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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2022-01-10 11:00:50 -0800
committerGitHub <noreply@github.com>2022-01-10 11:00:50 -0800
commitaee4aa3528072e4b5e95ccc4e571868716b47d50 (patch)
tree3621d7e5cd67e09581d7fe001e359df12167889b /tools/gfx/immediate-renderer-base.cpp
parent8919c19440dea9a62578905d365fe80bcd58e316 (diff)
Draw call tests for Vulkan (#2073)
* Added instancing support to Vulkan, drawInstanced() test image is upside-down * Fixed inverted drawInstanced() test output by changing Vulkan viewport convention * Replaced vkCmdDraw with vkCmdDrawIndexed in all non-indirect indexed draws, drawIndexedIndirect test now working for Vulkan * Moved index and vertex buffer binding into setIndexBuffer and setVertexBuffers; Defaulted countBuffer to nullptr and countOffset to 0 and added a check for non-null countBuffer to drawIndirect and drawIndexedIndirect in Vulkan; All Vulkan draw tests working (but D3D12 tests broken) * Added support for drawInstanced and drawIndexedInstanced to D3D11 and added tests for both, however D3D11 tests are currently disabled due to readTextureResource assuming a fixed pixel size (among other possible problems); Fixed issues causing D3D12 tests to fail after major back-end fixes to get Vulkan up and running * Removed testing function for dumping images and some other commented out code * Removed some commented out code * Fix initializer list causing builds to fail (attempt 1) * Removed initializer list for VertexStreamDesc in createInputLayout() and fill in struct fields normally (build fix attempt 2) * Removed default values from VertexStreamDesc and changed all initializer lists to reflect this change * Moved applyBinding before setVertexBuffer in RenderTestApp::renderFrame() to ensure the pipeline has already been bound before vertex buffers are * Changed D3D11's readTextureResource to calculate pixel size using format-specific size information; Removed wrapper around D3D11 instanced and indexed instanced draw tests
Diffstat (limited to 'tools/gfx/immediate-renderer-base.cpp')
-rw-r--r--tools/gfx/immediate-renderer-base.cpp29
1 files changed, 14 insertions, 15 deletions
diff --git a/tools/gfx/immediate-renderer-base.cpp b/tools/gfx/immediate-renderer-base.cpp
index aadc9c1dd..912e20df1 100644
--- a/tools/gfx/immediate-renderer-base.cpp
+++ b/tools/gfx/immediate-renderer-base.cpp
@@ -119,10 +119,9 @@ public:
uint32_t startSlot,
uint32_t slotCount,
IBufferResource* const* buffers,
- const uint32_t* strides,
const uint32_t* offsets) override
{
- m_writer->setVertexBuffers(startSlot, slotCount, buffers, strides, offsets);
+ m_writer->setVertexBuffers(startSlot, slotCount, buffers, offsets);
}
virtual SLANG_NO_THROW void SLANG_MCALL
@@ -202,11 +201,8 @@ public:
uint32_t startVertex,
uint32_t startInstanceLocation) override
{
- SLANG_UNUSED(vertexCount);
- SLANG_UNUSED(instanceCount);
- SLANG_UNUSED(startVertex);
- SLANG_UNUSED(startInstanceLocation);
- SLANG_UNIMPLEMENTED_X("drawInstanced");
+ m_writer->bindRootShaderObject(m_commandBuffer->m_rootShaderObject);
+ m_writer->drawInstanced(vertexCount, instanceCount, startVertex, startInstanceLocation);
}
virtual SLANG_NO_THROW void SLANG_MCALL drawIndexedInstanced(
@@ -216,12 +212,8 @@ public:
int32_t baseVertexLocation,
uint32_t startInstanceLocation) override
{
- SLANG_UNUSED(indexCount);
- SLANG_UNUSED(instanceCount);
- SLANG_UNUSED(startIndexLocation);
- SLANG_UNUSED(baseVertexLocation);
- SLANG_UNUSED(startInstanceLocation);
- SLANG_UNIMPLEMENTED_X("drawIndexedInstanced");
+ m_writer->bindRootShaderObject(m_commandBuffer->m_rootShaderObject);
+ m_writer->drawIndexedInstanced(indexCount, instanceCount, startIndexLocation, baseVertexLocation, startInstanceLocation);
}
};
@@ -500,8 +492,7 @@ public:
cmd.operands[0],
cmd.operands[1],
bufferResources.getArrayView().getBuffer(),
- m_writer.getData<uint32_t>(cmd.operands[3]),
- m_writer.getData<uint32_t>(cmd.operands[4]));
+ m_writer.getData<uint32_t>(cmd.operands[3]));
}
break;
case CommandName::SetIndexBuffer:
@@ -517,6 +508,14 @@ public:
m_renderer->drawIndexed(
cmd.operands[0], cmd.operands[1], cmd.operands[2]);
break;
+ case CommandName::DrawInstanced:
+ m_renderer->drawInstanced(
+ cmd.operands[0], cmd.operands[1], cmd.operands[2], cmd.operands[3]);
+ break;
+ case CommandName::DrawIndexedInstanced:
+ m_renderer->drawIndexedInstanced(
+ cmd.operands[0], cmd.operands[1], cmd.operands[2], cmd.operands[3], cmd.operands[4]);
+ break;
case CommandName::SetStencilReference:
m_renderer->setStencilReference(cmd.operands[0]);
break;