diff options
Diffstat (limited to 'tools/render-test/render-d3d12.cpp')
| -rw-r--r-- | tools/render-test/render-d3d12.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/render-test/render-d3d12.cpp b/tools/render-test/render-d3d12.cpp index da2b3abd0..66f148c23 100644 --- a/tools/render-test/render-d3d12.cpp +++ b/tools/render-test/render-d3d12.cpp @@ -2370,7 +2370,7 @@ BindingState* D3D12Renderer::createBindingState(const BindingState::Desc& bindin const auto& srcEntry = srcBindings[i]; auto& dstDetail = dstDetails[i]; - dstDetail.m_binding = bindingStateDesc.getFirst(srcEntry.registerDesc.registerSets[int(BindingState::ShaderStyle::Hlsl)]); + dstDetail.m_binding = bindingStateDesc.getFirst(BindingState::ShaderStyle::Hlsl, srcEntry.shaderBindSet); switch (srcEntry.bindingType) { @@ -2478,7 +2478,7 @@ BindingState* D3D12Renderer::createBindingState(const BindingState::Desc& bindin { const BindingState::SamplerDesc& samplerDesc = bindingStateDesc.m_samplerDescs[srcEntry.descIndex]; - const int samplerIndex = bindingStateDesc.getFirst(srcEntry.registerDesc.registerSets[int(BindingState::ShaderStyle::Hlsl)]); + const int samplerIndex = bindingStateDesc.getFirst(BindingState::ShaderStyle::Hlsl, srcEntry.shaderBindSet); dstDetail.m_samplerIndex = samplerIndex; bindingState->m_samplerHeap.placeAt(samplerIndex); |
