diff options
Diffstat (limited to 'source/slang/slang-stdlib.cpp')
| -rw-r--r-- | source/slang/slang-stdlib.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/source/slang/slang-stdlib.cpp b/source/slang/slang-stdlib.cpp index b3a48adea..09958ddab 100644 --- a/source/slang/slang-stdlib.cpp +++ b/source/slang/slang-stdlib.cpp @@ -1940,7 +1940,8 @@ namespace Slang for (int isMultisample = 0; isMultisample < 2; ++isMultisample) { - auto access = SLANG_RESOURCE_ACCESS_READ; + auto readAccess = SLANG_RESOURCE_ACCESS_READ; + auto readWriteAccess = SLANG_RESOURCE_ACCESS_READ_WRITE; // TODO: any constraints to enforce on what gets to be multisampled? @@ -1950,7 +1951,10 @@ namespace Slang if (isMultisample) flavor |= TextureType::MultisampleFlag; // if (isShadow) flavor |= TextureType::ShadowFlag; - flavor |= (access << 8); + + + unsigned readFlavor = flavor | (readAccess << 8); + unsigned readWriteFlavor = flavor | (readWriteAccess << 8); StringBuilder nameBuilder; nameBuilder << shapeName; @@ -1959,17 +1963,17 @@ namespace Slang auto name = nameBuilder.ProduceString(); sb << "__generic<T> "; - sb << "__magic_type(TextureSampler," << int(flavor) << ") struct "; + sb << "__magic_type(TextureSampler," << int(readFlavor) << ") struct "; sb << "__sampler" << name; sb << " {};\n"; sb << "__generic<T> "; - sb << "__magic_type(Texture," << int(flavor) << ") struct "; + sb << "__magic_type(Texture," << int(readFlavor) << ") struct "; sb << "__texture" << name; sb << " {};\n"; sb << "__generic<T> "; - sb << "__magic_type(GLSLImageType," << int(flavor) << ") struct "; + sb << "__magic_type(GLSLImageType," << int(readWriteFlavor) << ") struct "; sb << "__image" << name; sb << " {};\n"; |
