diff options
Diffstat (limited to 'examples/shader-object/main.cpp')
| -rw-r--r-- | examples/shader-object/main.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/examples/shader-object/main.cpp b/examples/shader-object/main.cpp index aaafc010a..796429c16 100644 --- a/examples/shader-object/main.cpp +++ b/examples/shader-object/main.cpp @@ -136,6 +136,7 @@ int main() // interacting with the graphics API. Slang::ComPtr<gfx::IDevice> device; IDevice::Desc deviceDesc = {}; + deviceDesc.deviceType = DeviceType::DirectX11; SLANG_RETURN_ON_FAIL(gfxCreateDevice(&deviceDesc, device.writeRef())); // Now we can load the shader code. |
