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authorArielG-NV <159081215+ArielG-NV@users.noreply.github.com>2024-06-12 12:39:58 -0400
committerGitHub <noreply@github.com>2024-06-12 09:39:58 -0700
commit7a4757d2e97f92aae3ddb5dc353a54f72e23351e (patch)
tree1f759f8449f4672c51ef408708b89d3561d400f9 /tests/hlsl
parent180d6b13c6794a0bbb209df023301701cda15158 (diff)
Implicit register binding for hlsl to non-hlsl targets (#4338)
* implicit register binding for hlsl to non-hlsl targets * fix regressions only warn once with `_maybeDiagnoseMissingVulkanLayoutModifier` remove unneeded else * address review and change bindings address review comments on testing to make the tests indiscriminate over order of code emitted. Change bindings to 1:1 map to vulkan bindings * don't set bindings 1:1 with vulkan if command line option was added --------- Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tests/hlsl')
-rw-r--r--tests/hlsl/register-syntax.slang49
1 files changed, 49 insertions, 0 deletions
diff --git a/tests/hlsl/register-syntax.slang b/tests/hlsl/register-syntax.slang
new file mode 100644
index 000000000..f3633028d
--- /dev/null
+++ b/tests/hlsl/register-syntax.slang
@@ -0,0 +1,49 @@
+//TEST:SIMPLE(filecheck=CHECK_GLSL): -target glsl -stage compute -entry computeMain
+//TEST:SIMPLE(filecheck=CHECK_HLSL): -target hlsl -stage compute -entry computeMain
+
+//CHECK_GLSL-DAG: binding = 4, set = 2
+//CHECK_GLSL-DAG: binding = 5, set = 1
+//CHECK_GLSL-DAG: binding = 6
+//CHECK_GLSL-DAG: binding = 7
+//CHECK_GLSL-DAG: binding = 15
+//CHECK_GLSL-DAG: binding = 12
+
+//CHECK_HLSL-DAG: u4, space2
+//CHECK_HLSL-DAG: u5, space1
+//CHECK_HLSL-DAG: u6
+//CHECK_HLSL-DAG: u7
+//CHECK_HLSL-DAG: u9
+//CHECK_HLSL-DAG: u12
+
+[[vk::binding(4,2)]]
+RWStructuredBuffer<int> b0 : register(u4, space2);
+
+RWStructuredBuffer<int> b1 : register(u5, space1);
+
+RWStructuredBuffer<int> b2 : register(u6);
+
+[[vk::binding(7,0)]]
+RWStructuredBuffer<int> b3 : register(u7, space0);
+
+[[vk::binding(15,0)]]
+RWStructuredBuffer<int> b4[2] : register(u9);
+
+RWStructuredBuffer<int> b5[2] : register(u12);
+
+[numthreads(1, 1, 1)]
+void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
+{
+ int tid = dispatchThreadID.x;
+ b0[0] = 1;
+
+ b1[0] = 1;
+
+ b2[0] = 1;
+
+ b3[0] = 1;
+
+ b4[0][0] = 1;
+ b4[0][1] = 1;
+
+ b5[0][1] = 1;
+}