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Making it easier to work with shaders
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Author
2025-03-20
Add Nix flake for direnv (#6635)
Sam Estep
2024-12-04
Remove .clang-format from .gitignore (#5746)
Ellie Hermaszewska
2024-11-15
Embed core module in wasm build. (#5569)
Yong He
2024-11-12
Add wasm binding to get reflection json. (#5536)
Yong He
2024-10-25
Replace stdlib with core-module on files and projects (#5411)
Jay Kwak
2024-10-08
Overhaul docgen tool and setup CI to generate stdlib reference. (#5232)
Yong He
2024-09-30
Add compile_commands.json to .gitignore (#5169)
Ellie Hermaszewska
2024-09-10
Git-ignore VIM temporary files (#5047)
Jay Kwak
2024-05-27
[gfx] metal backend skeleton (#4223)
Simon Kallweit
2024-01-24
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2024-01-18
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2024-01-04
Add some files to gitignore (#3434)
Ellie Hermaszewska
2023-12-08
WIP: CMake (#3326)
Ellie Hermaszewska
2023-11-17
warnings (#3335)
Ellie Hermaszewska
2023-11-14
Add GLSL Compatibility. (#3321)
Yong He
2023-04-29
Minor tidyings around d3d usage (#2854)
Ellie Hermaszewska
2023-04-20
Changes for vkd3d proton (#2813)
Ellie Hermaszewska
2023-03-28
Add slangpy doc, fix cuda prelude. (#2748)
Yong He
2022-11-16
Mesh shader support (#2464)
Ellie Hermaszewska
2022-10-19
PersistentShaderCache integration (#2453)
lucy96chen
2022-09-15
Run simple compute kernel in gfx-smoke test. (#2400)
Yong He
2022-08-05
Added a new differential type system and various improvements (#2343)
Sai Praveen Bangaru
2022-06-01
Clean up void returns. (#2260)
Yong He
2022-04-12
Support `[DllImport]` (#2181)
Yong He
2022-03-28
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-01-14
Various fixes to GFX, nested parameter block test for d3d12. (#2081)
Yong He
2021-11-17
gfx ShaderObject interface update, getTextureAllocationInfo() (#2019)
Yong He
2021-10-21
Diagnostic for no type conformance + bug fix. (#1985)
Yong He
2021-09-30
Fix GitHub release (#1956)
Yong He
2021-04-24
Auto generate interactive table of contents for user-guide. (#1818)
Yong He
2021-03-15
Enable `gfx::CUDADevice` on linux. (#1756)
Yong He
2021-02-04
[gfx] Shader-object driven shader compilation. (#1688)
Yong He
2021-01-14
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2020-12-10
Move ShaderObject to be under renderer interface. (#1633)
Yong He
2020-10-28
Add sequential ID cache in Linkage for witness tables and RTTI objects. (#1590)
Yong He
2020-10-22
Single pass C++ extraction (#1583)
jsmall-nvidia
2020-09-24
Enable default cpp prelude. (#1560)
Yong He
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-08-18
Support initializing an existential value from a generic value. (#1503)
Yong He
2020-07-03
Emit pointers for CPU target. (#1418)
Yong He
2020-06-10
Add compiler flag to disable specialization pass.
Yong He
2019-07-17
Change how global-scope constants are handled (#1001)
Tim Foley
2019-06-19
Start exposing a new COM-lite API (#987)
Tim Foley
2018-10-26
Premake improvements (#696)
jsmall-nvidia
2018-10-25
Feature/premake linux (#689)
jsmall-nvidia
2017-10-20
Fix up emission of shader parameter semantics when using IR (#226)
Tim Foley
2017-07-19
Fix up translation of `GetDimensions()`
Tim Foley
2017-07-17
Handle `flat` interpolation cases in cross compilation
Tim Foley
2017-07-11
Update `.gitignore` to deal with render-test output
Tim Foley
2017-06-14
Testing: Adding binding-generation tests for some GLSL shaders
Tim Foley
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