diff options
| author | Tim Foley <tfoley@nvidia.com> | 2017-06-28 10:20:16 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-06-28 11:08:03 -0700 |
| commit | d601921b71ed44835e8d4fa6f13ff7aefcf7649d (patch) | |
| tree | 79b9227ef038d173d780a440035e616dc31104bb /tests/hlsl | |
| parent | 4b3936e2983dcecd36a3437bd6c7eef8d5fbbffa (diff) | |
Actually respect suffixes on numeric literals.
- Add logic to extract the value and suffix from a numeric literal
- This duplicates some of the lexing logic, but this is hard to avoid without redundant runtime work
- Note that I'm not using and stdlib string-to-number code. This should be more robust once it is working, but it is obviously error prone in the near term. The main up-sides to this are:
- We can handle binary integer literals
- We can handle hexadecimal floating-point literals without stdlib support
- We can hypothetically support digit separators, if we ever wanted
- The parser looks at the suffix characters sliced off by the lexer, and tries to pick a type to use for a literal
- It uses `NULL` if there is no suffix, to avoid some nasty order dependencies where the stdlib might need to parse a number before it has seen the definition of `int`
- Right now I only handle a few cases, so there may be bugs lurking here
- The emit logic needs to handle the fact that a literal node in the AST might have a non-default type attached.
- Right now I just quickly check for the most likely types, and emit the literal with a matching suffix. This doesn't seem robust if any source language supports a suffix for a type where a target has no corresponding suffix. In the long term some amount of casting is probably required.
Diffstat (limited to 'tests/hlsl')
| -rw-r--r-- | tests/hlsl/simple/literal-typing.hlsl | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/tests/hlsl/simple/literal-typing.hlsl b/tests/hlsl/simple/literal-typing.hlsl new file mode 100644 index 000000000..71acb0d92 --- /dev/null +++ b/tests/hlsl/simple/literal-typing.hlsl @@ -0,0 +1,25 @@ +//TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_5_0 -entry main + +// Confirm that we get the typing of literal suffixes correct + +// A type created to cause type-checking failures downstream +struct Bad { int bad; }; + +// We define two overloads for `foo()`. The "right" one takes +// an unsigned integer, and returns it. The "wrong" one takes +// a signed integer and returns a `Bad`. + +uint foo(uint x) { return x; } +Bad foo(int x) { Bad b; b.bad = x; return b; } + +// The shader entry point will call `foo()` on a literal +// with a suffix that should make it unsigned, so that +// we either respect the suffix and call the right overload, +// or ignore it and call the wrong one. + +RWStructuredBuffer<uint> b; +[numthreads(32,1,1)] +void main(uint3 tid : SV_DispatchThreadID) +{ + b[tid.x] = foo(99u); +}
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