/tools/gfx-unit-test/precompiled-module-imported.slang b/tools/gfx-unit-test/precompiled-module-imported.slang new file mode 100644 index 000000000..5c59e99b0 --- /dev/null +++ b/tools/gfx-unit-test/precompiled-module-imported.slang @@ -0,0 +1,11 @@ +module "precompiled-module-imported"; + +__include "precompiled-module-included.slang"; + +namespace ns +{ + public int helperFunc() + { + return 1; + } +}
\ No newline at end of file diff --git a/tools/gfx-unit-test/precompiled-module-included.slang b/tools/gfx-unit-test/precompiled-module-included.slang new file mode 100644 index 000000000..88d9e57d7 --- /dev/null +++ b/tools/gfx-unit-test/precompiled-module-included.slang @@ -0,0 +1,9 @@ +implementing "precompiled-module-imported"; + +namespace ns +{ + public int helperFunc1() + { + return 2; + } +}
\ No newline at end of file diff --git a/tools/gfx-unit-test/precompiled-module.cpp b/tools/gfx-unit-test/precompiled-module.cpp new file mode 100644 index 000000000..026575120 --- /dev/null +++ b/tools/gfx-unit-test/precompiled-module.cpp @@ -0,0 +1,160 @@ +#include "tools/unit-test/slang-unit-test.h" + +#include "slang-gfx.h" +#include "gfx-test-util.h" +#include "tools/gfx-util/shader-cursor.h" +#include "source/core/slang-basic.h" +#include "source/core/slang-blob.h" +#include "source/core/slang-memory-file-system.h" + +using namespace gfx; + +namespace gfx_test +{ + static Slang::Result precompileProgram( + gfx::IDevice* device, + ISlangMutableFileSystem* fileSys, + const char* shaderModuleName) + { + Slang::ComPtr<slang::ISession> slangSession; + SLANG_RETURN_ON_FAIL(device->getSlangSession(slangSession.writeRef())); + slang::SessionDesc sessionDesc = {}; + auto searchPaths = getSlangSearchPaths(); + sessionDesc.searchPathCount = searchPaths.getCount(); + sessionDesc.searchPaths = searchPaths.getBuffer(); + auto globalSession = slangSession->getGlobalSession(); + globalSession->createSession(sessionDesc, slangSession.writeRef()); + + Slang::ComPtr<slang::IBlob> diagnosticsBlob; + slang::IModule* module = slangSession->loadModule(shaderModuleName, diagnosticsBlob.writeRef()); + diagnoseIfNeeded(diagnosticsBlob); + if (!module) + return SLANG_FAIL; + + // Write loaded modules to memory file system. + for (SlangInt i = 0; i < slangSession->getLoadedModuleCount(); i++) + { + auto module = slangSession->getLoadedModule(i); + auto path = module->getFilePath(); + if (path) + { + auto name = module->getName(); + ComPtr<ISlangBlob> outBlob; + module->serialize(outBlob.writeRef()); + fileSys->saveFileBlob((Slang::String(name) + ".slang-module").getBuffer(), outBlob); + } + } + return SLANG_OK; + } + + void precompiledModuleTestImpl(IDevice* device, UnitTestContext* context) + { + Slang::ComPtr<ITransientResourceHeap> transientHeap; + ITransientResourceHeap::Desc transientHeapDesc = {}; + transientHeapDesc.constantBufferSize = 4096; + GFX_CHECK_CALL_ABORT( + device->createTransientResourceHeap(transientHeapDesc, transientHeap.writeRef())); + + // First, load and compile the slang source. + ComPtr<ISlangMutableFileSystem> memoryFileSystem = ComPtr<ISlangMutableFileSystem>(new Slang::MemoryFileSystem()); + + ComPtr<IShaderProgram> shaderProgram; + slang::ProgramLayout* slangReflection; + GFX_CHECK_CALL_ABORT(precompileProgram(device, memoryFileSystem.get(), "precompiled-module")); + + // Next, load the precompiled slang program. + Slang::ComPtr<slang::ISession> slangSession; + device->getSlangSession(slangSession.writeRef()); + slang::SessionDesc sessionDesc = {}; + sessionDesc.targetCount = 1; + slang::TargetDesc targetDesc = {}; + switch (device->getDeviceInfo().deviceType) + { + case gfx::DeviceType::DirectX12: + targetDesc.format = SLANG_DXIL; + targetDesc.profile = device->getSlangSession()->getGlobalSession()->findProfile("sm_6_1"); + break; + case gfx::DeviceType::Vulkan: + targetDesc.format = SLANG_SPIRV; + targetDesc.profile = device->getSlangSession()->getGlobalSession()->findProfile("GLSL_460"); + break; + } + sessionDesc.targets = &targetDesc; + sessionDesc.fileSystem = memoryFileSystem.get(); + auto globalSession = slangSession->getGlobalSession(); + globalSession->createSession(sessionDesc, slangSession.writeRef()); + GFX_CHECK_CALL_ABORT(loadComputeProgram(device, slangSession, shaderProgram, "precompiled-module", "computeMain", slangReflection)); + + ComputePipelineStateDesc pipelineDesc = {}; + pipelineDesc.program = shaderProgram.get(); + ComPtr<gfx::IPipelineState> pipelineState; + GFX_CHECK_CALL_ABORT( + device->createComputePipelineState(pipelineDesc, pipelineState.writeRef())); + + const int numberCount = 4; + float initialData[] = { 0.0f, 0.0f, 0.0f, 0.0f }; + IBufferResource::Desc bufferDesc = {}; + bufferDesc.sizeInBytes = numberCount * sizeof(float); + bufferDesc.format = gfx::Format::Unknown; + bufferDesc.elementSize = sizeof(float); + bufferDesc.allowedStates = ResourceStateSet( + ResourceState::ShaderResource, + ResourceState::UnorderedAccess, + ResourceState::CopyDestination, + ResourceState::CopySource); + bufferDesc.defaultState = ResourceState::UnorderedAccess; + bufferDesc.memoryType = MemoryType::DeviceLocal; + + ComPtr<IBufferResource> numbersBuffer; + GFX_CHECK_CALL_ABORT(device->createBufferResource( + bufferDesc, + (void*)initialData, + numbersBuffer.writeRef())); + + ComPtr<IResourceView> bufferView; + IResourceView::Desc viewDesc = {}; + viewDesc.type = IResourceView::Type::UnorderedAccess; + viewDesc.format = Format::Unknown; + GFX_CHECK_CALL_ABORT( + device->createBufferView(numbersBuffer, nullptr, viewDesc, bufferView.writeRef())); + + // We have done all the set up work, now it is time to start recording a command buffer for + // GPU execution. + { + ICommandQueue::Desc queueDesc = { ICommandQueue::QueueType::Graphics }; + auto queue = device->createCommandQueue(queueDesc); + + auto commandBuffer = transientHeap->createCommandBuffer(); + auto encoder = commandBuffer->encodeComputeCommands(); + + auto rootObject = encoder->bindPipeline(pipelineState); + + ShaderCursor entryPointCursor( + rootObject->getEntryPoint(0)); // get a cursor the the first entry-point. + // Bind buffer view to the entry point. + entryPointCursor.getPath("buffer").setResource(bufferView); + + encoder->dispatchCompute(1, 1, 1); + encoder->endEncoding(); + commandBuffer->close(); + queue->executeCommandBuffer(commandBuffer); + queue->waitOnHost(); + } + + compareComputeResult( + device, + numbersBuffer, + Slang::makeArray<float>(3.0f, 3.0f, 3.0f, 3.0f)); + } + + SLANG_UNIT_TEST(precompiledModuleD3D12) + { + runTestImpl(precompiledModuleTestImpl, unitTestContext, Slang::RenderApiFlag::D3D12); + } + + SLANG_UNIT_TEST(precompiledModuleVulkan) + { + runTestImpl(precompiledModuleTestImpl, unitTestContext, Slang::RenderApiFlag::Vulkan); + } + +} diff --git a/tools/gfx-unit-test/precompiled-module.slang b/tools/gfx-unit-test/precompiled-module.slang new file mode 100644 index 000000000..be7231432 --- /dev/null +++ b/tools/gfx-unit-test/precompiled-module.slang @@ -0,0 +1,14 @@ +import "precompiled-module-imported"; + +using namespace ns; + +// Main entry-point. + +[shader("compute")] +[numthreads(4, 1, 1)] +void computeMain( + uint3 sv_dispatchThreadID : SV_DispatchThreadID, + uniform RWStructuredBuffer <float> buffer) +{ + buffer[sv_dispatchThreadID.x] = helperFunc() + helperFunc1(); +} |
