diff options
Diffstat (limited to 'tools/gfx/d3d12')
| -rw-r--r-- | tools/gfx/d3d12/d3d12-device.cpp | 9 | ||||
| -rw-r--r-- | tools/gfx/d3d12/d3d12-pipeline-state.cpp | 2 |
2 files changed, 10 insertions, 1 deletions
diff --git a/tools/gfx/d3d12/d3d12-device.cpp b/tools/gfx/d3d12/d3d12-device.cpp index 8f1a3e366..312c81d75 100644 --- a/tools/gfx/d3d12/d3d12-device.cpp +++ b/tools/gfx/d3d12/d3d12-device.cpp @@ -24,6 +24,10 @@ # define ENABLE_DEBUG_LAYER 0 #endif +#ifdef GFX_NVAPI +# include "../nvapi/nvapi-include.h" +#endif + namespace gfx { namespace d3d12 @@ -597,6 +601,11 @@ Result DeviceImpl::initialize(const Desc& desc) m_features.add("atomic-float"); } + // If we have NVAPI well assume we have realtime clock + { + m_features.add("realtime-clock"); + } + m_nvapi = true; #endif } diff --git a/tools/gfx/d3d12/d3d12-pipeline-state.cpp b/tools/gfx/d3d12/d3d12-pipeline-state.cpp index adfdcd518..35313f676 100644 --- a/tools/gfx/d3d12/d3d12-pipeline-state.cpp +++ b/tools/gfx/d3d12/d3d12-pipeline-state.cpp @@ -240,7 +240,7 @@ Result PipelineStateImpl::ensureAPIPipelineStateCreated() SIZE_T(programImpl->m_shaders[0].code.getCount()) }; #ifdef GFX_NVAPI - if (m_nvapi) + if (m_device->m_nvapi) { // Also fill the extension structure. // Use the same UAV slot index and register space that are declared in the shader. |
