diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2019-10-21 15:32:13 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-10-21 15:32:13 -0400 |
| commit | 5ca446888656da91165b7bf90b7b2195d1e1afac (patch) | |
| tree | 893a03930bc706089f28c156032ffe883ea0d2a1 /tools/render-test | |
| parent | a854bf2fde6e466aa698f4132971faadc827913a (diff) | |
`Repro` functionality (#1085)
* WIP on serialize/save state.
* Relative string encoding.
* Added RelativeContainer unit test.
Split out RelativeContainer into core.
* Fix bug in RelativeString encoding.
* More work around relative container.
* Fix checks.
* Use RelativeBase for safe access.
Use malloc/free/realloc instead of List.
* Add natvis support for relative types.
* Setting up of state (not includes) writing of repro state.
* Capture after spCompile.
* Writing SourceFile and file system files.
Added -dump-repo
* First pass at loading state.
* First pass at reading repro.
* Small optimization around Safe32Ptr
* Refactor how repro data is stored - to make saving off the files more simple, by having all all backed by 'files'.
Make file loading always set up PathInfo so we get uniqueIdentifier info.
* Generate unique file names.
* Added RelativeFileSystem
Added saveFile to ISlangFileSystemExt and implemented for interfaces
Added mechanism to save of files (and manifest)
* Added ability to replace files in repo with directory holding their contents.
* Add support for entry points.
* Fix problem compiling on linux.
* Added SIMPLE_EX option, where everything on command line must be specified.
* Fix typo in unit test for relative container.
* Fix another typo in unit test for RelativeContainer.
* Fix small bugs.
* Fix release unused variable issue in slang-state-serialize.cpp
* Fix checking for SIMPLE_EX in testing, else broke COMMAND_LINE_SIMPLE.
* Fix warnings on 32 bit debug build.
* Added import-subdir-search-path-repro.slang test. Although disabled for now as writes to root of slang project.
* Remove wrong version of import-subdir-search-path-repro.slang
* Added import-subdir-search-path-repro.slang
Diffstat (limited to 'tools/render-test')
| -rw-r--r-- | tools/render-test/cpu-memory-binding.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/render-test/cpu-memory-binding.cpp b/tools/render-test/cpu-memory-binding.cpp index 24d16756d..be4ad96e7 100644 --- a/tools/render-test/cpu-memory-binding.cpp +++ b/tools/render-test/cpu-memory-binding.cpp @@ -338,7 +338,7 @@ CPUMemoryBinding::Location CPUMemoryBinding::Location::toIndex(int index) const if (elementCount == 0) { CPPPrelude::Array<uint8_t>& array = *(CPPPrelude::Array<uint8_t>*)cur; - if (index < array.count) + if (index < int(array.count)) { return Location(elementTypeLayout, array.data + elementStride * index); } @@ -592,7 +592,7 @@ SlangResult CPUMemoryBinding::setArrayCount(const Location& location, int count, // Making smaller, just reduce the count. // NOTE! Nothing is done here about deallocating resources which are perhaps no longer reachable. // This isn't a leakage problem tho, as all buffers are released automatically when scope is left. - if (count <= array.count) + if (count <= int(array.count)) { array.count = count; return SLANG_OK; |
