From 5ca446888656da91165b7bf90b7b2195d1e1afac Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Mon, 21 Oct 2019 15:32:13 -0400 Subject: `Repro` functionality (#1085) * WIP on serialize/save state. * Relative string encoding. * Added RelativeContainer unit test. Split out RelativeContainer into core. * Fix bug in RelativeString encoding. * More work around relative container. * Fix checks. * Use RelativeBase for safe access. Use malloc/free/realloc instead of List. * Add natvis support for relative types. * Setting up of state (not includes) writing of repro state. * Capture after spCompile. * Writing SourceFile and file system files. Added -dump-repo * First pass at loading state. * First pass at reading repro. * Small optimization around Safe32Ptr * Refactor how repro data is stored - to make saving off the files more simple, by having all all backed by 'files'. Make file loading always set up PathInfo so we get uniqueIdentifier info. * Generate unique file names. * Added RelativeFileSystem Added saveFile to ISlangFileSystemExt and implemented for interfaces Added mechanism to save of files (and manifest) * Added ability to replace files in repo with directory holding their contents. * Add support for entry points. * Fix problem compiling on linux. * Added SIMPLE_EX option, where everything on command line must be specified. * Fix typo in unit test for relative container. * Fix another typo in unit test for RelativeContainer. * Fix small bugs. * Fix release unused variable issue in slang-state-serialize.cpp * Fix checking for SIMPLE_EX in testing, else broke COMMAND_LINE_SIMPLE. * Fix warnings on 32 bit debug build. * Added import-subdir-search-path-repro.slang test. Although disabled for now as writes to root of slang project. * Remove wrong version of import-subdir-search-path-repro.slang * Added import-subdir-search-path-repro.slang --- tools/render-test/cpu-memory-binding.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tools/render-test') diff --git a/tools/render-test/cpu-memory-binding.cpp b/tools/render-test/cpu-memory-binding.cpp index 24d16756d..be4ad96e7 100644 --- a/tools/render-test/cpu-memory-binding.cpp +++ b/tools/render-test/cpu-memory-binding.cpp @@ -338,7 +338,7 @@ CPUMemoryBinding::Location CPUMemoryBinding::Location::toIndex(int index) const if (elementCount == 0) { CPPPrelude::Array& array = *(CPPPrelude::Array*)cur; - if (index < array.count) + if (index < int(array.count)) { return Location(elementTypeLayout, array.data + elementStride * index); } @@ -592,7 +592,7 @@ SlangResult CPUMemoryBinding::setArrayCount(const Location& location, int count, // Making smaller, just reduce the count. // NOTE! Nothing is done here about deallocating resources which are perhaps no longer reachable. // This isn't a leakage problem tho, as all buffers are released automatically when scope is left. - if (count <= array.count) + if (count <= int(array.count)) { array.count = count; return SLANG_OK; -- cgit v1.2.3