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-rw-r--r--tools/render-test/cpu-memory-binding.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/render-test/cpu-memory-binding.cpp b/tools/render-test/cpu-memory-binding.cpp
index 24d16756d..be4ad96e7 100644
--- a/tools/render-test/cpu-memory-binding.cpp
+++ b/tools/render-test/cpu-memory-binding.cpp
@@ -338,7 +338,7 @@ CPUMemoryBinding::Location CPUMemoryBinding::Location::toIndex(int index) const
if (elementCount == 0)
{
CPPPrelude::Array<uint8_t>& array = *(CPPPrelude::Array<uint8_t>*)cur;
- if (index < array.count)
+ if (index < int(array.count))
{
return Location(elementTypeLayout, array.data + elementStride * index);
}
@@ -592,7 +592,7 @@ SlangResult CPUMemoryBinding::setArrayCount(const Location& location, int count,
// Making smaller, just reduce the count.
// NOTE! Nothing is done here about deallocating resources which are perhaps no longer reachable.
// This isn't a leakage problem tho, as all buffers are released automatically when scope is left.
- if (count <= array.count)
+ if (count <= int(array.count))
{
array.count = count;
return SLANG_OK;