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authorjsmall-nvidia <jsmall@nvidia.com>2020-02-18 19:13:02 -0500
committerGitHub <noreply@github.com>2020-02-18 19:13:02 -0500
commit45d1a680634c59d1081ed09dddaa444695296492 (patch)
treeaf803579f32d1592a297d70e41f848184dea93ea /tools/render-test/shader-input-layout.cpp
parent8ee39e08c48a315163fe1850dbb12ca292020d4d (diff)
Added support for Targets to TypeTextUtil. (#1226)
* Added support for Targets to TypeTextUtil. * Made Function names 'get' and 'find' instead of 'as' in TypeTextUtil.
Diffstat (limited to 'tools/render-test/shader-input-layout.cpp')
-rw-r--r--tools/render-test/shader-input-layout.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/render-test/shader-input-layout.cpp b/tools/render-test/shader-input-layout.cpp
index d3c206b58..108483a2a 100644
--- a/tools/render-test/shader-input-layout.cpp
+++ b/tools/render-test/shader-input-layout.cpp
@@ -761,7 +761,7 @@ namespace renderer_test
if (scalarType != ScalarType::None && scalarType != ScalarType::Void)
{
- UnownedStringSlice text = TypeTextUtil::asText(scalarType);
+ UnownedStringSlice text = TypeTextUtil::getScalarTypeName(scalarType);
// Write out the type
writer.put("type: ");
writer.put(text);