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Making it easier to work with shaders
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Age
*
Add direct usage support for gl_DrawID (#8594)
Copilot
2025-10-03
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Add timeout to CI jobs; add mimalloc to .gitignore (#8538)
Gangzheng Tong
2025-09-25
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Add `lock` file to `.gitignore` (#8029)
Sam Estep
2025-08-06
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Fix confusing error messages for interface return type mismatches (#7854)
Copilot
2025-07-24
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Add slang-ast files to gitignore (#6901)
Ellie Hermaszewska
2025-07-23
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Perf improvements to IR serialization (#7751)
Ellie Hermaszewska
2025-07-17
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Add Claude local setting files to .gitignore (#7771)
Jay Kwak
2025-07-15
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Add Nix flake for direnv (#6635)
Sam Estep
2025-03-20
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Remove .clang-format from .gitignore (#5746)
Ellie Hermaszewska
2024-12-04
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Embed core module in wasm build. (#5569)
Yong He
2024-11-15
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Add wasm binding to get reflection json. (#5536)
Yong He
2024-11-12
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Replace stdlib with core-module on files and projects (#5411)
Jay Kwak
2024-10-25
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Overhaul docgen tool and setup CI to generate stdlib reference. (#5232)
Yong He
2024-10-08
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Add compile_commands.json to .gitignore (#5169)
Ellie Hermaszewska
2024-09-30
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Git-ignore VIM temporary files (#5047)
Jay Kwak
2024-09-10
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[gfx] metal backend skeleton (#4223)
Simon Kallweit
2024-05-27
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[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2024-01-24
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Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2024-01-18
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Add some files to gitignore (#3434)
Ellie Hermaszewska
2024-01-04
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WIP: CMake (#3326)
Ellie Hermaszewska
2023-12-08
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warnings (#3335)
Ellie Hermaszewska
2023-11-17
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Add GLSL Compatibility. (#3321)
Yong He
2023-11-14
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Minor tidyings around d3d usage (#2854)
Ellie Hermaszewska
2023-04-29
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Changes for vkd3d proton (#2813)
Ellie Hermaszewska
2023-04-20
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Add slangpy doc, fix cuda prelude. (#2748)
Yong He
2023-03-28
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Mesh shader support (#2464)
Ellie Hermaszewska
2022-11-16
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PersistentShaderCache integration (#2453)
lucy96chen
2022-10-19
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Run simple compute kernel in gfx-smoke test. (#2400)
Yong He
2022-09-15
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Added a new differential type system and various improvements (#2343)
Sai Praveen Bangaru
2022-08-05
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Clean up void returns. (#2260)
Yong He
2022-06-01
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Support `[DllImport]` (#2181)
Yong He
2022-04-12
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Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-03-28
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Various fixes to GFX, nested parameter block test for d3d12. (#2081)
Yong He
2022-01-14
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gfx ShaderObject interface update, getTextureAllocationInfo() (#2019)
Yong He
2021-11-17
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Diagnostic for no type conformance + bug fix. (#1985)
Yong He
2021-10-21
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Fix GitHub release (#1956)
Yong He
2021-09-30
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Auto generate interactive table of contents for user-guide. (#1818)
Yong He
2021-04-24
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Enable `gfx::CUDADevice` on linux. (#1756)
Yong He
2021-03-15
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[gfx] Shader-object driven shader compilation. (#1688)
Yong He
2021-02-04
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COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-14
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Move ShaderObject to be under renderer interface. (#1633)
Yong He
2020-12-10
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Add sequential ID cache in Linkage for witness tables and RTTI objects. (#1590)
Yong He
2020-10-28
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Single pass C++ extraction (#1583)
jsmall-nvidia
2020-10-22
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Enable default cpp prelude. (#1560)
Yong He
2020-09-24
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Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-23
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Support initializing an existential value from a generic value. (#1503)
Yong He
2020-08-18
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Emit pointers for CPU target. (#1418)
Yong He
2020-07-03
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Add compiler flag to disable specialization pass.
Yong He
2020-06-10
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Change how global-scope constants are handled (#1001)
Tim Foley
2019-07-17
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Start exposing a new COM-lite API (#987)
Tim Foley
2019-06-19
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