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-rw-r--r--tools/render-test/shader-input-layout.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/tools/render-test/shader-input-layout.cpp b/tools/render-test/shader-input-layout.cpp
index c55c10d3e..2e0741cea 100644
--- a/tools/render-test/shader-input-layout.cpp
+++ b/tools/render-test/shader-input-layout.cpp
@@ -720,6 +720,12 @@ namespace renderer_test
maybeParseOptions(parser, val.Ptr());
return val;
}
+ else if (parser.AdvanceIf("AccelerationStructure"))
+ {
+ RefPtr<ShaderInputLayout::AccelerationStructureVal> val =
+ new ShaderInputLayout::AccelerationStructureVal();
+ return val;
+ }
else
{
throw ShaderInputLayoutFormatException(String("Unknown shader input type '") + word + String("' at line") + String(parser.NextToken().Position.Line));