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path: root/tools/render-test/render-d3d12.cpp
Commit message (Expand)AuthorAge
* Share graphics API layer between tests/examples (#603)Tim Foley2018-06-28
* Expose macros/functionality for defining interfaces (#604)jsmall-nvidia2018-06-22
* Make render-test use Slang for all shader compilation (#597)Tim Foley2018-06-13
* Fix atomic operations on RWBuffer (#593)Tim Foley2018-06-05
* 1st stage renderer binding refactor (#587)jsmall-nvidia2018-06-01
* Use Surface for screen capture in Renderer interface (#551)jsmall-nvidia2018-05-04
* Added Surface type - as a simple value type to hold a 2d collection of pixels...jsmall-nvidia2018-05-03
* Feature/vulkan first render (#545)jsmall-nvidia2018-05-03
* Fixes/improvements based on feature/render-binding-resource (#511)jsmall-nvidia2018-04-20
* Separation of Binding/Resource construction on Renderer interface (#508)jsmall-nvidia2018-04-19
* Feature/renderer binding (#489)jsmall-nvidia2018-04-17
* Feature/dx12 compute (#482)jsmall-nvidia2018-04-10
* Dx12 rendering works in test framework. (#476)jsmall-nvidia2018-04-04
* Fixes based on review of feature/dx12 PR. (#473)jsmall-nvidia2018-04-03
* Feature/dx12 (#469)jsmall-nvidia2018-04-02
* Tidy up of Renderer (#452)jsmall-nvidia2018-03-22
* First pass impls on ComPtr and reorganise Renderer (#450)jsmall-nvidia2018-03-21
* SlangResult and small bug/typos fixes (#448)jsmall-nvidia2018-03-20
* Initial work on getting render-test to support vulkan (#391)Tim Foley2018-02-02