diff options
Diffstat (limited to 'examples/shader-object/main.cpp')
| -rw-r--r-- | examples/shader-object/main.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/examples/shader-object/main.cpp b/examples/shader-object/main.cpp index 6efe2f97d..72ab265c6 100644 --- a/examples/shader-object/main.cpp +++ b/examples/shader-object/main.cpp @@ -165,13 +165,16 @@ int main() bufferDesc.sizeInBytes = numberCount * sizeof(float); bufferDesc.format = gfx::Format::Unknown; bufferDesc.elementSize = sizeof(float); - bufferDesc.bindFlags = gfx::IResource::BindFlag::NonPixelShaderResource | - gfx::IResource::BindFlag::UnorderedAccess; + bufferDesc.allowedStates = ResourceStateSet( + ResourceState::ShaderResource, + ResourceState::UnorderedAccess, + ResourceState::CopyDestination, + ResourceState::CopySource); + bufferDesc.defaultState = ResourceState::UnorderedAccess; bufferDesc.cpuAccessFlags = IResource::AccessFlag::Write | IResource::AccessFlag::Read; ComPtr<gfx::IBufferResource> numbersBuffer; SLANG_RETURN_ON_FAIL(device->createBufferResource( - gfx::IResource::Usage::UnorderedAccess, bufferDesc, (void*)initialData, numbersBuffer.writeRef())); |
