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authorjsmall-nvidia <jsmall@nvidia.com>2019-05-31 17:20:37 -0400
committerGitHub <noreply@github.com>2019-05-31 17:20:37 -0400
commit6cbc3929a54d37bd23cb5efa8e3320ba02f78b2f (patch)
tree5a23cb47782e9e2a77762c90dd35da1005eba8d0 /source/slang/parameter-binding.h
parentb81ff3ef968d1cc4e954b31a1812b3c391d17b02 (diff)
Use slang- prefix on slang compiler and core source (#973)
* Prefixing source files in source/slang with slang- * Prefix source in source/slang with slang- prefix. * Rename core source files with slang- prefix. * Update project files. * Fix problems from automatic merge.
Diffstat (limited to 'source/slang/parameter-binding.h')
-rw-r--r--source/slang/parameter-binding.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/source/slang/parameter-binding.h b/source/slang/parameter-binding.h
deleted file mode 100644
index 82b114021..000000000
--- a/source/slang/parameter-binding.h
+++ /dev/null
@@ -1,34 +0,0 @@
-#ifndef SLANG_PARAMETER_BINDING_H
-#define SLANG_PARAMETER_BINDING_H
-
-#include "../core/basic.h"
-#include "syntax.h"
-
-#include "../../slang.h"
-
-namespace Slang {
-
-class Program;
-class TargetRequest;
-
-// The parameter-binding interface is responsible for assigning
-// binding locations/registers to every parameter of a shader
-// program. This can include both parameters declared on a
-// particular entry point, as well as parameters declared at
-// global scope.
-//
-
-
-// Generate binding information for the given program,
-// represented as a collection of different translation units,
-// and attach that information to the syntax nodes
-// of the program.
-
-void generateParameterBindings(
- Program* program,
- TargetRequest* targetReq,
- DiagnosticSink* sink);
-
-}
-
-#endif // SLANG_REFLECTION_H